mirror of
https://github.com/Ultra-NX/UltraNX.git
synced 2024-12-31 21:11:54 +00:00
81 lines
1.6 KiB
YAML
81 lines
1.6 KiB
YAML
# Another Crab's Treasure 1.0.101.1
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# BID: 3980F76403AE4CF2
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unsafeCheck: true
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MASTER_WRITE:
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# Redirect updating various deltas to read frametime target from UnityEngine.Application::targetFrameRate, REF: 08 10 91 52 08 A1 A7 72
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-
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type: bytes
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main_offset: 0x18A98F0
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value_type: uint32
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value:
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- 0xF001EB68
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- 0xB944E908
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- 0x1E230101
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- 0x1E2E1000
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- 0x1E211800
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-
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type: bytes
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main_offset: 0x18A61B8
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value_type: uint32
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value:
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- 0xD001EB88
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- 0xB944E908
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- 0x1E230101
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- 0x1E2E1000
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- 0x1E211800
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# Redirect Dynamic Resolution GPU Timing target in DynamicResolutionScaler::Update to MAIN+0x5A8D908
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-
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type: bytes
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main_offset: 0x1B06D44
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value_type: uint32
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value:
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- 0xF001FC28
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- 0xF9448508
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- 0xD503201F
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- 0xD503201F
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-
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type: bytes
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main_offset: 0x1B06DC4
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value_type: uint32
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value:
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- 0xF001FC28
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- 0xF9448508
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- 0xBD402A60
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- 0xD503201F
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- 0xD503201F
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-
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type: bytes
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main_offset: 0x1B06E38
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value_type: uint32
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value:
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- 0xF001FC28
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- 0xF9448508
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- 0xD503201F
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- 0xD503201F
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# Default values
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-
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type: bytes
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main_offset: 0x56184E8
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value_type: uint32
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value: 30
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-
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type: bytes
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main_offset: 0x5A8D908
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value_type: double
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value: 28.57142857142857
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ALL_FPS:
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# UnityEngine.Application::targetFrameRate
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-
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type: evaluate_write
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address: [MAIN, 0x56184E8]
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value_type: uint32
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value: FPS_TARGET
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# GPU Timing Target
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-
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type: evaluate_write
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address: [MAIN, 0x5A8D908]
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value_type: double
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value: "1 / (FPS_TARGET + 5)"
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