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Ultra 2.2 Release 1
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README.md
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README.md
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### Ultra - это функциональная кастомная прошивка для Nintendo Switch, с упором в разгон и улучшенный пользовательский опыт.
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### [Ultra 2.2](https://github.com/Ultra-NX/Ultra-Resources/releases/download/Test/Ultra.zip) Поддерживает HOS 18.1.0 и все ревизии консолей
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### [Ultra 2.2](https://github.com/Ultra-NX/Ultra/releases/latest) Поддерживает HOS 18.1.0 и все ревизии консолей
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## Особенности Ultra
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* Регулярные обновления, и активное коммьюнити.
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* Подробная [Wiki](https://github.com/Ultra-NX/Ultra/wiki) в которой есть ответы почти на все вопросы.
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## Состав Ultra
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1. **[Atmosphere](https://github.com/Atmosphere-NX/Atmosphere)** - Atmosphère, кастомная прошивка для Nintendo Switch.
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1. **[Hekate](https://github.com/CTCaer/hekate)** - Пользовательский графический загрузчик Nintendo Switch, патчер прошивки, инструментарий и многое другое.
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1. **[Ultra Tuner](https://github.com/Ultra-NX/Ultra-Tuner)** - Пакет для Ultra Paw (форка Ultrahand), позволяющий произвести тонкую настройку параметров под свою консоль. В случае нестабильной работы разгона, или при желании увеличить производительность консоли, Ultra Tuner - Ваш незаменимый помощник.
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1. **`OC-Switchcraft`**, форк **[OC-Suite](https://github.com/hanai3Bi/Switch-OC-Suite/)** - Лоадер атмосферы с разгоном от B3711, позволяет выжать из N.Switch мощность Xbox One. Вовремя обновляется для поддержки новых возможностей Атмосферы.
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1. **[OC-Switchcraft](https://discord.com/channels/854839758815363072/1173171845139288114/1253645315429371978)**, форк **[OC-Suite](https://github.com/hanai3Bi/Switch-OC-Suite/)** - Лоадер атмосферы с разгоном от B3711, позволяет выжать из N.Switch мощность Xbox One. Вовремя обновляется для поддержки новых возможностей Атмосферы.
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1. **Установленные пейлоады**:
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* [Lockpick_RCM](https://sigmapatches.su) - Программа для снятия ключей консоли.
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* [TegraExplorer](https://github.com/suchmememanyskill/TegraExplorer) - Низкоуровневый файловый менеджер для работы с системой.
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1. **Установленные Homebrew**
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* [AiO Switch Updater](https://github.com/HamletDuFromage/aio-switch-updater) - Программа для обновления Ultra до актуальной версии, а так же для скачивания читов.
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* [Daybreak](https://codeberg.org/rashevskyv/kefir) - Программа для обновления системного ПО.
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* [DBI](https://github.com/rashevskyv/dbi) - Лучший файловый менеджер, менеджер сохранений и установщик программ на консоль. Если вам нужна другая локализация - в [Updater](https://github.com/Ultra-NX/Ultra/wiki/Tuner-RU#Updater) есть выбор из EN-RU-PTBR-ZHCN.
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1. **Установленные модули**
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* [SaltyNX](https://github.com/masagrator/SaltyNX) - Фоновый модуль, позволяющий модифицировать файлы\процессы в консоли, поддерживает плагины. Не совместим с 32-х битными играми (список на гитхабе проекта).
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* [sys-clk](https://github.com/hanai3Bi/Switch-OC-Suite) - Модуль отвечающий за разгон процессора, памяти и видеочипа - для лучшей производительности. Периодически меняю версии от разных авторов. Оригинальные авторы: Meha/hanai3Bi, lineon, p-sam.
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* [sys-patch](https://sigmapatches.su) - Патчит систему на работу неподписанного софта вместо сигпатчей.
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* [Ultrahand Overlay](https://github.com/ppkantorski/Ultrahand-Overlay) - Специальное оверлей-меню для взаимодействия с системой: разгон, управление режимами через ReverseNX, включение читов, прочее. Так же позволяет использовать самописные пакеты, например - Ultra Tuner.
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- **`Ultra-Overlay`**, мод [sys-clk](https://github.com/hanai3Bi/Switch-OC-Suite) - Оверлей для управления модулем sys-clk. Немного изменен мной, но без копания в исходниках.
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- [Ultra Status Monitor](https://github.com/Ultra-NX/Ultra-Status-Monitor), форк [Status Monitor](https://github.com/hanai3Bi/Status-Monitor-Overlay) - Оверлей позволяющий следить за параметрами консоли в реальном времени. Может выступать в качестве счетчика FPS. Сменить пресет Micro-оверлея можно в Updater.
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- [Status Monitor](https://github.com/Ultra-NX/Status-Monitor-Overlay), форк [Status Monitor](https://github.com/hanai3Bi/Status-Monitor-Overlay) - Оверлей позволяющий следить за параметрами консоли в реальном времени. Может выступать в качестве счетчика FPS. Сменить пресет Micro-оверлея можно в Updater.
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- [FPSLocker](https://github.com/masagrator/FPSLocker) - Оверлей, позволяющий разблокировать 60 FPS в играх.
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- [EdiZon](https://github.com/proferabg/EdiZon-Overlay) - Оверлей для использования читов.
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- [ReverseNX-RT](https://github.com/masagrator/ReverseNX-RT) - Оверлей для управления ReverseNX.
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- [Sysmodules](https://github.com/WerWolv/ovl-sysmodules/) - Оверлей для включения и отключения установленных системных модулей.
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1. **Доступные для скачивания через [Updater](https://github.com/Ultra-NX/Ultra/wiki/Tuner-RU#Updater)**
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* [Linkalho](https://github.com/rdmrocha/linkalho) - Программа для привязки аккаунта.
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* [ReverseNX Tool](https://github.com/masagrator/ReverseNX-Tool) - Программа для управления ReverseNX.
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* [Battery Desync Fix](https://github.com/CTCaer/battery_desync_fix_nx) - Программа для сброса контроллера батареи. Не используйте просто так!
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*
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* Homebrews:
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* [Linkalho](https://github.com/rdmrocha/linkalho) - Программа для привязки аккаунта.
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* [Tinfoil](https://tinfoil.io) - Установщик и каталог игр.
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* [HB App Store](https://github.com/fortheusers/hb-appstore) - Бесплатный магазин для скачивания Homebrew приложений.
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* [ThemezerNX](https://github.com/suchmememanyskill/themezer-nx) + [NXThemes Installer](https://github.com/exelix11/SwitchThemeInjector) + [Theme Patches](https://github.com/exelix11/theme-patches) - Поиск и установка тем на свитч.
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* [ReverseNX Tool](https://github.com/masagrator/ReverseNX-Tool) - Программа для управления ReverseNX.
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* [Battery Desync Fix](https://github.com/CTCaer/battery_desync_fix_nx) - Программа для сброса контроллера батареи. Не используйте просто так!
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* **`MemToolkitNX`** - Бенчмарк и Тестер памяти. Результат сильно зависит от разгона CPU.
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*
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* Overlays:
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* [MasterVolume](https://github.com/averne/MasterVolume) - Регулировка глобальной громкости, позволяет поднять громкость выше максимума. Использовать аккуратно!
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* [Fizeau](https://github.com/averne/Fizeau) - Модуль для изменения цветового профиля экрана.
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* [sys-tune](https://github.com/HookedBehemoth/sys-tune) - Оверлей-музыкальный плеер, работает в фоне.
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*
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* Other:
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* [FPSLocker Patches](https://github.com/masagrator/FPSLocker-Warehouse) - Патчи для FPSLocker, что бы не качать отдельно патч для каждой игры через оверлей.
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* [DVR Patches](https://github.com/exelix11/dvr-patches) - Патчи SysDVR, работают и без системного модуля, активируя фоновую запись в играх, где это изначально запрещено.
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* [TriPlayer](https://github.com/DefenderOfHyrule/TriPlayer) - Хоумбрю-музыкальный плеер, который работает через системный модуль, и может сворачиваться, работая в фоне.
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* [Mission Control](https://github.com/ndeadly/MissionControl) - Модуль, позволяющий подключать практически любые геймпады к консоли по Bluetooth.
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* [sys-con](https://github.com/o0Zz/sys-con) - Модуль, позволяющий подключать практически любые геймпады к консоли по USB.
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* [sys-ftpd](https://github.com/tomvita/sys-ftpd-light) - FTP сервер, работающий на фоне.
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1. **Содержимое [Homebrews Pack](https://github.com/Ultra-NX/Ultra/releases/latest)**
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*
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* [HB App Store](https://github.com/fortheusers/hb-appstore) - Бесплатный магазин для скачивания Homebrew приложений.
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* [SysDVR-conf](https://github.com/exelix11/SysDVR) - Программа для установки/удаления dvr патчей для игр. Патчи включают возможность записи в тех играх, где она отключена, но ломают некоторые другие игры, например "Ведьмак 3".
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* [sys-ftpd](https://github.com/tomvita/sys-ftpd-light) - FTP сервер, работающий на фоне.
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* [sys-con](https://github.com/cathery/sys-con) - Модуль, позволяющий подключать практически любые геймпады к консоли по USB.
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* [Mission Control](https://codeberg.org/rashevskyv/kefir) - Модуль, позволяющий подключать практически любые геймпады к консоли по Bluetooth.
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* [Observer-Tool](https://github.com/rkuchkarov/Observer-Tool) - Оверлей с максимально подробным отображением статистики системы, напоминает Afterburner на PC.
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* **`MemToolkitNX`** - Бенчмарк и Тестер памяти. Результат сильно зависит от разгона CPU.
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* [Tinfoil](https://tinfoil.io) - Установщик и каталог игр.
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* [ThemezerNX](https://github.com/suchmememanyskill/themezer-nx) + [NXThemes Installer](https://github.com/exelix11/SwitchThemeInjector) + [Theme Patches](https://github.com/exelix11/theme-patches) - Поиск и установка тем на свитч.
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* [Mission Control](https://github.com/ndeadly/MissionControl) - Модуль, позволяющий подключать практически любые геймпады к консоли по Bluetooth.
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* [sys-con](https://github.com/o0Zz/sys-con) - Модуль, позволяющий подключать практически любые геймпады к консоли по USB.
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## Лицензии
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[CC-BY-NC-4.0 License](https://github.com/ppkantorski/Ultrahand-Overlay/blob/main/LICENSE)
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* [Ultrahand-Overlay](https://github.com/ppkantorski/Ultrahand-Overlay)
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## Благодарности
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* Meha
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* 4PDA
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#### А так же - отдельная благодарность администрации и участникам Ultra Group
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## Поддержка
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Если вам нравится проект, и у вас появилось желание поддержать меня копеечкой - я буду очень благодарен.
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### Ultra is a functional custom firmware for Nintendo Switch, with a focus on overclocking and an improved user experience.
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### [Ultra 2.2](https://github.com/Ultra-NX/Ultra-Resources/releases/download/Test/Ultra.zip) Supports HOS 18.1.0 and all console revisions
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### [Ultra 2.2](https://github.com/Ultra-NX/Ultra/releases/latest) Supports HOS 18.1.0 and all console revisions
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## Features of Ultra
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* Custom Ultra Monitor with FPS and system metrics.
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* Regular updates, and an active community.
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## Composition of Ultra
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1. **[Atmosphere](https://github.com/Atmosphere-NX/Atmosphere)** - Atmosphère, custom firmware for the Nintendo Switch.
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1. **[Hekate](https://github.com/CTCaer/hekate)** - Custom Nintendo Switch graphical bootloader, firmware patcher, toolkit and more.
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1. **[Ultra Tuner](https://github.com/Ultra-NX/Ultra-Tuner)** - Package for Ultra Paw (fork of Ultrahand), which allows you to fine-tune the OC parameters for your console. In case of unstable overclocking, or if you want to increase the performance of your console, Ultra Tuner is your indispensable assistant.
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1. **`OC-Switchcraft`**, a fork of **[OC-Suite](https://github.com/hanai3Bi/Switch-OC-Suite/)** - The overclocked atmosphere loader by B3711, allows you to squeeze the power of the Xbox One out of the N.Switch. Updated in time to support new Atmosphere features.
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1. **[OC-Switchcraft](https://discord.com/channels/854839758815363072/1173171845139288114/1253645315429371978)**, a fork of **[OC-Suite](https://github.com/hanai3Bi/Switch-OC-Suite/)** - The overclocked atmosphere loader by B3711, allows you to squeeze the power of the Xbox One out of the N.Switch. Updated in time to support new Atmosphere features.
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1. **Installed Payloads**:
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* [Lockpick_RCM](https://sigmapatches.su) - Program for dumping console keys.
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* [TegraExplorer](https://github.com/suchmememanyskill/TegraExplorer) - A low-level file manager for working with the system.
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1. **Installed Homebrew**
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* [AiO Switch Updater](https://github.com/HamletDuFromage/aio-switch-updater) - Program to update Ultra to the current version, as well as to download cheats.
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* [Daybreak](https://codeberg.org/rashevskyv/kefir) - A program for updating OS.
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* [DBI](https://github.com/rashevskyv/dbi) - The best file manager, save manager and program installer on the console. If you need a different localization - Updater has a choice of EN-RU-PTBR-ZHCN.
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1. **Installed Modules**
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* [SaltyNX](https://github.com/masagrator/SaltyNX) - Background module allowing to modify files/processes in console, supports plugins. Not compatible with 32-bit games (list on the project's github).
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* [sys-clk](https://github.com/hanai3Bi/Switch-OC-Suite) - Module responsible for overclocking CPU, memory and GPU - for better performance. I change versions from different authors from time to time. Original authors: Meha/hanai3Bi, lineon, p-sam.
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* [sys-patch](https://sigmapatches.su) - Patches the system to run unsigned software instead of sigpatches.
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* [Ultrahand Overlay](https://github.com/ppkantorski/Ultrahand-Overlay) - Special overlay-menu for interacting with the system: overclocking, controlling modes via ReverseNX, enabling cheats, etc. Also allows to use your own packages, for example, Ultra Tuner.
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- **`Ultra-Overlay`**, a mod of [sys-clk](https://github.com/hanai3Bi/Switch-OC-Suite) - Overlay for controlling sys-clk module. Slightly modified by me, but without digging into sources.
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- [Ultra Status Monitor](https://github.com/Ultra-NX/Ultra-Status-Monitor), a fork of [Status Monitor](https://github.com/masagrator/Status-Monitor-Overlay) - Overlay that allows you to monitor console parameters in real time. It can act as an FPS counter. You change preset of Micro-overlay appearance in Updater.
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- [Status Monitor](https://github.com/Ultra-NX/Status-Monitor-Overlay), a fork of [Status Monitor](https://github.com/masagrator/Status-Monitor-Overlay) - Overlay that allows you to monitor console parameters in real time. It can act as an FPS counter. You change preset of Micro-overlay appearance in Updater.
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- [FPSLocker](https://github.com/masagrator/FPSLocker) - An overlay that allows you to unlock 60 FPS in games.
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- [EdiZon](https://github.com/proferabg/EdiZon-Overlay) - An overlay for using cheats.
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- [ReverseNX-RT](https://github.com/masagrator/ReverseNX-RT) - ReverseNX control overlay.
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- [Sysmodules](https://github.com/WerWolv/ovl-sysmodules/) - Overlay for enabling and disabling installed system modules.
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1. **Available for download via [Updater](https://github.com/Ultra-NX/Ultra/wiki/Tuner-RU#Updater)**
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* [Linkalho](https://github.com/rdmrocha/linkalho) - Account linking program.
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* [ReverseNX Tool](https://github.com/masagrator/ReverseNX-Tool) - ReverseNX control program.
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* [Battery Desync Fix](https://github.com/CTCaer/battery_desync_fix_nx) - Program to reset the battery controller. Do not use unnecessarily!
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* Homebrews:
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* [Linkalho](https://github.com/rdmrocha/linkalho) - Account linking program.
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* [Tinfoil](https://tinfoil.io) - Installer and game store.
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* [HB App Store](https://github.com/fortheusers/hb-appstore) - A free store for downloading Homebrew apps.
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* [ThemezerNX](https://github.com/suchmememanyskill/themezer-nx) + [NXThemes Installer](https://github.com/exelix11/SwitchThemeInjector) + [Theme Patches](https://github.com/exelix11/theme-patches) - Searching and installing themes on Switch.
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* [ReverseNX Tool](https://github.com/masagrator/ReverseNX-Tool) - ReverseNX control program.
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* [Battery Desync Fix](https://github.com/CTCaer/battery_desync_fix_nx) - Program to reset the battery controller. Do not use unnecessarily!
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* **`MemToolkitNX`** - Benchmark and Memory Tester. The result is highly dependent on CPU overclocking.
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* Overlays:
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* [MasterVolume](https://github.com/averne/MasterVolume) - Global volume control, allows you to raise the volume above the maximum. Use with care!
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* [Fizeau](https://github.com/averne/Fizeau) - Module for changing the screen color profile.
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* [sys-tune](https://github.com/HookedBehemoth/sys-tune) - Overlay music player, works in background.
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* Other:
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* [FPSLocker Patches](https://github.com/masagrator/FPSLocker-Warehouse) - Patches for FPSLocker, so you don't have to download a separate patch for each game through the overlay.
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* [DVR Patches](https://github.com/exelix11/dvr-patches) - SysDVR patches, work without the system module, activating background recording in games where it is initially prohibited.
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* [TriPlayer](https://github.com/DefenderOfHyrule/TriPlayer) - A homebrew music player that runs through the system module, and can minimize while running in the background.
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* [Mission Control](https://github.com/ndeadly/MissionControl) - A module that allows you to connect almost any gamepads to the console via bluetooth.
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* [sys-con](https://github.com/o0Zz/sys-con) - A module that allows you to connect almost any gamepads to the console via USB.
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* [sys-ftpd](https://github.com/tomvita/sys-ftpd-light) - FTP server running in background.
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1. **Contents of the [Homebrews Pack](https://github.com/Ultra-NX/Ultra/releases/latest)**
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*
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* [HB App Store](https://github.com/fortheusers/hb-appstore) - A free store for downloading Homebrew apps.
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* [SysDVR-conf](https://github.com/exelix11/SysDVR) - A program to install/uninstall dvr patches for games. Patches enable recording in games where it is disabled, but break some other games like "The Witcher 3".
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* [sys-ftpd](https://github.com/tomvita/sys-ftpd-light) - FTP server running in background.
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||||
* [sys-con](https://github.com/cathery/sys-con) - A module that allows you to connect almost any gamepads to the console via USB.
|
||||
* [Mission Control](https://codeberg.org/rashevskyv/kefir) - A module that allows you to connect almost any gamepads to the console via bluetooth.
|
||||
* [Observer-Tool](https://github.com/rkuchkarov/Observer-Tool) - An overlay with the most detailed display of system statistics, similar to Afterburner on PC.
|
||||
* **`MemToolkitNX`** - Benchmark and Memory Tester. The result is highly dependent on CPU overclocking.
|
||||
* [Tinfoil](https://tinfoil.io) - Installer and game store.
|
||||
* [ThemezerNX](https://github.com/suchmememanyskill/themezer-nx) + [NXThemes Installer](https://github.com/exelix11/SwitchThemeInjector) + [Theme Patches](https://github.com/exelix11/theme-patches) - Searching and installing themes on Switch.
|
||||
* [Mission Control](https://github.com/ndeadly/MissionControl) - A module that allows you to connect almost any gamepads to the console via bluetooth.
|
||||
* [sys-con](https://github.com/o0Zz/sys-con) - A module that allows you to connect almost any gamepads to the console via USB.
|
||||
|
||||
|
||||
|
||||
## License
|
||||
@ -67,6 +100,8 @@ Listed below are the licenses of those programs that have been modified specific
|
||||
[CC-BY-NC-4.0 License](https://github.com/ppkantorski/Ultrahand-Overlay/blob/main/LICENSE)
|
||||
* [Ultrahand-Overlay](https://github.com/ppkantorski/Ultrahand-Overlay)
|
||||
|
||||
|
||||
|
||||
## Credits
|
||||
|
||||
* Meha
|
||||
@ -78,6 +113,8 @@ Listed below are the licenses of those programs that have been modified specific
|
||||
* 4PDA
|
||||
#### And also - a special thanks to the administration and members of Ultra Group
|
||||
|
||||
|
||||
|
||||
## Support
|
||||
|
||||
If you like the project and you have a desire to support me with a penny - I will be very grateful.
|
||||
|
@ -1,213 +0,0 @@
|
||||
# Horizon Chase 2 1.5.5
|
||||
# BID: 1C95A999050892E0
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F91398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x778C8A8, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
# r.DynamicRes.FrameTimeBudget = 0.978 * (1000/FPS)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x775ECE8, 0]
|
||||
value_type: float
|
||||
value: [65.2, 65.2]
|
||||
20FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F91398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x778C8A8, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x775ECE8, 0]
|
||||
value_type: float
|
||||
value: [48.9, 48.9]
|
||||
25FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F91398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x778C8A8, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x775ECE8, 0]
|
||||
value_type: float
|
||||
value: [39.12, 39.12]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.VSync (default value is 1)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F91398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS (default value is 30)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x778C8A8, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.DynamicRes.FrameTimeBudget (by default it's 16.3)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x775ECE8, 0]
|
||||
value_type: float
|
||||
value: [32.6, 32.6]
|
||||
35FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F91398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x778C8A8, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x775ECE8, 0]
|
||||
value_type: float
|
||||
value: [27.942, 27.942]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F91398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x778C8A8, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x775ECE8, 0]
|
||||
value_type: float
|
||||
value: [24.45, 24.45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F91398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x778C8A8, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x775ECE8, 0]
|
||||
value_type: float
|
||||
value: [21.733, 21.733]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F91398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x778C8A8, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x775ECE8, 0]
|
||||
value_type: float
|
||||
value: [19.56, 19.56]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F91398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x778C8A8, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x775ECE8, 0]
|
||||
value_type: float
|
||||
value: [17.781, 17.781]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F91398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x778C8A8, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x775ECE8, 0]
|
||||
value_type: float
|
||||
value: [16.3, 16.3]
|
@ -1,153 +0,0 @@
|
||||
# Horizon Chase 2 1.5.2
|
||||
# BID: 3CE4DB955A23026E
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F8C398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77878A8, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
20FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F8C398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77878A8, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
25FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F8C398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77878A8, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.VSync (default value is 1)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F8C398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS (default value is 30)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77878A8, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F8C398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77878A8, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F8C398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77878A8, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F8C398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77878A8, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F8C398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77878A8, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F8C398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77878A8, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F8C398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77878A8, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
@ -1,153 +0,0 @@
|
||||
# Horizon Chase 2 1.5.4
|
||||
# BID: 95B2E97C5D16385A
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F8D398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77888A8, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
20FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F8D398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77888A8, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
25FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F8D398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77888A8, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.VSync (default value is 1)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F8D398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS (default value is 30)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77888A8, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F8D398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77888A8, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F8D398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77888A8, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F8D398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77888A8, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F8D398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77888A8, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F8D398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77888A8, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F8D398, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77888A8, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
@ -0,0 +1,27 @@
|
||||
# Horizon Chase 2 1.6.3
|
||||
# BID: F80EEC237D0963EE
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
ALL_FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8325D00, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x8B13A30, 0]
|
||||
value_type: float
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
# r.DynamicRes.FrameTimeBudget = 0.978 * (1000/FPS)
|
||||
-
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x8AEE598, 0]
|
||||
value_type: float
|
||||
value: ["TruncDec(0.978 * FRAMETIME_TARGET, 1)", "TruncDec(0.978 * FRAMETIME_TARGET, 1)"]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
@ -3,73 +3,10 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# OptimalFrameDuration_ms = 0.96 * (1000/FPS)
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x2153CFC]
|
||||
value_type: float
|
||||
value: 64
|
||||
20FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2153CFC]
|
||||
value_type: float
|
||||
value: 48
|
||||
25FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2153CFC]
|
||||
value_type: float
|
||||
value: 38.4
|
||||
30FPS:
|
||||
# OptimalFrameDuration_ms (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2153CFC]
|
||||
value_type: float
|
||||
value: 32
|
||||
35FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2153CFC]
|
||||
value_type: float
|
||||
value: 27.42
|
||||
40FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2153CFC]
|
||||
value_type: float
|
||||
value: 24
|
||||
45FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2153CFC]
|
||||
value_type: float
|
||||
value: 21.333333
|
||||
50FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2153CFC]
|
||||
value_type: float
|
||||
value: 19.2
|
||||
55FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2153CFC]
|
||||
value_type: float
|
||||
value: 17.454545
|
||||
60FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2153CFC]
|
||||
value_type: float
|
||||
value: 16
|
||||
value: "0.96 * FRAMETIME_TARGET"
|
||||
|
@ -3,97 +3,13 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x579C208, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x579C208, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x579C208, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x579C208, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x579C208, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x579C208, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x579C208, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x579C208, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x579C208, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# t.MaxFPS (100 to ensure than NVN itself will handle 60 FPS while not enabling SmoothedFrameRateRange)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x579C208, 0]
|
||||
value_type: float
|
||||
value: [100, 100]
|
@ -0,0 +1,33 @@
|
||||
# Jujutsu Kaisen Cursed Clash US 1.1.0
|
||||
# BID: 95761555A341B190
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) rounded to 2 decimals
|
||||
-
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x8036A48, 0]
|
||||
value_type: float
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x8079F50, 0]
|
||||
value_type: float
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73BB0C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80797A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
@ -1,279 +0,0 @@
|
||||
# Jujutsu Kaisen Cursed Clash US 1.0.2
|
||||
# BID: EA01C4BA969E8159
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) rounded to 2 decimals
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8014A48, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8057F50, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73990C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80577A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8014A48, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8057F50, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73990C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80577A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8014A48, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8057F50, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73990C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80577A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8014A48, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default value is 60)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8057F50, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync (default value is 1)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73990C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80577A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8014A48, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8057F50, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73990C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80577A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8014A48, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8057F50, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73990C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80577A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8014A48, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8057F50, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73990C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80577A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8014A48, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8057F50, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73990C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80577A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8014A48, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8057F50, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73990C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80577A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8014A48, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8057F50, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73990C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80577A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
@ -3,73 +3,10 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x4B3E500, 0x48]
|
||||
value_type: float
|
||||
value: 0.0333333333
|
||||
20FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4B3E500, 0x48]
|
||||
value_type: float
|
||||
value: 0.0333333333
|
||||
25FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4B3E500, 0x48]
|
||||
value_type: float
|
||||
value: 0.0333333333
|
||||
30FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4B3E500, 0x48]
|
||||
value_type: float
|
||||
value: 0.0333333333
|
||||
35FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4B3E500, 0x48]
|
||||
value_type: float
|
||||
value: 0.0166666666
|
||||
40FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4B3E500, 0x48]
|
||||
value_type: float
|
||||
value: 0.0166666666
|
||||
45FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4B3E500, 0x48]
|
||||
value_type: float
|
||||
value: 0.0166666666
|
||||
50FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4B3E500, 0x48]
|
||||
value_type: float
|
||||
value: 0.0166666666
|
||||
55FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4B3E500, 0x48]
|
||||
value_type: float
|
||||
value: 0.0166666666
|
||||
60FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4B3E500, 0x48]
|
||||
value_type: float
|
||||
value: 0.0166666666
|
||||
value: "FRAMETIME_TARGET / 1000"
|
||||
|
@ -79,70 +79,7 @@ MASTER_WRITE:
|
||||
main_offset: 0x5F8C
|
||||
value_type: uint32
|
||||
value: 0xD2A032A2
|
||||
15FPS:
|
||||
# dummy
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x188CF00]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
20FPS:
|
||||
# dummy
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x188CF00]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
25FPS:
|
||||
# dummy
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x188CF00]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
30FPS:
|
||||
# dummy
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x188CF00]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
35FPS:
|
||||
# dummy
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x188CF00]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
40FPS:
|
||||
# dummy
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x188CF00]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
45FPS:
|
||||
# dummy
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x188CF00]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
50FPS:
|
||||
# dummy
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x188CF00]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
55FPS:
|
||||
# dummy
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x188CF00]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
60FPS:
|
||||
ALL_FPS:
|
||||
# dummy
|
||||
-
|
||||
type: write
|
||||
|
@ -3,105 +3,20 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x69B8C78, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x69AEE10, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
# t.VSync (default value) - game really struggles to get 60 FPS with this turned on
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6220790, 0]
|
||||
value_type: int32
|
||||
value: [1, 1]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69B8C78, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69AEE10, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.VSync (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6220790, 0]
|
||||
value_type: int32
|
||||
value: [1, 1]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69B8C78, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69AEE10, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.VSync (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6220790, 0]
|
||||
value_type: int32
|
||||
value: [1, 1]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69B8C78, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69AEE10, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# t.VSync (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6220790, 0]
|
||||
value_type: int32
|
||||
value: [1, 1]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69B8C78, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69AEE10, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
# t.VSync
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6220790, 0]
|
||||
@ -110,110 +25,3 @@ unsafeCheck: true
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69B8C78, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69AEE10, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6220790, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69B8C78, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69AEE10, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
# t.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6220790, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69B8C78, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69AEE10, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6220790, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69B8C78, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69AEE10, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
# t.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6220790, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69B8C78, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69AEE10, 0]
|
||||
value_type: float
|
||||
value: [60, 60]
|
||||
# t.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6220790, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
|
@ -3,73 +3,10 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# OptimalFrameDuration_ms = (1000/FPS) - (0.07 * (1000/30)
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x2D5A83C]
|
||||
value_type: float
|
||||
value: 64.333333
|
||||
20FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2D5A83C]
|
||||
value_type: float
|
||||
value: 47.666666
|
||||
25FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2D5A83C]
|
||||
value_type: float
|
||||
value: 37.666666
|
||||
30FPS:
|
||||
# OptimalFrameDuration_ms (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2D5A83C]
|
||||
value_type: float
|
||||
value: 31
|
||||
35FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2D5A83C]
|
||||
value_type: float
|
||||
value: 26.238095
|
||||
40FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2D5A83C]
|
||||
value_type: float
|
||||
value: 22.666666
|
||||
45FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2D5A83C]
|
||||
value_type: float
|
||||
value: 19.888888
|
||||
50FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2D5A83C]
|
||||
value_type: float
|
||||
value: 17.666666
|
||||
55FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2D5A83C]
|
||||
value_type: float
|
||||
value: 15.848484
|
||||
60FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2D5A83C]
|
||||
value_type: float
|
||||
value: 14.333333
|
||||
value: "FRAMETIME_TARGET - (0.07 * (1000/30))"
|
||||
|
@ -1,22 +1,22 @@
|
||||
# TRANSFORMERS: EARTHSPARK - Expedition 1.0.5
|
||||
# BID: F87BEAF2C5CE13E3
|
||||
# Game is using double buffer, everything is hardcoded
|
||||
# Game is using double frontbuffer and single backbuffer, everything is hardcoded
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x6B9BDD8, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x6BD58A8, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
@ -26,195 +26,3 @@ unsafeCheck: true
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B9BDD8, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6BD58A8, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x63DCAE8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B9BDD8, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6BD58A8, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x63DCAE8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B9BDD8, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default value is 30)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6BD58A8, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync (default is 1)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x63DCAE8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B9BDD8, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6BD58A8, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x63DCAE8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B9BDD8, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6BD58A8, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x63DCAE8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B9BDD8, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6BD58A8, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x63DCAE8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B9BDD8, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6BD58A8, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x63DCAE8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B9BDD8, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6BD58A8, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x63DCAE8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B9BDD8, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6BD58A8, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x63DCAE8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
@ -3,73 +3,10 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# Dynamic Resolution frame time target = (32.3/(1000/30)) * (1000/FPS)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2D7A974]
|
||||
value_type: float
|
||||
value: 64.6
|
||||
20FPS:
|
||||
ALL_FPS:
|
||||
# Dynamic Resolution frame time target
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x2D7A974]
|
||||
value_type: float
|
||||
value: 48.45
|
||||
25FPS:
|
||||
# Dynamic Resolution frame time target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2D7A974]
|
||||
value_type: float
|
||||
value: 38.76
|
||||
30FPS:
|
||||
# Dynamic Resolution frame time target (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2D7A974]
|
||||
value_type: float
|
||||
value: 32.3
|
||||
35FPS:
|
||||
# Dynamic Resolution frame time target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2D7A974]
|
||||
value_type: float
|
||||
value: 27.68
|
||||
40FPS:
|
||||
# Dynamic Resolution frame time target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2D7A974]
|
||||
value_type: float
|
||||
value: 24.225
|
||||
45FPS:
|
||||
# Dynamic Resolution frame time target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2D7A974]
|
||||
value_type: float
|
||||
value: 21.53
|
||||
50FPS:
|
||||
# Dynamic Resolution frame time target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2D7A974]
|
||||
value_type: float
|
||||
value: 19.38
|
||||
55FPS:
|
||||
# Dynamic Resolution frame time target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2D7A974]
|
||||
value_type: float
|
||||
value: 17.61
|
||||
60FPS:
|
||||
# Dynamic Resolution frame time target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2D7A974]
|
||||
value_type: float
|
||||
value: 16.15
|
||||
value: "0.969 * FRAMETIME_TARGET"
|
||||
|
@ -3,133 +3,16 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# Dynamic Resolution Frame Time Min = 0.9 * (1000/FPS)
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x3356FC8]
|
||||
value_type: float
|
||||
value: 60
|
||||
value: "0.9 * FRAMETIME_TARGET"
|
||||
# Dynamic Resolution Frame Time Max = 0.99 * (1000/FPS)
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x3356FB0]
|
||||
value_type: float
|
||||
value: 66
|
||||
20FPS:
|
||||
# Dynamic Resolution Frame Time Min
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3356FC8]
|
||||
value_type: float
|
||||
value: 45
|
||||
# Dynamic Resolution Frame Time Max
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3356FB0]
|
||||
value_type: float
|
||||
value: 49.5
|
||||
25FPS:
|
||||
# Dynamic Resolution Frame Time Min
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3356FC8]
|
||||
value_type: float
|
||||
value: 36
|
||||
# Dynamic Resolution Frame Time Max
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3356FB0]
|
||||
value_type: float
|
||||
value: 39.6
|
||||
30FPS:
|
||||
# Dynamic Resolution Frame Time Min (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3356FC8]
|
||||
value_type: float
|
||||
value: 30
|
||||
# Dynamic Resolution Frame Time Max (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3356FB0]
|
||||
value_type: float
|
||||
value: 33
|
||||
35FPS:
|
||||
# Dynamic Resolution Frame Time Min
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3356FC8]
|
||||
value_type: float
|
||||
value: 25.71
|
||||
# Dynamic Resolution Frame Time Max
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3356FB0]
|
||||
value_type: float
|
||||
value: 28.28
|
||||
40FPS:
|
||||
# Dynamic Resolution Frame Time Min
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3356FC8]
|
||||
value_type: float
|
||||
value: 22.5
|
||||
# Dynamic Resolution Frame Time Max
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3356FB0]
|
||||
value_type: float
|
||||
value: 24.75
|
||||
45FPS:
|
||||
# Dynamic Resolution Frame Time Min
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3356FC8]
|
||||
value_type: float
|
||||
value: 20
|
||||
# Dynamic Resolution Frame Time Max
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3356FB0]
|
||||
value_type: float
|
||||
value: 22
|
||||
50FPS:
|
||||
# Dynamic Resolution Frame Time Min
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3356FC8]
|
||||
value_type: float
|
||||
value: 18
|
||||
# Dynamic Resolution Frame Time Max
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3356FB0]
|
||||
value_type: float
|
||||
value: 19.8
|
||||
55FPS:
|
||||
# Dynamic Resolution Frame Time Min
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3356FC8]
|
||||
value_type: float
|
||||
value: 16.36
|
||||
# Dynamic Resolution Frame Time Max
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3356FB0]
|
||||
value_type: float
|
||||
value: 18
|
||||
60FPS:
|
||||
# Dynamic Resolution Frame Time Min
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3356FC8]
|
||||
value_type: float
|
||||
value: 15
|
||||
# Dynamic Resolution Frame Time Max
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3356FB0]
|
||||
value_type: float
|
||||
value: 16.5
|
||||
value: "0.99 * FRAMETIME_TARGET"
|
||||
|
@ -1,135 +0,0 @@
|
||||
# The Elder Scrolls V: Skyrim 1.1.177.3285177
|
||||
# BID: 771BDFB65F8D0AF7
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# Dynamic Resolution Frame Time Min = 0.9 * (1000/FPS)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33178C8]
|
||||
value_type: float
|
||||
value: 60
|
||||
# Dynamic Resolution Frame Time Max = 0.99 * (1000/FPS)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33178B0]
|
||||
value_type: float
|
||||
value: 66
|
||||
20FPS:
|
||||
# Dynamic Resolution Frame Time Min
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33178C8]
|
||||
value_type: float
|
||||
value: 45
|
||||
# Dynamic Resolution Frame Time Max
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33178B0]
|
||||
value_type: float
|
||||
value: 49.5
|
||||
25FPS:
|
||||
# Dynamic Resolution Frame Time Min
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33178C8]
|
||||
value_type: float
|
||||
value: 36
|
||||
# Dynamic Resolution Frame Time Max
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33178B0]
|
||||
value_type: float
|
||||
value: 39.6
|
||||
30FPS:
|
||||
# Dynamic Resolution Frame Time Min (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33178C8]
|
||||
value_type: float
|
||||
value: 30
|
||||
# Dynamic Resolution Frame Time Max (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33178B0]
|
||||
value_type: float
|
||||
value: 33
|
||||
35FPS:
|
||||
# Dynamic Resolution Frame Time Min
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33178C8]
|
||||
value_type: float
|
||||
value: 25.71
|
||||
# Dynamic Resolution Frame Time Max
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33178B0]
|
||||
value_type: float
|
||||
value: 28.28
|
||||
40FPS:
|
||||
# Dynamic Resolution Frame Time Min
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33178C8]
|
||||
value_type: float
|
||||
value: 22.5
|
||||
# Dynamic Resolution Frame Time Max
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33178B0]
|
||||
value_type: float
|
||||
value: 24.75
|
||||
45FPS:
|
||||
# Dynamic Resolution Frame Time Min
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33178C8]
|
||||
value_type: float
|
||||
value: 20
|
||||
# Dynamic Resolution Frame Time Max
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33178B0]
|
||||
value_type: float
|
||||
value: 22
|
||||
50FPS:
|
||||
# Dynamic Resolution Frame Time Min
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33178C8]
|
||||
value_type: float
|
||||
value: 18
|
||||
# Dynamic Resolution Frame Time Max
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33178B0]
|
||||
value_type: float
|
||||
value: 19.8
|
||||
55FPS:
|
||||
# Dynamic Resolution Frame Time Min
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33178C8]
|
||||
value_type: float
|
||||
value: 16.36
|
||||
# Dynamic Resolution Frame Time Max
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33178B0]
|
||||
value_type: float
|
||||
value: 18
|
||||
60FPS:
|
||||
# Dynamic Resolution Frame Time Min
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33178C8]
|
||||
value_type: float
|
||||
value: 15
|
||||
# Dynamic Resolution Frame Time Max
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33178B0]
|
||||
value_type: float
|
||||
value: 16.5
|
@ -1,224 +0,0 @@
|
||||
# The Witcher 3 3.7
|
||||
# BID: 4FFB62F1CD9E17F8
|
||||
|
||||
unsafeCheck: false
|
||||
|
||||
15FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 63
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 63
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 15
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 47.25
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 47.25
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 20
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 37.8
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 37.8
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 25
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# DRGameTargetFrameTimeInMs (original value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 31.5
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 31.5
|
||||
# LimitFPS (original value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 60
|
||||
|
||||
# For 35-60 FPS check if cutscene is played. If it is, set 30 FPS lock. If not, disable it.
|
||||
35FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 27
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 27
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 35
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 23.625
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 23.625
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 40
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 21
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 21
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 45
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 18.9
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 18.9
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 50
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 17.1818181818
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 17.1818181818
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 55
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 15.75
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 15.75
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 60
|
||||
-
|
||||
type: block
|
||||
what: timing
|
@ -3,222 +3,25 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 63
|
||||
value: "0.945 * FRAMETIME_TARGET"
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 63
|
||||
value: "0.945 * FRAMETIME_TARGET"
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 15
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 47.25
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 47.25
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 20
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 37.8
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 37.8
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 25
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# DRGameTargetFrameTimeInMs (original value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 31.5
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 31.5
|
||||
# LimitFPS (original value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 60
|
||||
|
||||
# For 35-60 FPS check if cutscene is played. If it is, set 30 FPS lock. If not, disable it.
|
||||
35FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 27
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 27
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 35
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 23.625
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 23.625
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 40
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 21
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 21
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 45
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 18.9
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 18.9
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 50
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 17.1818181818
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 17.1818181818
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 55
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 15.75
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 15.75
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 60
|
||||
value: FPS_LOCK_TARGET
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
|
@ -3,157 +3,19 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# r.DynResTargetFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x71A31F8, 0]
|
||||
value_type: int32
|
||||
value: [15, 15]
|
||||
value: [FPS_TARGET, FPS_TARGET]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71B2BD0, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynResTargetFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71A31F8, 0]
|
||||
value_type: int32
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71B2BD0, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynResTargetFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71A31F8, 0]
|
||||
value_type: int32
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71B2BD0, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynResTargetFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71A31F8, 0]
|
||||
value_type: int32
|
||||
value: [30, 30]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71B2BD0, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynResTargetFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71A31F8, 0]
|
||||
value_type: int32
|
||||
value: [35, 35]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71B2BD0, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynResTargetFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71A31F8, 0]
|
||||
value_type: int32
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71B2BD0, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynResTargetFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71A31F8, 0]
|
||||
value_type: int32
|
||||
value: [45, 45]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71B2BD0, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynResTargetFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71A31F8, 0]
|
||||
value_type: int32
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71B2BD0, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynResTargetFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71A31F8, 0]
|
||||
value_type: int32
|
||||
value: [55, 55]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71B2BD0, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynResTargetFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71A31F8, 0]
|
||||
value_type: int32
|
||||
value: [60, 60]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71B2BD0, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
@ -3,73 +3,10 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# Dynamic Resolution FPS Target
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x179EF64]
|
||||
value_type: float
|
||||
value: 15
|
||||
20FPS:
|
||||
# Dynamic Resolution FPS Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x179EF64]
|
||||
value_type: float
|
||||
value: 20
|
||||
25FPS:
|
||||
# Dynamic Resolution FPS Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x179EF64]
|
||||
value_type: float
|
||||
value: 25
|
||||
30FPS:
|
||||
# Dynamic Resolution FPS Target (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x179EF64]
|
||||
value_type: float
|
||||
value: 30
|
||||
35FPS:
|
||||
# Dynamic Resolution FPS Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x179EF64]
|
||||
value_type: float
|
||||
value: 35
|
||||
40FPS:
|
||||
# Dynamic Resolution FPS Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x179EF64]
|
||||
value_type: float
|
||||
value: 40
|
||||
45FPS:
|
||||
# Dynamic Resolution FPS Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x179EF64]
|
||||
value_type: float
|
||||
value: 45
|
||||
50FPS:
|
||||
# Dynamic Resolution FPS Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x179EF64]
|
||||
value_type: float
|
||||
value: 50
|
||||
55FPS:
|
||||
# Dynamic Resolution FPS Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x179EF64]
|
||||
value_type: float
|
||||
value: 55
|
||||
60FPS:
|
||||
# Dynamic Resolution FPS Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x179EF64]
|
||||
value_type: float
|
||||
value: 60
|
||||
value: FPS_TARGET
|
||||
|
@ -3,73 +3,10 @@
|
||||
|
||||
unsafeCheck: false
|
||||
|
||||
15FPS:
|
||||
# DynamicResolution_TypeInfo (MAX = 0.96 * (1000/FPS), MIN = 0.9375 * (1000/FPS)), min range 0.75
|
||||
ALL_FPS:
|
||||
# DynamicResolution_TypeInfo
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x4B320A0, 0xB8, 0]
|
||||
value_type: double
|
||||
value: [64, 62.5]
|
||||
20FPS:
|
||||
# DynamicResolution_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4B320A0, 0xB8, 0]
|
||||
value_type: double
|
||||
value: [48, 46.875]
|
||||
25FPS:
|
||||
# DynamicResolution_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4B320A0, 0xB8, 0]
|
||||
value_type: double
|
||||
value: [38.4, 37.5]
|
||||
30FPS:
|
||||
# DynamicResolution_TypeInfo (default values)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4B320A0, 0xB8, 0]
|
||||
value_type: double
|
||||
value: [32, 31.25]
|
||||
35FPS:
|
||||
# DynamicResolution_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4B320A0, 0xB8, 0]
|
||||
value_type: double
|
||||
value: [27.43, 26.68]
|
||||
40FPS:
|
||||
# DynamicResolution_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4B320A0, 0xB8, 0]
|
||||
value_type: double
|
||||
value: [24, 23.25]
|
||||
45FPS:
|
||||
# DynamicResolution_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4B320A0, 0xB8, 0]
|
||||
value_type: double
|
||||
value: [21.33, 20.58]
|
||||
50FPS:
|
||||
# DynamicResolution_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4B320A0, 0xB8, 0]
|
||||
value_type: double
|
||||
value: [19.2, 18.45]
|
||||
55FPS:
|
||||
# DynamicResolution_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4B320A0, 0xB8, 0]
|
||||
value_type: double
|
||||
value: [17.45, 16.7]
|
||||
60FPS:
|
||||
# DynamicResolution_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4B320A0, 0xB8, 0]
|
||||
value_type: double
|
||||
value: [16, 15.25]
|
||||
value: ["0.96 * FRAMETIME_TARGET", "(0.96 * FRAMETIME_TARGET) - 0.75"]
|
||||
|
@ -1,75 +0,0 @@
|
||||
# The Forest Quartet 4.0.1
|
||||
# BID: C66F68F53A4A7053
|
||||
|
||||
unsafeCheck: false
|
||||
|
||||
15FPS:
|
||||
# DynamicResolution_TypeInfo (MAX = 0.96 * (1000/FPS), MIN = 0.9375 * (1000/FPS)), min range 0.75
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4A87920, 0xB8, 0]
|
||||
value_type: double
|
||||
value: [64, 62.5]
|
||||
20FPS:
|
||||
# DynamicResolution_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4A87920, 0xB8, 0]
|
||||
value_type: double
|
||||
value: [48, 46.875]
|
||||
25FPS:
|
||||
# DynamicResolution_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4A87920, 0xB8, 0]
|
||||
value_type: double
|
||||
value: [38.4, 37.5]
|
||||
30FPS:
|
||||
# DynamicResolution_TypeInfo (default values)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4A87920, 0xB8, 0]
|
||||
value_type: double
|
||||
value: [32, 31.25]
|
||||
35FPS:
|
||||
# DynamicResolution_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4A87920, 0xB8, 0]
|
||||
value_type: double
|
||||
value: [27.43, 26.68]
|
||||
40FPS:
|
||||
# DynamicResolution_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4A87920, 0xB8, 0]
|
||||
value_type: double
|
||||
value: [24, 23.25]
|
||||
45FPS:
|
||||
# DynamicResolution_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4A87920, 0xB8, 0]
|
||||
value_type: double
|
||||
value: [21.33, 20.58]
|
||||
50FPS:
|
||||
# DynamicResolution_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4A87920, 0xB8, 0]
|
||||
value_type: double
|
||||
value: [19.2, 18.45]
|
||||
55FPS:
|
||||
# DynamicResolution_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4A87920, 0xB8, 0]
|
||||
value_type: double
|
||||
value: [17.45, 16.7]
|
||||
60FPS:
|
||||
# DynamicResolution_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4A87920, 0xB8, 0]
|
||||
value_type: double
|
||||
value: [16, 15.25]
|
@ -3,157 +3,19 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x6B461B8, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x6B3C330, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B461B8, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B3C330, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B461B8, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B3C330, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B461B8, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B3C330, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B461B8, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B3C330, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B461B8, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B3C330, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B461B8, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B3C330, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B461B8, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B3C330, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B461B8, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B3C330, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B461B8, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B3C330, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
@ -3,337 +3,37 @@
|
||||
|
||||
unsafeCheck: false
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.MaxGPUTime ((1000/FPS) * 0.93)
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x7E23AF0, 0]
|
||||
value_type: float
|
||||
value: [62, 62]
|
||||
value: ["0.93 * FRAMETIME_TARGET", "0.93 * FRAMETIME_TARGET"]
|
||||
# r.DynamicRes.MinGPUTime ((1000/FPS) * 0.87)
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x7E23B08, 0]
|
||||
value_type: float
|
||||
value: [58, 58]
|
||||
value: ["0.87 * FRAMETIME_TARGET", "0.87 * FRAMETIME_TARGET"]
|
||||
# r.DynamicRes.MaxGPUTimeStill ((1000/FPS) * 0.945)
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x7E23B20, 0]
|
||||
value_type: float
|
||||
value: [63, 63]
|
||||
value: ["0.945 * FRAMETIME_TARGET", "0.945 * FRAMETIME_TARGET"]
|
||||
# r.DynamicRes.MinGPUTimeStill ((1000/FPS) * 0.93)
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x7E23B38, 0]
|
||||
value_type: float
|
||||
value: [62, 62]
|
||||
value: ["0.93 * FRAMETIME_TARGET", "0.93 * FRAMETIME_TARGET"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x7E46698, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.MaxGPUTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23AF0, 0]
|
||||
value_type: float
|
||||
value: [46.5, 46.5]
|
||||
# r.DynamicRes.MinGPUTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B08, 0]
|
||||
value_type: float
|
||||
value: [43.5, 43.5]
|
||||
# r.DynamicRes.MaxGPUTimeStill
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B20, 0]
|
||||
value_type: float
|
||||
value: [47.25, 47.25]
|
||||
# r.DynamicRes.MinGPUTimeStill
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B38, 0]
|
||||
value_type: float
|
||||
value: [46.25, 46.25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E46698, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.MaxGPUTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23AF0, 0]
|
||||
value_type: float
|
||||
value: [37.2, 37.2]
|
||||
# r.DynamicRes.MinGPUTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B08, 0]
|
||||
value_type: float
|
||||
value: [34.2, 34.2]
|
||||
# r.DynamicRes.MaxGPUTimeStill
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B20, 0]
|
||||
value_type: float
|
||||
value: [37.8, 37.8]
|
||||
# r.DynamicRes.MinGPUTimeStill
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B38, 0]
|
||||
value_type: float
|
||||
value: [37.2, 37.2]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E46698, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.MaxGPUTime (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23AF0, 0]
|
||||
value_type: float
|
||||
value: [31, 31]
|
||||
# r.DynamicRes.MinGPUTime (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B08, 0]
|
||||
value_type: float
|
||||
value: [29, 29]
|
||||
# r.DynamicRes.MaxGPUTimeStill (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B20, 0]
|
||||
value_type: float
|
||||
value: [31.5, 31.5]
|
||||
# r.DynamicRes.MinGPUTimeStill (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B38, 0]
|
||||
value_type: float
|
||||
value: [31, 31]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E46698, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.MaxGPUTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23AF0, 0]
|
||||
value_type: float
|
||||
value: [26.57, 26.57]
|
||||
# r.DynamicRes.MinGPUTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B08, 0]
|
||||
value_type: float
|
||||
value: [24.85, 24.85]
|
||||
# r.DynamicRes.MaxGPUTimeStill
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B20, 0]
|
||||
value_type: float
|
||||
value: [27, 27]
|
||||
# r.DynamicRes.MinGPUTimeStill
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B38, 0]
|
||||
value_type: float
|
||||
value: [26.57, 26.57]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E46698, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.MaxGPUTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23AF0, 0]
|
||||
value_type: float
|
||||
value: [23.25, 23.25]
|
||||
# r.DynamicRes.MinGPUTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B08, 0]
|
||||
value_type: float
|
||||
value: [21.75, 21.75]
|
||||
# r.DynamicRes.MaxGPUTimeStill
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B20, 0]
|
||||
value_type: float
|
||||
value: [23.625, 23.625]
|
||||
# r.DynamicRes.MinGPUTimeStill
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B38, 0]
|
||||
value_type: float
|
||||
value: [23.25, 23.25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E46698, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.MaxGPUTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23AF0, 0]
|
||||
value_type: float
|
||||
value: [20.66, 20.66]
|
||||
# r.DynamicRes.MinGPUTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B08, 0]
|
||||
value_type: float
|
||||
value: [19.33, 19.33]
|
||||
# r.DynamicRes.MaxGPUTimeStill
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B20, 0]
|
||||
value_type: float
|
||||
value: [21, 21]
|
||||
# r.DynamicRes.MinGPUTimeStill
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B38, 0]
|
||||
value_type: float
|
||||
value: [20.66, 20.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E46698, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.MaxGPUTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23AF0, 0]
|
||||
value_type: float
|
||||
value: [18.6, 18.6]
|
||||
# r.DynamicRes.MinGPUTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B08, 0]
|
||||
value_type: float
|
||||
value: [17.4, 17.4]
|
||||
# r.DynamicRes.MaxGPUTimeStill
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B20, 0]
|
||||
value_type: float
|
||||
value: [18.9, 18.9]
|
||||
# r.DynamicRes.MinGPUTimeStill
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B38, 0]
|
||||
value_type: float
|
||||
value: [18.6, 18.6]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E46698, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.MaxGPUTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23AF0, 0]
|
||||
value_type: float
|
||||
value: [16.9, 16.9]
|
||||
# r.DynamicRes.MinGPUTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B08, 0]
|
||||
value_type: float
|
||||
value: [15.81, 15.81]
|
||||
# r.DynamicRes.MaxGPUTimeStill
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B20, 0]
|
||||
value_type: float
|
||||
value: [17.18, 17.18]
|
||||
# r.DynamicRes.MinGPUTimeStill
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B38, 0]
|
||||
value_type: float
|
||||
value: [16.9, 16.9]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E46698, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.MaxGPUTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23AF0, 0]
|
||||
value_type: float
|
||||
value: [15.5, 15.5]
|
||||
# r.DynamicRes.MinGPUTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B08, 0]
|
||||
value_type: float
|
||||
value: [14.5, 14.5]
|
||||
# r.DynamicRes.MaxGPUTimeStill
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B20, 0]
|
||||
value_type: float
|
||||
value: [15.75, 15.75]
|
||||
# r.DynamicRes.MinGPUTimeStill
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E23B38, 0]
|
||||
value_type: float
|
||||
value: [15.5, 15.5]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7E46698, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
|
@ -12,73 +12,10 @@ MASTER_WRITE:
|
||||
main_offset: 0xAD40FC
|
||||
value_type: uint32
|
||||
value: 0x52800068
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# FPS target (FPS * 2)
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x1C38C28, 0x1C]
|
||||
value_type: float
|
||||
value: 30
|
||||
20FPS:
|
||||
# FPS target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1C38C28, 0x1C]
|
||||
value_type: float
|
||||
value: 40
|
||||
25FPS:
|
||||
# FPS target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1C38C28, 0x1C]
|
||||
value_type: float
|
||||
value: 50
|
||||
30FPS:
|
||||
# FPS target (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1C38C28, 0x1C]
|
||||
value_type: float
|
||||
value: 60
|
||||
35FPS:
|
||||
# FPS target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1C38C28, 0x1C]
|
||||
value_type: float
|
||||
value: 70
|
||||
40FPS:
|
||||
# FPS target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1C38C28, 0x1C]
|
||||
value_type: float
|
||||
value: 80
|
||||
45FPS:
|
||||
# FPS target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1C38C28, 0x1C]
|
||||
value_type: float
|
||||
value: 90
|
||||
50FPS:
|
||||
# FPS target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1C38C28, 0x1C]
|
||||
value_type: float
|
||||
value: 100
|
||||
55FPS:
|
||||
# FPS target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1C38C28, 0x1C]
|
||||
value_type: float
|
||||
value: 110
|
||||
60FPS:
|
||||
# FPS target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1C38C28, 0x1C]
|
||||
value_type: float
|
||||
value: 120
|
||||
value: "FPS_TARGET * 2"
|
||||
|
@ -12,73 +12,10 @@ MASTER_WRITE:
|
||||
main_offset: 0xAD40FC
|
||||
value_type: uint32
|
||||
value: 0x52800068
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# FPS target (FPS * 2)
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x1C38C28, 0x1C]
|
||||
value_type: float
|
||||
value: 30
|
||||
20FPS:
|
||||
# FPS target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1C38C28, 0x1C]
|
||||
value_type: float
|
||||
value: 40
|
||||
25FPS:
|
||||
# FPS target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1C38C28, 0x1C]
|
||||
value_type: float
|
||||
value: 50
|
||||
30FPS:
|
||||
# FPS target (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1C38C28, 0x1C]
|
||||
value_type: float
|
||||
value: 60
|
||||
35FPS:
|
||||
# FPS target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1C38C28, 0x1C]
|
||||
value_type: float
|
||||
value: 70
|
||||
40FPS:
|
||||
# FPS target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1C38C28, 0x1C]
|
||||
value_type: float
|
||||
value: 80
|
||||
45FPS:
|
||||
# FPS target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1C38C28, 0x1C]
|
||||
value_type: float
|
||||
value: 90
|
||||
50FPS:
|
||||
# FPS target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1C38C28, 0x1C]
|
||||
value_type: float
|
||||
value: 100
|
||||
55FPS:
|
||||
# FPS target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1C38C28, 0x1C]
|
||||
value_type: float
|
||||
value: 110
|
||||
60FPS:
|
||||
# FPS target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1C38C28, 0x1C]
|
||||
value_type: float
|
||||
value: 120
|
||||
value: "FPS_TARGET * 2"
|
||||
|
@ -3,13 +3,13 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x8001888, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
@ -19,141 +19,3 @@ unsafeCheck: true
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8001888, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7806CC8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8001888, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7806CC8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# t.MaxFPS (default value at first game boot, with next boot it's 30)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8001888, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync (default value is 1)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7806CC8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8001888, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7806CC8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8001888, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7806CC8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8001888, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7806CC8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8001888, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7806CC8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8001888, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7806CC8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8001888, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7806CC8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
@ -3,157 +3,19 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x6ACCBD8, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x6AEF760, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6ACCBD8, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AEF760, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6ACCBD8, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AEF760, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6ACCBD8, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default is 1000)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AEF760, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6ACCBD8, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AEF760, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6ACCBD8, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AEF760, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6ACCBD8, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AEF760, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6ACCBD8, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AEF760, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6ACCBD8, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AEF760, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6ACCBD8, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AEF760, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
|
@ -1,159 +0,0 @@
|
||||
# Mortal Shell 1.0.1
|
||||
# BID: BE2D1A84420113EC
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6ACCBD8, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AEF760, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6ACCBD8, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AEF760, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6ACCBD8, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AEF760, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6ACCBD8, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AEF760, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6ACCBD8, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AEF760, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6ACCBD8, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AEF760, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6ACCBD8, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AEF760, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6ACCBD8, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AEF760, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6ACCBD8, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AEF760, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6ACCBD8, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AEF760, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
@ -1,135 +0,0 @@
|
||||
# From Space 1.0.357
|
||||
# BID: 593BD545295A65FB
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# vSyncCount (we are resetting it to 0 so game will calculate Dynamic Resolution for specified FPS target)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x68A9828, 0x210, 0x68]
|
||||
value_type: int32
|
||||
value: 0
|
||||
# targetFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6483A70]
|
||||
value_type: int32
|
||||
value: 15
|
||||
20FPS:
|
||||
# vSyncCount
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x68A9828, 0x210, 0x68]
|
||||
value_type: int32
|
||||
value: 0
|
||||
# targetFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6483A70]
|
||||
value_type: int32
|
||||
value: 20
|
||||
25FPS:
|
||||
# vSyncCount
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x68A9828, 0x210, 0x68]
|
||||
value_type: int32
|
||||
value: 0
|
||||
# targetFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6483A70]
|
||||
value_type: int32
|
||||
value: 25
|
||||
30FPS:
|
||||
# vSyncCount (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x68A9828, 0x210, 0x68]
|
||||
value_type: int32
|
||||
value: 2
|
||||
# targetFrameRate (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6483A70]
|
||||
value_type: int32
|
||||
value: 0
|
||||
35FPS:
|
||||
# vSyncCount
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x68A9828, 0x210, 0x68]
|
||||
value_type: int32
|
||||
value: 0
|
||||
# targetFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6483A70]
|
||||
value_type: int32
|
||||
value: 35
|
||||
40FPS:
|
||||
# vSyncCount
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x68A9828, 0x210, 0x68]
|
||||
value_type: int32
|
||||
value: 0
|
||||
# targetFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6483A70]
|
||||
value_type: int32
|
||||
value: 40
|
||||
45FPS:
|
||||
# vSyncCount
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x68A9828, 0x210, 0x68]
|
||||
value_type: int32
|
||||
value: 0
|
||||
# targetFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6483A70]
|
||||
value_type: int32
|
||||
value: 45
|
||||
50FPS:
|
||||
# vSyncCount
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x68A9828, 0x210, 0x68]
|
||||
value_type: int32
|
||||
value: 0
|
||||
# targetFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6483A70]
|
||||
value_type: int32
|
||||
value: 50
|
||||
55FPS:
|
||||
# vSyncCount
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x68A9828, 0x210, 0x68]
|
||||
value_type: int32
|
||||
value: 0
|
||||
# targetFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6483A70]
|
||||
value_type: int32
|
||||
value: 55
|
||||
60FPS:
|
||||
# vSyncCount
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x68A9828, 0x210, 0x68]
|
||||
value_type: int32
|
||||
value: 1
|
||||
# targetFrameRate (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6483A70]
|
||||
value_type: int32
|
||||
value: 0
|
@ -3,73 +3,10 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# UnityEngine.Application::targetFrameRate (to adjust Dynamic Resolution)
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x6F3F760]
|
||||
value_type: int32
|
||||
value: 15
|
||||
20FPS:
|
||||
# UnityEngine.Application::targetFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F3F760]
|
||||
value_type: int32
|
||||
value: 20
|
||||
25FPS:
|
||||
# UnityEngine.Application::targetFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F3F760]
|
||||
value_type: int32
|
||||
value: 25
|
||||
30FPS:
|
||||
# UnityEngine.Application::targetFrameRate (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F3F760]
|
||||
value_type: int32
|
||||
value: 30
|
||||
35FPS:
|
||||
# UnityEngine.Application::targetFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F3F760]
|
||||
value_type: int32
|
||||
value: 35
|
||||
40FPS:
|
||||
# UnityEngine.Application::targetFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F3F760]
|
||||
value_type: int32
|
||||
value: 40
|
||||
45FPS:
|
||||
# UnityEngine.Application::targetFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F3F760]
|
||||
value_type: int32
|
||||
value: 45
|
||||
50FPS:
|
||||
# UnityEngine.Application::targetFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F3F760]
|
||||
value_type: int32
|
||||
value: 50
|
||||
55FPS:
|
||||
# UnityEngine.Application::targetFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F3F760]
|
||||
value_type: int32
|
||||
value: 55
|
||||
60FPS:
|
||||
# UnityEngine.Application::targetFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6F3F760]
|
||||
value_type: int32
|
||||
value: 60
|
||||
value: FPS_TARGET
|
||||
|
@ -4,63 +4,9 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3AF80, -0x931F4]
|
||||
value_type: int32
|
||||
value: 2
|
||||
20FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3AF80, -0x931F4]
|
||||
value_type: int32
|
||||
value: 2
|
||||
25FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3AF80, -0x931F4]
|
||||
value_type: int32
|
||||
value: 2
|
||||
30FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3AF80, -0x931F4]
|
||||
value_type: int32
|
||||
value: 2
|
||||
35FPS:
|
||||
ALL_FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3AF80, -0x931F4]
|
||||
value_type: int32
|
||||
value: 1
|
||||
40FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3AF80, -0x931F4]
|
||||
value_type: int32
|
||||
value: 1
|
||||
45FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3AF80, -0x931F4]
|
||||
value_type: int32
|
||||
value: 1
|
||||
50FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3AF80, -0x931F4]
|
||||
value_type: int32
|
||||
value: 1
|
||||
55FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3AF80, -0x931F4]
|
||||
value_type: int32
|
||||
value: 1
|
||||
60FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3AF80, -0x931F4]
|
||||
value_type: int32
|
||||
value: 1
|
@ -4,199 +4,25 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# Internal FPS Lock, pointer ref: 00 01 40 F9 E5 03 04 2A
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x2AEDA08, 704]
|
||||
value_type: uint32
|
||||
value: 4
|
||||
value: VSYNC_TARGET
|
||||
# Game Speed, pointer ref: F3 03 00 AA 20 00 80 52 F4 03 01 AA
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x2AEF6D0, 1360]
|
||||
value_type: uint32
|
||||
value: 4
|
||||
value: VSYNC_TARGET
|
||||
# UI Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEF6D0, 2554]
|
||||
value_type: uint8
|
||||
value: 15
|
||||
value: FPS_TARGET
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# Internal FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEDA08, 704]
|
||||
value_type: uint32
|
||||
value: 3
|
||||
# Game Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEF6D0, 1360]
|
||||
value_type: uint32
|
||||
value: 3
|
||||
# UI Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEF6D0, 2554]
|
||||
value_type: uint8
|
||||
value: 20
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# Internal FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEDA08, 704]
|
||||
value_type: uint32
|
||||
value: 2
|
||||
# Game Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEF6D0, 1360]
|
||||
value_type: uint32
|
||||
value: 2
|
||||
# UI Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEF6D0, 2554]
|
||||
value_type: uint8
|
||||
value: 25
|
||||
30FPS:
|
||||
# Internal FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEDA08, 704]
|
||||
value_type: uint32
|
||||
value: 2
|
||||
# Game Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEF6D0, 1360]
|
||||
value_type: uint32
|
||||
value: 2
|
||||
# UI Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEF6D0, 2554]
|
||||
value_type: uint8
|
||||
value: 30
|
||||
35FPS:
|
||||
# Internal FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEDA08, 704]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# Game Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEF6D0, 1360]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# UI Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEF6D0, 2554]
|
||||
value_type: uint8
|
||||
value: 35
|
||||
40FPS:
|
||||
# Internal FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEDA08, 704]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# Game Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEF6D0, 1360]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# UI Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEF6D0, 2554]
|
||||
value_type: uint8
|
||||
value: 40
|
||||
45FPS:
|
||||
# Internal FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEDA08, 704]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# Game Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEF6D0, 1360]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# UI Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEF6D0, 2554]
|
||||
value_type: uint8
|
||||
value: 45
|
||||
50FPS:
|
||||
# Internal FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEDA08, 704]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# Game Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEF6D0, 1360]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# UI Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEF6D0, 2554]
|
||||
value_type: uint8
|
||||
value: 50
|
||||
55FPS:
|
||||
# Internal FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEDA08, 704]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# Game Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEF6D0, 1360]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# UI Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEF6D0, 2554]
|
||||
value_type: uint8
|
||||
value: 55
|
||||
60FPS:
|
||||
# Internal FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEDA08, 704]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# Game Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEF6D0, 1360]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# UI Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEF6D0, 2554]
|
||||
value_type: uint8
|
||||
value: 60
|
@ -1,199 +0,0 @@
|
||||
# Jojo's Bizarre Adventure: All-Star Battle R 2.3.0
|
||||
# BID: B2FA8FF1240615F1
|
||||
# There are small issues with animations in cutscenes at higher framerates
|
||||
# REF: 28 1C 00 12 89 07 80 52 2A 09 C8 1A
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# Internal FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEEA08, 704]
|
||||
value_type: uint32
|
||||
value: 4
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AF06D0, 1360]
|
||||
value_type: uint32
|
||||
value: 4
|
||||
# UI Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AF06D0, 2554]
|
||||
value_type: uint8
|
||||
value: 15
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# Internal FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEEA08, 704]
|
||||
value_type: uint32
|
||||
value: 3
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AF06D0, 1360]
|
||||
value_type: uint32
|
||||
value: 3
|
||||
# UI Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AF06D0, 2554]
|
||||
value_type: uint8
|
||||
value: 20
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# Internal FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEEA08, 704]
|
||||
value_type: uint32
|
||||
value: 2
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AF06D0, 1360]
|
||||
value_type: uint32
|
||||
value: 2
|
||||
# UI Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AF06D0, 2554]
|
||||
value_type: uint8
|
||||
value: 25
|
||||
30FPS:
|
||||
# Internal FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEEA08, 704]
|
||||
value_type: uint32
|
||||
value: 2
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AF06D0, 1360]
|
||||
value_type: uint32
|
||||
value: 2
|
||||
# UI Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AF06D0, 2554]
|
||||
value_type: uint8
|
||||
value: 30
|
||||
35FPS:
|
||||
# Internal FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEEA08, 704]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# Game Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AF06D0, 1360]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# UI Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AF06D0, 2554]
|
||||
value_type: uint8
|
||||
value: 35
|
||||
40FPS:
|
||||
# Internal FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEEA08, 704]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# Game Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AF06D0, 1360]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# UI Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AF06D0, 2554]
|
||||
value_type: uint8
|
||||
value: 40
|
||||
45FPS:
|
||||
# Internal FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEEA08, 704]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# Game Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AF06D0, 1360]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# UI Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AF06D0, 2554]
|
||||
value_type: uint8
|
||||
value: 45
|
||||
50FPS:
|
||||
# Internal FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEEA08, 704]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# Game Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AF06D0, 1360]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# UI Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AF06D0, 2554]
|
||||
value_type: uint8
|
||||
value: 50
|
||||
55FPS:
|
||||
# Internal FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEEA08, 704]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# Game Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AF06D0, 1360]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# UI Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AF06D0, 2554]
|
||||
value_type: uint8
|
||||
value: 55
|
||||
60FPS:
|
||||
# Internal FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AEEA08, 704]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# Game Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AF06D0, 1360]
|
||||
value_type: uint32
|
||||
value: 1
|
||||
# UI Speed
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2AF06D0, 2554]
|
||||
value_type: uint8
|
||||
value: 60
|
@ -3,157 +3,19 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 1 decimal
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x7565298, 0]
|
||||
value_type: float
|
||||
value: [66.6, 66.6]
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 1)", "TruncDec(FRAMETIME_TARGET, 1)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x7589FE0, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7565298, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7589FE0, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7565298, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7589FE0, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value is 36.5, obviously we don't want it)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7565298, 0]
|
||||
value_type: float
|
||||
value: [33.3, 33.3]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7589FE0, 0]
|
||||
value_type: float
|
||||
value: [30, 30]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7565298, 0]
|
||||
value_type: float
|
||||
value: [28.5, 28.5]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7589FE0, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7565298, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7589FE0, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7565298, 0]
|
||||
value_type: float
|
||||
value: [22.2, 22.2]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7589FE0, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7565298, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7589FE0, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7565298, 0]
|
||||
value_type: float
|
||||
value: [18.1, 18.1]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7589FE0, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7565298, 0]
|
||||
value_type: float
|
||||
value: [16.6, 16.6]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7589FE0, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
@ -0,0 +1,32 @@
|
||||
# Bakery Simulator 1.1.0
|
||||
# BID: 31A37D73E22F1059
|
||||
|
||||
unsafeCheck: false
|
||||
|
||||
ALL_FPS:
|
||||
# Disable bUseFixedFrameRate to untie game speed from framerate and unlock FPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F9B6A8, 0x7A4]
|
||||
value_type: uint32
|
||||
# Default is 0x47, bUseFixedFrameRate |= 0x40
|
||||
# By writing 7 we are making sure that other flags are maintained:
|
||||
# bAllowMultiThreadedAnimationUpdate |= 4
|
||||
# bOptimizeAnimBlueprintMemberVariableAccess |= 2
|
||||
# bCanBlueprintsTickByDefault |= 1
|
||||
value: 7
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x57A0B58, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x5F9BFC8, 0]
|
||||
value_type: float
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
@ -0,0 +1,27 @@
|
||||
# Gigantosaurus: Dino Kart 1.1.0
|
||||
# BID: 512FB8C2D12C4F36
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x6D186C8, 0]
|
||||
value_type: float
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6581EB0, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x6D45C58, 0]
|
||||
value_type: float
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
@ -3,157 +3,19 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x6D196C8, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x6D46C58, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6D196C8, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6D46C58, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6D196C8, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6D46C58, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6D196C8, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default is 30)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6D46C58, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6D196C8, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6D46C58, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6D196C8, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6D46C58, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6D196C8, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6D46C58, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6D196C8, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6D46C58, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6D196C8, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6D46C58, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6D196C8, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6D46C58, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
|
@ -3,157 +3,19 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x7D46658, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x7D73FF8, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7D46658, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7D73FF8, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7D46658, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7D73FF8, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7D46658, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default value is 30)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7D73FF8, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7D46658, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7D73FF8, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7D46658, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7D73FF8, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7D46658, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7D73FF8, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7D46658, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7D73FF8, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7D46658, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7D73FF8, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7D46658, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7D73FF8, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
|
@ -1,224 +0,0 @@
|
||||
# The Witcher 3 3.7
|
||||
# BID: 4FFB62F1CD9E17F8
|
||||
|
||||
unsafeCheck: false
|
||||
|
||||
15FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 63
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 63
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 15
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 47.25
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 47.25
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 20
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 37.8
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 37.8
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 25
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# DRGameTargetFrameTimeInMs (original value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 31.5
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 31.5
|
||||
# LimitFPS (original value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 60
|
||||
|
||||
# For 35-60 FPS check if cutscene is played. If it is, set 30 FPS lock. If not, disable it.
|
||||
35FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 27
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 27
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 35
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 23.625
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 23.625
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 40
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 21
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 21
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 45
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 18.9
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 18.9
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 50
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 17.1818181818
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 17.1818181818
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 55
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 15.75
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 15.75
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 60
|
||||
-
|
||||
type: block
|
||||
what: timing
|
@ -3,222 +3,25 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 63
|
||||
value: "0.945 * FRAMETIME_TARGET"
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 63
|
||||
value: "0.945 * FRAMETIME_TARGET"
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 15
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 47.25
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 47.25
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 20
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 37.8
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 37.8
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 25
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# DRGameTargetFrameTimeInMs (original value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 31.5
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 31.5
|
||||
# LimitFPS (original value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 60
|
||||
|
||||
# For 35-60 FPS check if cutscene is played. If it is, set 30 FPS lock. If not, disable it.
|
||||
35FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 27
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 27
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 35
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 23.625
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 23.625
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 40
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 21
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 21
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 45
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 18.9
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 18.9
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 50
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 17.1818181818
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 17.1818181818
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 55
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 15.75
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 15.75
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 60
|
||||
value: FPS_LOCK_TARGET
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
|
@ -3,73 +3,10 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# OptimalFrameDuration_ms = (1000/FPS) - (0.07 * (1000/30)
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x27C4B0C]
|
||||
value_type: float
|
||||
value: 64.333333
|
||||
20FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x27C4B0C]
|
||||
value_type: float
|
||||
value: 47.666666
|
||||
25FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x27C4B0C]
|
||||
value_type: float
|
||||
value: 37.666666
|
||||
30FPS:
|
||||
# OptimalFrameDuration_ms (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x27C4B0C]
|
||||
value_type: float
|
||||
value: 31
|
||||
35FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x27C4B0C]
|
||||
value_type: float
|
||||
value: 26.238095
|
||||
40FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x27C4B0C]
|
||||
value_type: float
|
||||
value: 22.666666
|
||||
45FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x27C4B0C]
|
||||
value_type: float
|
||||
value: 19.888888
|
||||
50FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x27C4B0C]
|
||||
value_type: float
|
||||
value: 17.666666
|
||||
55FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x27C4B0C]
|
||||
value_type: float
|
||||
value: 15.848484
|
||||
60FPS:
|
||||
# OptimalFrameDuration_ms
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x27C4B0C]
|
||||
value_type: float
|
||||
value: 14.333333
|
||||
value: "FRAMETIME_TARGET - (0.07 * (1000/30))"
|
||||
|
@ -10,64 +10,10 @@ MASTER_WRITE:
|
||||
main_offset: 0x6B41E4
|
||||
value_type: uint32
|
||||
value: 0xB20007E8
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# DUMMY
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4740500]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
20FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4740500]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
25FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4740500]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
30FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4740500]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
35FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4740500]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
40FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4740500]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
45FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4740500]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
50FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4740500]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
55FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4740500]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
60FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4740500]
|
||||
value_type: uint8
|
||||
value: 0
|
@ -1,159 +0,0 @@
|
||||
# Bright Memory: Infinite Gold Edition 1.2
|
||||
# BID: 323631B628A32D84
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69CE1D8, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69FBA78, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69CE1D8, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69FBA78, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69CE1D8, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69FBA78, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69CE1D8, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69FBA78, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69CE1D8, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69FBA78, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69CE1D8, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69FBA78, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69CE1D8, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69FBA78, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69CE1D8, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69FBA78, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69CE1D8, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69FBA78, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69CE1D8, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x69FBA78, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
@ -3,19 +3,19 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x6B031D8, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x6B30A78, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
@ -25,195 +25,3 @@ unsafeCheck: true
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B031D8, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B30A78, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x63376C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B031D8, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B30A78, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x63376C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B031D8, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default value is 30)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B30A78, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync (default value is 1)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x63376C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B031D8, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B30A78, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x63376C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B031D8, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B30A78, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x63376C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B031D8, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B30A78, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x63376C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B031D8, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B30A78, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x63376C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B031D8, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B30A78, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x63376C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B031D8, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B30A78, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x63376C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
@ -1,164 +0,0 @@
|
||||
# Hot Wheels Unleashed 2 1.0.1
|
||||
# BID: 012294C1E2D28A79
|
||||
|
||||
# It is recommended to disable FSR. When FSR is enabled,
|
||||
# Dynamic Resolution is also disabled and it has worse performance
|
||||
# at higher FPS, and quality wise it compares to dynamic resolution
|
||||
# set to lowest res
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAC83268, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xACB1730, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAC83268, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xACB1730, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAC83268, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xACB1730, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAC83268, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xACB1730, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAC83268, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xACB1730, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAC83268, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xACB1730, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAC83268, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xACB1730, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAC83268, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xACB1730, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAC83268, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xACB1730, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAC83268, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xACB1730, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
@ -1,224 +0,0 @@
|
||||
# Hot Wheels Unleashed 2 1.0.5
|
||||
# BID: 3973FB8AC2750BE4
|
||||
|
||||
# It is recommended to disable FSR. When FSR is enabled,
|
||||
# Dynamic Resolution is also disabled and it has worse performance
|
||||
# at higher FPS, and quality wise it compares to dynamic resolution
|
||||
# set to lowest res
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB4BC090, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB560E08, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xACA1CA8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB4BC090, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB560E08, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xACA1CA8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB4BC090, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB560E08, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xACA1CA8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB4BC090, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB560E08, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync (default is 1)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xACA1CA8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB4BC090, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB560E08, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xACA1CA8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB4BC090, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB560E08, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xACA1CA8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB4BC090, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB560E08, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xACA1CA8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB4BC090, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB560E08, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xACA1CA8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB4BC090, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB560E08, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xACA1CA8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB4BC090, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB560E08, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xACA1CA8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
@ -1,224 +0,0 @@
|
||||
# Hot Wheels Unleashed 2 1.0.6
|
||||
# BID: 53E622E32DB8780F
|
||||
|
||||
# It is recommended to disable FSR. When FSR is enabled,
|
||||
# Dynamic Resolution is also disabled and it has worse performance
|
||||
# at higher FPS, and quality wise it compares to dynamic resolution
|
||||
# set to lowest res
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB51D278, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB54B740, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAD49CF8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB51D278, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB54B740, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAD49CF8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB51D278, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB54B740, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAD49CF8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB51D278, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB54B740, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync (default is 1)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAD49CF8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB51D278, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB54B740, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAD49CF8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB51D278, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB54B740, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAD49CF8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB51D278, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB54B740, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAD49CF8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB51D278, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB54B740, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAD49CF8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB51D278, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB54B740, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAD49CF8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB51D278, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB54B740, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAD49CF8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
@ -0,0 +1,32 @@
|
||||
# Hot Wheels Unleashed 2 1.0.9
|
||||
# BID: C95F34910CE1CDC0
|
||||
|
||||
# It is recommended to disable FSR. When FSR is enabled,
|
||||
# Dynamic Resolution is also disabled and it has worse performance
|
||||
# at higher FPS, and quality wise it compares to dynamic resolution
|
||||
# set to lowest res
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0xB58F090, 0]
|
||||
value_type: float
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0xB633E08, 0]
|
||||
value_type: float
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAD75A78, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
@ -1,224 +0,0 @@
|
||||
# Hot Wheels Unleashed 2 1.0.7
|
||||
# BID: DF0F7D04FC02C9BB
|
||||
|
||||
# It is recommended to disable FSR. When FSR is enabled,
|
||||
# Dynamic Resolution is also disabled and it has worse performance
|
||||
# at higher FPS, and quality wise it compares to dynamic resolution
|
||||
# set to lowest res
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB58F090, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB633E08, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAD75A98, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB58F090, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB633E08, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAD75A98, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB58F090, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB633E08, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAD75A98, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB58F090, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB633E08, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync (default is 1)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAD75A98, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB58F090, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB633E08, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAD75A98, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB58F090, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB633E08, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAD75A98, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB58F090, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB633E08, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAD75A98, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB58F090, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB633E08, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAD75A98, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB58F090, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB633E08, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAD75A98, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB58F090, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB633E08, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAD75A98, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
@ -1,224 +0,0 @@
|
||||
# Hot Wheels Unleashed 2 1.0.4
|
||||
# BID: EBD417A7EB6B5486
|
||||
|
||||
# It is recommended to disable FSR. When FSR is enabled,
|
||||
# Dynamic Resolution is also disabled and it has worse performance
|
||||
# at higher FPS, and quality wise it compares to dynamic resolution
|
||||
# set to lowest res
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xADC3278, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xADF1740, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA5F0238, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xADC3278, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xADF1740, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA5F0238, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xADC3278, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xADF1740, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA5F0238, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xADC3278, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xADF1740, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync (default is 1)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA5F0238, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xADC3278, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xADF1740, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA5F0238, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xADC3278, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xADF1740, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA5F0238, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xADC3278, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xADF1740, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA5F0238, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xADC3278, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xADF1740, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA5F0238, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xADC3278, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xADF1740, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA5F0238, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xADC3278, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xADF1740, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA5F0238, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
@ -3,185 +3,17 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x1D15228]
|
||||
value_type: int32
|
||||
value: [15, 2]
|
||||
value: [FPS_LOCK_TARGET, "1"]
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x1D28CB8]
|
||||
value_type: float
|
||||
value: 15
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2A88DC0]
|
||||
value_type: int32
|
||||
value: 1
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1D15228]
|
||||
value_type: int32
|
||||
value: [20, 2]
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1D28CB8]
|
||||
value_type: float
|
||||
value: 20
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2A88DC0]
|
||||
value_type: int32
|
||||
value: 1
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1D15228]
|
||||
value_type: int32
|
||||
value: [25, 2]
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1D28CB8]
|
||||
value_type: float
|
||||
value: 25
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2A88DC0]
|
||||
value_type: int32
|
||||
value: 1
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1D15228]
|
||||
value_type: int32
|
||||
value: [30, 2]
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1D28CB8]
|
||||
value_type: float
|
||||
value: 30
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2A88DC0]
|
||||
value_type: int32
|
||||
value: 1
|
||||
35FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1D15228]
|
||||
value_type: int32
|
||||
value: [35, 1]
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1D28CB8]
|
||||
value_type: float
|
||||
value: 35
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2A88DC0]
|
||||
value_type: int32
|
||||
value: 0
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1D15228]
|
||||
value_type: int32
|
||||
value: [40, 1]
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1D28CB8]
|
||||
value_type: float
|
||||
value: 40
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2A88DC0]
|
||||
value_type: int32
|
||||
value: 0
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1D15228]
|
||||
value_type: int32
|
||||
value: [45, 1]
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1D28CB8]
|
||||
value_type: float
|
||||
value: 45
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2A88DC0]
|
||||
value_type: int32
|
||||
value: 0
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1D15228]
|
||||
value_type: int32
|
||||
value: [50, 1]
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1D28CB8]
|
||||
value_type: float
|
||||
value: 50
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2A88DC0]
|
||||
value_type: int32
|
||||
value: 0
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1D15228]
|
||||
value_type: int32
|
||||
value: [55, 1]
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1D28CB8]
|
||||
value_type: float
|
||||
value: 55
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2A88DC0]
|
||||
value_type: int32
|
||||
value: 0
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1D15228]
|
||||
value_type: int32
|
||||
value: [60, 1]
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x1D28CB8]
|
||||
value_type: float
|
||||
value: 60
|
||||
value: FPS_TARGET
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x2A88DC0]
|
||||
|
@ -10,64 +10,10 @@ MASTER_WRITE:
|
||||
main_offset: 0xEA22EC
|
||||
value_type: uint32
|
||||
value: 0xB20007E8
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# DUMMY
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA7FA900]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
20FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA7FA900]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
25FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA7FA900]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
30FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA7FA900]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
35FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA7FA900]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
40FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA7FA900]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
45FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA7FA900]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
50FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA7FA900]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
55FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA7FA900]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
60FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA7FA900]
|
||||
value_type: uint8
|
||||
value: 0
|
@ -3,157 +3,19 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.FrameTimeBudget = (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x680CAB8, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x683A358, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x680CAB8, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x683A358, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x680CAB8, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x683A358, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x680CAB8, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x683A358, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x680CAB8, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x683A358, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x680CAB8, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x683A358, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x680CAB8, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x683A358, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x680CAB8, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x683A358, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x680CAB8, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x683A358, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x680CAB8, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x683A358, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
|
@ -0,0 +1,27 @@
|
||||
# Astor: Blade of the Monolith 1.0.0
|
||||
# BID: C26E93197DEB4004
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
ALL_FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x61EE768, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x69BCAD8, 0]
|
||||
value_type: float
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x69EA478, 0]
|
||||
value_type: float
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
@ -1,91 +0,0 @@
|
||||
# Farming Simulator 23 Nintendo Switch Edition 1.4.0.1
|
||||
# BID: 0204E8D91F22A2D1
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# Internal FPS lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAD5AC]
|
||||
value_type: float
|
||||
value: 15
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAD5AC]
|
||||
value_type: float
|
||||
value: 20
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAD5AC]
|
||||
value_type: float
|
||||
value: 25
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# default value
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAD5AC]
|
||||
value_type: float
|
||||
value: 30
|
||||
35FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAD5AC]
|
||||
value_type: float
|
||||
value: 35
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAD5AC]
|
||||
value_type: float
|
||||
value: 40
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAD5AC]
|
||||
value_type: float
|
||||
value: 45
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAD5AC]
|
||||
value_type: float
|
||||
value: 50
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAD5AC]
|
||||
value_type: float
|
||||
value: 55
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAD5AC]
|
||||
value_type: float
|
||||
value: 60
|
@ -3,89 +3,13 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# Internal FPS lock
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0xFAD7AC]
|
||||
value_type: float
|
||||
value: 15
|
||||
value: FPS_LOCK_TARGET
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAD7AC]
|
||||
value_type: float
|
||||
value: 20
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAD7AC]
|
||||
value_type: float
|
||||
value: 25
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# default value
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAD7AC]
|
||||
value_type: float
|
||||
value: 30
|
||||
35FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAD7AC]
|
||||
value_type: float
|
||||
value: 35
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAD7AC]
|
||||
value_type: float
|
||||
value: 40
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAD7AC]
|
||||
value_type: float
|
||||
value: 45
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAD7AC]
|
||||
value_type: float
|
||||
value: 50
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAD7AC]
|
||||
value_type: float
|
||||
value: 55
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAD7AC]
|
||||
value_type: float
|
||||
value: 60
|
||||
|
@ -1,91 +0,0 @@
|
||||
# Farming Simulator 23 Nintendo Switch Edition 1.1.0.0
|
||||
# BID: 1C38F0E269ED4438
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# Internal FPS lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAC7AC]
|
||||
value_type: float
|
||||
value: 15
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAC7AC]
|
||||
value_type: float
|
||||
value: 20
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAC7AC]
|
||||
value_type: float
|
||||
value: 25
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# default value
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAC7AC]
|
||||
value_type: float
|
||||
value: 30
|
||||
35FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAC7AC]
|
||||
value_type: float
|
||||
value: 35
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAC7AC]
|
||||
value_type: float
|
||||
value: 40
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAC7AC]
|
||||
value_type: float
|
||||
value: 45
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAC7AC]
|
||||
value_type: float
|
||||
value: 50
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAC7AC]
|
||||
value_type: float
|
||||
value: 55
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xFAC7AC]
|
||||
value_type: float
|
||||
value: 60
|
@ -3,157 +3,19 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) rounded to two decimals
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x71331A8, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x7160D78, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71331A8, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7160D78, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71331A8, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7160D78, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71331A8, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7160D78, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71331A8, 0]
|
||||
value_type: float
|
||||
value: [28.57, 28.57]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7160D78, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71331A8, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7160D78, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71331A8, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7160D78, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71331A8, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7160D78, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71331A8, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7160D78, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x71331A8, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7160D78, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
@ -4,273 +4,30 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# fixedDeltaTime = 1/FPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x52BD280, 0x48]
|
||||
value_type: float
|
||||
value: 0.0666666666
|
||||
value: "1 / FPS_TARGET"
|
||||
- # maximumParticleDeltaTime = 1/FPS
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x52BD280, 0x104]
|
||||
value_type: float
|
||||
value: 0.0666666666
|
||||
value: "1 / FPS_TARGET"
|
||||
- # maximumDeltaTime = 6 * (1/FPS)
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x52BD280, 0x100]
|
||||
value_type: float
|
||||
value: 0.4
|
||||
value: "(1 / FPS_TARGET) * 6"
|
||||
- # DS.Tech.Networking.Clock_TypeInfo = 1/FPS
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x4EABAE0, 0xB8, 0]
|
||||
value_type: float
|
||||
value: 0.0666666666
|
||||
value: "1 / FPS_TARGET"
|
||||
- # DS.Tech.Networking.ClientInterpolator_TypeInfo => every 15 FPS jump += 1
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x4EABA98, 0xB8, 0]
|
||||
value_type: int32
|
||||
value: 1
|
||||
20FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x48]
|
||||
value_type: float
|
||||
value: 0.05
|
||||
- # maximumParticleDeltaTime
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x104]
|
||||
value_type: float
|
||||
value: 0.05
|
||||
- # maximumDeltaTime
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x100]
|
||||
value_type: float
|
||||
value: 0.3
|
||||
- # DS.Tech.Networking.Clock_TypeInfo
|
||||
type: write
|
||||
address: [MAIN, 0x4EABAE0, 0xB8, 0]
|
||||
value_type: float
|
||||
value: 0.05
|
||||
- # DS.Tech.Networking.ClientInterpolator_TypeInfo
|
||||
type: write
|
||||
address: [MAIN, 0x4EABA98, 0xB8, 0]
|
||||
value_type: int32
|
||||
value: 1
|
||||
25FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x48]
|
||||
value_type: float
|
||||
value: 0.04
|
||||
- # maximumParticleDeltaTime
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x104]
|
||||
value_type: float
|
||||
value: 0.04
|
||||
- # maximumDeltaTime
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x100]
|
||||
value_type: float
|
||||
value: 0.24
|
||||
- # DS.Tech.Networking.Clock_TypeInfo
|
||||
type: write
|
||||
address: [MAIN, 0x4EABAE0, 0xB8, 0]
|
||||
value_type: float
|
||||
value: 0.04
|
||||
- # DS.Tech.Networking.ClientInterpolator_TypeInfo
|
||||
type: write
|
||||
address: [MAIN, 0x4EABA98, 0xB8, 0]
|
||||
value_type: int32
|
||||
value: 1
|
||||
30FPS:
|
||||
# fixedDeltaTime (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x48]
|
||||
value_type: float
|
||||
value: 0.0333333333
|
||||
- # maximumParticleDeltaTime (default value)
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x104]
|
||||
value_type: float
|
||||
value: 0.0333333333
|
||||
- # maximumDeltaTime (default value)
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x100]
|
||||
value_type: float
|
||||
value: 0.2
|
||||
- # DS.Tech.Networking.Clock_TypeInfo (default value)
|
||||
type: write
|
||||
address: [MAIN, 0x4EABAE0, 0xB8, 0]
|
||||
value_type: float
|
||||
value: 0.0333333333
|
||||
- # DS.Tech.Networking.ClientInterpolator_TypeInfo (default value)
|
||||
type: write
|
||||
address: [MAIN, 0x4EABA98, 0xB8, 0]
|
||||
value_type: int32
|
||||
value: 2
|
||||
35FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x48]
|
||||
value_type: float
|
||||
value: 0.0285714
|
||||
- # maximumParticleDeltaTime
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x104]
|
||||
value_type: float
|
||||
value: 0.0285714
|
||||
- # maximumDeltaTime
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x100]
|
||||
value_type: float
|
||||
value: 0.17142857142
|
||||
- # DS.Tech.Networking.Clock_TypeInfo
|
||||
type: write
|
||||
address: [MAIN, 0x4EABAE0, 0xB8, 0]
|
||||
value_type: float
|
||||
value: 0.0285714
|
||||
- # DS.Tech.Networking.ClientInterpolator_TypeInfo (default value)
|
||||
type: write
|
||||
address: [MAIN, 0x4EABA98, 0xB8, 0]
|
||||
value_type: int32
|
||||
value: 2
|
||||
40FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x48]
|
||||
value_type: float
|
||||
value: 0.025
|
||||
- # maximumParticleDeltaTime
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x104]
|
||||
value_type: float
|
||||
value: 0.025
|
||||
- # maximumDeltaTime
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x100]
|
||||
value_type: float
|
||||
value: 0.15
|
||||
- # DS.Tech.Networking.Clock_TypeInfo
|
||||
type: write
|
||||
address: [MAIN, 0x4EABAE0, 0xB8, 0]
|
||||
value_type: float
|
||||
value: 0.025
|
||||
- # DS.Tech.Networking.ClientInterpolator_TypeInfo (default value)
|
||||
type: write
|
||||
address: [MAIN, 0x4EABA98, 0xB8, 0]
|
||||
value_type: int32
|
||||
value: 2
|
||||
45FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x48]
|
||||
value_type: float
|
||||
value: 0.0222222222
|
||||
- # maximumParticleDeltaTime
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x104]
|
||||
value_type: float
|
||||
value: 0.0222222222
|
||||
- # maximumDeltaTime
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x100]
|
||||
value_type: float
|
||||
value: 0.1333333333
|
||||
- # DS.Tech.Networking.Clock_TypeInfo
|
||||
type: write
|
||||
address: [MAIN, 0x4EABAE0, 0xB8, 0]
|
||||
value_type: float
|
||||
value: 0.0222222222
|
||||
- # DS.Tech.Networking.ClientInterpolator_TypeInfo
|
||||
type: write
|
||||
address: [MAIN, 0x4EABA98, 0xB8, 0]
|
||||
value_type: int32
|
||||
value: 3
|
||||
50FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x48]
|
||||
value_type: float
|
||||
value: 0.02
|
||||
- # maximumParticleDeltaTime
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x104]
|
||||
value_type: float
|
||||
value: 0.02
|
||||
- # maximumDeltaTime
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x100]
|
||||
value_type: float
|
||||
value: 0.12
|
||||
- # DS.Tech.Networking.Clock_TypeInfo
|
||||
type: write
|
||||
address: [MAIN, 0x4EABAE0, 0xB8, 0]
|
||||
value_type: float
|
||||
value: 0.02
|
||||
- # DS.Tech.Networking.ClientInterpolator_TypeInfo
|
||||
type: write
|
||||
address: [MAIN, 0x4EABA98, 0xB8, 0]
|
||||
value_type: int32
|
||||
value: 3
|
||||
55FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x48]
|
||||
value_type: float
|
||||
value: 0.0181818181
|
||||
- # maximumParticleDeltaTime
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x104]
|
||||
value_type: float
|
||||
value: 0.0181818181
|
||||
- # maximumDeltaTime
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x100]
|
||||
value_type: float
|
||||
value: 0.109090909
|
||||
- # DS.Tech.Networking.Clock_TypeInfo
|
||||
type: write
|
||||
address: [MAIN, 0x4EABAE0, 0xB8, 0]
|
||||
value_type: float
|
||||
value: 0.0181818181
|
||||
- # DS.Tech.Networking.ClientInterpolator_TypeInfo
|
||||
type: write
|
||||
address: [MAIN, 0x4EABA98, 0xB8, 0]
|
||||
value_type: int32
|
||||
value: 3
|
||||
60FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x48]
|
||||
value_type: float
|
||||
value: 0.0166666666
|
||||
- # maximumParticleDeltaTime
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x104]
|
||||
value_type: float
|
||||
value: 0.0166666666
|
||||
- # maximumDeltaTime
|
||||
type: write
|
||||
address: [MAIN, 0x52BD280, 0x100]
|
||||
value_type: float
|
||||
value: 0.1
|
||||
- # DS.Tech.Networking.Clock_TypeInfo
|
||||
type: write
|
||||
address: [MAIN, 0x4EABAE0, 0xB8, 0]
|
||||
value_type: float
|
||||
value: 0.0166666666
|
||||
- # DS.Tech.Networking.ClientInterpolator_TypeInfo
|
||||
type: write
|
||||
address: [MAIN, 0x4EABA98, 0xB8, 0]
|
||||
value_type: int32
|
||||
value: 4
|
||||
value: "FPS_TARGET / 15"
|
||||
|
@ -1,153 +0,0 @@
|
||||
# Session: Skate Sim 1.1.2
|
||||
# BID: BF4126341134BFC7
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# r.DynamicRes.FrameTimeBudget = 1000/FPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7249868, 0]
|
||||
value_type: float
|
||||
value: [66.66666666, 66.66666666]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7277438, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7249868, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7277438, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7249868, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7277438, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7249868, 0]
|
||||
value_type: float
|
||||
value: [33.33333333, 33.33333333]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7277438, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7249868, 0]
|
||||
value_type: float
|
||||
value: [28.5714, 28.5714]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7277438, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7249868, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7277438, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7249868, 0]
|
||||
value_type: float
|
||||
value: [22.22222222, 22.22222222]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7277438, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7249868, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7277438, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7249868, 0]
|
||||
value_type: float
|
||||
value: [18.18181818, 18.18181818]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7277438, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7249868, 0]
|
||||
value_type: float
|
||||
value: [16.66666666, 16.66666666]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7277438, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
@ -3,19 +3,19 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.FrameTimeBudget = 0.81 * (1000/FPS)
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x7249868, 0]
|
||||
value_type: float
|
||||
value: [54, 54]
|
||||
value: ["0.81 * FRAMETIME_TARGET", "0.81 * FRAMETIME_TARGET"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x7277438, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
@ -25,195 +25,3 @@ unsafeCheck: true
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7249868, 0]
|
||||
value_type: float
|
||||
value: [40.5, 40.5]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7277438, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6A7D0C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7249868, 0]
|
||||
value_type: float
|
||||
value: [32.4, 32.4]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7277438, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6A7D0C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7249868, 0]
|
||||
value_type: float
|
||||
value: [27, 27]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7277438, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync (default is 1)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6A7D0C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7249868, 0]
|
||||
value_type: float
|
||||
value: [23.142, 23.142]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7277438, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6A7D0C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7249868, 0]
|
||||
value_type: float
|
||||
value: [20.25, 20.25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7277438, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6A7D0C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7249868, 0]
|
||||
value_type: float
|
||||
value: [18, 18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7277438, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6A7D0C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7249868, 0]
|
||||
value_type: float
|
||||
value: [16.2, 16.2]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7277438, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6A7D0C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7249868, 0]
|
||||
value_type: float
|
||||
value: [14.727, 14.727]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7277438, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6A7D0C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7249868, 0]
|
||||
value_type: float
|
||||
value: [13.5, 13.5]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7277438, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6A7D0C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
@ -3,19 +3,19 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x6C25F58, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x6C538E8, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
@ -25,195 +25,3 @@ unsafeCheck: true
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6C25F58, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6C538E8, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x64578D8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6C25F58, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6C538E8, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x64578D8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6C25F58, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6C538E8, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync (default is 1)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x64578D8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6C25F58, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6C538E8, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x64578D8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6C25F58, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6C538E8, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x64578D8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6C25F58, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6C538E8, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x64578D8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6C25F58, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6C538E8, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x64578D8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6C25F58, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6C538E8, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x64578D8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6C25F58, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6C538E8, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x64578D8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
|
@ -3,73 +3,10 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# Dynamic resolution FPS factor
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x212C138, 0]
|
||||
value_type: float
|
||||
value: 15
|
||||
20FPS:
|
||||
# Dynamic resolution FPS factor
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x212C138, 0]
|
||||
value_type: float
|
||||
value: 20
|
||||
25FPS:
|
||||
# Dynamic resolution FPS factor
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x212C138, 0]
|
||||
value_type: float
|
||||
value: 25
|
||||
30FPS:
|
||||
# Dynamic resolution FPS factor (default)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x212C138, 0]
|
||||
value_type: float
|
||||
value: 30
|
||||
35FPS:
|
||||
# Dynamic resolution FPS factor
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x212C138, 0]
|
||||
value_type: float
|
||||
value: 35
|
||||
40FPS:
|
||||
# Dynamic resolution FPS factor
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x212C138, 0]
|
||||
value_type: float
|
||||
value: 40
|
||||
45FPS:
|
||||
# Dynamic resolution FPS factor
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x212C138, 0]
|
||||
value_type: float
|
||||
value: 45
|
||||
50FPS:
|
||||
# Dynamic resolution FPS factor
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x212C138, 0]
|
||||
value_type: float
|
||||
value: 50
|
||||
55FPS:
|
||||
# Dynamic resolution FPS factor
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x212C138, 0]
|
||||
value_type: float
|
||||
value: 55
|
||||
60FPS:
|
||||
# Dynamic resolution FPS factor
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x212C138, 0]
|
||||
value_type: float
|
||||
value: 60
|
||||
value: FPS_TARGET
|
||||
|
@ -1,7 +1,7 @@
|
||||
# Divinity Original Sin 2 1.0.10
|
||||
# BID: 4979B200D53BB282
|
||||
# Game is using double buffer, buffers are not allocated in loop.
|
||||
# So it's not possible to get stable FPS lock between 30 and 60.
|
||||
# So it's not possible to get stable FPS lock between 30 and 60 without changing refresh rate.
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
@ -20,73 +20,10 @@ MASTER_WRITE:
|
||||
main_offset: 0x32C6D00
|
||||
value_type: double
|
||||
value: 1000000
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# GPU Frametime divider = (30/FPS) * 1000000
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x32C6D00]
|
||||
value_type: double
|
||||
value: 2000000
|
||||
20FPS:
|
||||
# GPU Frametime divider
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x32C6D00]
|
||||
value_type: double
|
||||
value: 1500000
|
||||
25FPS:
|
||||
# GPU Frametime divider
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x32C6D00]
|
||||
value_type: double
|
||||
value: 1200000
|
||||
30FPS:
|
||||
# GPU Frametime divider (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x32C6D00]
|
||||
value_type: double
|
||||
value: 1000000
|
||||
35FPS:
|
||||
# GPU Frametime divider
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x32C6D00]
|
||||
value_type: double
|
||||
value: 857142
|
||||
40FPS:
|
||||
# GPU Frametime divider
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x32C6D00]
|
||||
value_type: double
|
||||
value: 750000
|
||||
45FPS:
|
||||
# GPU Frametime divider
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x32C6D00]
|
||||
value_type: double
|
||||
value: 666666
|
||||
50FPS:
|
||||
# GPU Frametime divider
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x32C6D00]
|
||||
value_type: double
|
||||
value: 600000
|
||||
55FPS:
|
||||
# GPU Frametime divider
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x32C6D00]
|
||||
value_type: double
|
||||
value: 545454
|
||||
60FPS:
|
||||
# GPU Frametime divider
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x32C6D00]
|
||||
value_type: double
|
||||
value: 500000
|
||||
value: "(30 / FPS_TARGET) * 1000000"
|
||||
|
@ -3,157 +3,19 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 1 decimal
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x5228DC0, 0]
|
||||
value_type: float
|
||||
value: [66.6, 66.6]
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 1)", "TruncDec(FRAMETIME_TARGET, 1)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x524F940, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5228DC0, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x524F940, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5228DC0, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x524F940, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5228DC0, 0]
|
||||
value_type: float
|
||||
value: [33.3, 33.3]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x524F940, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5228DC0, 0]
|
||||
value_type: float
|
||||
value: [28.5, 28.5]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x524F940, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5228DC0, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x524F940, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5228DC0, 0]
|
||||
value_type: float
|
||||
value: [22.2, 22.2]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x524F940, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5228DC0, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x524F940, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5228DC0, 0]
|
||||
value_type: float
|
||||
value: [18.1, 18.1]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x524F940, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5228DC0, 0]
|
||||
value_type: float
|
||||
value: [16.6, 16.6]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x524F940, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
@ -4,217 +4,25 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# FPS Target = (19200*(1000/(FPS*2)))
|
||||
ALL_FPS:
|
||||
# FPS Target
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0xED96A8, 0x30]
|
||||
value_type: uint64
|
||||
value: 640000
|
||||
# FPS 2D Game Speed Target = (1/(FPS*2))
|
||||
value: "(FRAMETIME_TARGET / 2) * 19200"
|
||||
# FPS 2D Game Speed Target
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0xEFFC60, 0x30]
|
||||
value_type: float
|
||||
value: 0.03333333
|
||||
# FPS 3D Game Speed Target = (1/(FPS*2))
|
||||
value: "0.5 / FPS_TARGET"
|
||||
# FPS 3D Game Speed Target
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0xEFFC60, 0x50]
|
||||
value_type: float
|
||||
value: 0.03333333
|
||||
value: "0.5 / FPS_TARGET"
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# FPS Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xED96A8, 0x30]
|
||||
value_type: uint64
|
||||
value: 480000
|
||||
# FPS 2D Game Speed Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xEFFC60, 0x30]
|
||||
value_type: float
|
||||
value: 0.025
|
||||
# FPS 3D Game Speed Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xEFFC60, 0x50]
|
||||
value_type: float
|
||||
value: 0.025
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# FPS Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xED96A8, 0x30]
|
||||
value_type: uint64
|
||||
value: 384000
|
||||
# FPS 2D Game Speed Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xEFFC60, 0x30]
|
||||
value_type: float
|
||||
value: 0.02
|
||||
# FPS 3D Game Speed Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xEFFC60, 0x50]
|
||||
value_type: float
|
||||
value: 0.02
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# FPS Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xED96A8, 0x30]
|
||||
value_type: uint64
|
||||
value: 320000
|
||||
# FPS 2D Game Speed Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xEFFC60, 0x30]
|
||||
value_type: float
|
||||
value: 0.01666666
|
||||
# FPS 3D Game Speed Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xEFFC60, 0x50]
|
||||
value_type: float
|
||||
value: 0.01666666
|
||||
35FPS:
|
||||
# FPS Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xED96A8, 0x30]
|
||||
value_type: uint64
|
||||
value: 274286
|
||||
# FPS 2D Game Speed Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xEFFC60, 0x30]
|
||||
value_type: float
|
||||
value: 0.01428571
|
||||
# FPS 3D Game Speed Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xEFFC60, 0x50]
|
||||
value_type: float
|
||||
value: 0.01428571
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# FPS Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xED96A8, 0x30]
|
||||
value_type: uint64
|
||||
value: 240000
|
||||
# FPS 2D Game Speed Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xEFFC60, 0x30]
|
||||
value_type: float
|
||||
value: 0.0125
|
||||
# FPS 3D Game Speed Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xEFFC60, 0x50]
|
||||
value_type: float
|
||||
value: 0.0125
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# FPS Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xED96A8, 0x30]
|
||||
value_type: uint64
|
||||
value: 213334
|
||||
# FPS 2D Game Speed Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xEFFC60, 0x30]
|
||||
value_type: float
|
||||
value: 0.01111111
|
||||
# FPS 3D Game Speed Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xEFFC60, 0x50]
|
||||
value_type: float
|
||||
value: 0.01111111
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# FPS Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xED96A8, 0x30]
|
||||
value_type: uint64
|
||||
value: 192000
|
||||
# FPS 2D Game Speed Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xEFFC60, 0x30]
|
||||
value_type: float
|
||||
value: 0.01
|
||||
# FPS 3D Game Speed Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xEFFC60, 0x50]
|
||||
value_type: float
|
||||
value: 0.01
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# FPS Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xED96A8, 0x30]
|
||||
value_type: uint64
|
||||
value: 174546
|
||||
# FPS 2D Game Speed Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xEFFC60, 0x30]
|
||||
value_type: float
|
||||
value: 0.00909091
|
||||
# FPS 3D Game Speed Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xEFFC60, 0x50]
|
||||
value_type: float
|
||||
value: 0.00909091
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# FPS Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xED96A8, 0x30]
|
||||
value_type: uint64
|
||||
value: 160000
|
||||
# FPS 2D Game Speed Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xEFFC60, 0x30]
|
||||
value_type: float
|
||||
value: 0.00833333
|
||||
# FPS 3D Game Speed Target
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xEFFC60, 0x50]
|
||||
value_type: float
|
||||
value: 0.00833333
|
||||
|
@ -0,0 +1,27 @@
|
||||
# Xuan Yuan Sword 7 1.0.0
|
||||
# BID: F8EA898027152437
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
ALL_FPS:
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x649CE60, 0]
|
||||
value_type: int32
|
||||
value: [0, 0]
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x6C3C9F8, 0]
|
||||
value_type: float
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x6C5FB20, 0]
|
||||
value_type: float
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
@ -3,157 +3,19 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x8A9A438, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x8AC7808, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8A9A438, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8AC7808, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8A9A438, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8AC7808, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8A9A438, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default is 30)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8AC7808, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8A9A438, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8AC7808, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8A9A438, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8AC7808, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8A9A438, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8AC7808, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8A9A438, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8AC7808, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8A9A438, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8AC7808, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8A9A438, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8AC7808, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
|
@ -5,137 +5,17 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x269E150]
|
||||
value_type: int32
|
||||
value: [15, 2, 15]
|
||||
value: [FPS_TARGET, VSYNC_TARGET, FPS_TARGET]
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x269E15C]
|
||||
value_type: float
|
||||
value: 15
|
||||
value: FPS_LOCK_TARGET
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x269E150]
|
||||
value_type: int32
|
||||
value: [20, 2, 20]
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x269E15C]
|
||||
value_type: float
|
||||
value: 20
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x269E150]
|
||||
value_type: int32
|
||||
value: [25, 2, 25]
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x269E15C]
|
||||
value_type: float
|
||||
value: 25
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x269E150]
|
||||
value_type: int32
|
||||
value: [30, 2, 30]
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x269E15C]
|
||||
value_type: float
|
||||
value: 30
|
||||
35FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x269E150]
|
||||
value_type: int32
|
||||
value: [35, 1, 35]
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x269E15C]
|
||||
value_type: float
|
||||
value: 35
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x269E150]
|
||||
value_type: int32
|
||||
value: [40, 1, 40]
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x269E15C]
|
||||
value_type: float
|
||||
value: 40
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x269E150]
|
||||
value_type: int32
|
||||
value: [45, 1, 45]
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x269E15C]
|
||||
value_type: float
|
||||
value: 45
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x269E150]
|
||||
value_type: int32
|
||||
value: [50, 1, 50]
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x269E15C]
|
||||
value_type: float
|
||||
value: 50
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x269E150]
|
||||
value_type: int32
|
||||
value: [55, 1, 55]
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x269E15C]
|
||||
value_type: float
|
||||
value: 55
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x269E150]
|
||||
value_type: int32
|
||||
value: [60, 1, 60]
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x269E15C]
|
||||
value_type: float
|
||||
value: 60
|
||||
|
@ -3,157 +3,19 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0xA158F08, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0xA1884D8, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA158F08, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA1884D8, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA158F08, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA1884D8, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA158F08, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA1884D8, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA158F08, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA1884D8, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA158F08, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA1884D8, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA158F08, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA1884D8, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA158F08, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA1884D8, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA158F08, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA1884D8, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA158F08, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xA1884D8, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
@ -3,19 +3,19 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x7ABD908, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x7AEB4D8, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
@ -25,195 +25,3 @@ unsafeCheck: true
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7ABD908, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7AEB4D8, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x72F0BD8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7ABD908, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7AEB4D8, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x72F0BD8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7ABD908, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7AEB4D8, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync (default is 1)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x72F0BD8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7ABD908, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7AEB4D8, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x72F0BD8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7ABD908, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7AEB4D8, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x72F0BD8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7ABD908, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7AEB4D8, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x72F0BD8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7ABD908, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7AEB4D8, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x72F0BD8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7ABD908, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7AEB4D8, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x72F0BD8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7ABD908, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x7AEB4D8, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x72F0BD8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
@ -4,7 +4,7 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# Disable bUseFixedFrameRate to untie game speed from framerate and unlock FPS
|
||||
-
|
||||
type: write
|
||||
@ -18,208 +18,16 @@ unsafeCheck: true
|
||||
value: 7
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 1 decimal
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x5F086C0, 0]
|
||||
value_type: float
|
||||
value: [66.6, 66.6]
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x5F331D8, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F32908, 0x7B8]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F086C0, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F331D8, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F32908, 0x7B8]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F086C0, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F331D8, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F32908, 0x7B8]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F086C0, 0]
|
||||
value_type: float
|
||||
value: [33.3, 33.3]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F331D8, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F32908, 0x7B8]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F086C0, 0]
|
||||
value_type: float
|
||||
value: [28.5, 28.5]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F331D8, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F32908, 0x7B8]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F086C0, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F331D8, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F32908, 0x7B8]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F086C0, 0]
|
||||
value_type: float
|
||||
value: [22.2, 22.2]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F331D8, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F32908, 0x7B8]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F086C0, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F331D8, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F32908, 0x7B8]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F086C0, 0]
|
||||
value_type: float
|
||||
value: [18.1, 18.1]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F331D8, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F32908, 0x7B8]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F086C0, 0]
|
||||
value_type: float
|
||||
value: [16.6, 16.6]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5F331D8, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
|
@ -0,0 +1,27 @@
|
||||
# Expeditions: A Mudrunner Game 1.5.0.0
|
||||
# BID: 0542802E014A7312
|
||||
# REF: 01 04 0C 5E 00 10 2E 1E
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
MASTER_WRITE:
|
||||
# Redirect DR frametime target to MAIN+0x3574A00
|
||||
-
|
||||
type: bytes
|
||||
main_offset: 0x16589A0
|
||||
value_type: uint32
|
||||
value:
|
||||
- 0x9000F8EC
|
||||
- 0xB94A018C
|
||||
# default value
|
||||
-
|
||||
type: bytes
|
||||
main_offset: 0x3574A00
|
||||
value_type: float
|
||||
value: 33.3333333333
|
||||
ALL_FPS:
|
||||
-
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x3574A00]
|
||||
value_type: float
|
||||
value: FRAMETIME_TARGET
|
@ -1,82 +0,0 @@
|
||||
# Expeditions: A Mudrunner Game 1.3.0.0
|
||||
# BID: 2D32512D25F74760
|
||||
# REF: 01 04 0C 5E 00 10 2E 1E
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
MASTER_WRITE:
|
||||
# Redirect DR frametime target to MAIN+0x356AA00
|
||||
-
|
||||
type: bytes
|
||||
main_offset: 0x1650D90
|
||||
value_type: uint32
|
||||
value:
|
||||
- 0xD000F8CC
|
||||
- 0xB94A018C
|
||||
# default value
|
||||
-
|
||||
type: bytes
|
||||
main_offset: 0x356AA00
|
||||
value_type: float
|
||||
value: 33.3333333333
|
||||
15FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x356AA00]
|
||||
value_type: float
|
||||
value: 66.6666666666
|
||||
20FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x356AA00]
|
||||
value_type: float
|
||||
value: 50
|
||||
25FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x356AA00]
|
||||
value_type: float
|
||||
value: 40
|
||||
30FPS:
|
||||
# default value
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x356AA00]
|
||||
value_type: float
|
||||
value: 33.3333333333
|
||||
35FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x356AA00]
|
||||
value_type: float
|
||||
value: 28.5714
|
||||
40FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x356AA00]
|
||||
value_type: float
|
||||
value: 25
|
||||
45FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x356AA00]
|
||||
value_type: float
|
||||
value: 22.2222222222
|
||||
50FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x356AA00]
|
||||
value_type: float
|
||||
value: 20
|
||||
55FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x356AA00]
|
||||
value_type: float
|
||||
value: 18.1818181818
|
||||
60FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x356AA00]
|
||||
value_type: float
|
||||
value: 16.6666666666
|
@ -1,82 +0,0 @@
|
||||
# Expeditions: A Mudrunner Game 1.2.0.0
|
||||
# BID: 2DF3FBBCB5B00404
|
||||
# REF: 01 04 0C 5E 00 10 2E 1E
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
MASTER_WRITE:
|
||||
# Redirect DR frametime target to MAIN+0x355DA00
|
||||
-
|
||||
type: bytes
|
||||
main_offset: 0x1645470
|
||||
value_type: uint32
|
||||
value:
|
||||
- 0x9000F8CC
|
||||
- 0xB94A018C
|
||||
# default value
|
||||
-
|
||||
type: bytes
|
||||
main_offset: 0x355DA00
|
||||
value_type: float
|
||||
value: 33.3333333333
|
||||
15FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x355DA00]
|
||||
value_type: float
|
||||
value: 66.6666666666
|
||||
20FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x355DA00]
|
||||
value_type: float
|
||||
value: 50
|
||||
25FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x355DA00]
|
||||
value_type: float
|
||||
value: 40
|
||||
30FPS:
|
||||
# default value
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x355DA00]
|
||||
value_type: float
|
||||
value: 33.3333333333
|
||||
35FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x355DA00]
|
||||
value_type: float
|
||||
value: 28.5714
|
||||
40FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x355DA00]
|
||||
value_type: float
|
||||
value: 25
|
||||
45FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x355DA00]
|
||||
value_type: float
|
||||
value: 22.2222222222
|
||||
50FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x355DA00]
|
||||
value_type: float
|
||||
value: 20
|
||||
55FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x355DA00]
|
||||
value_type: float
|
||||
value: 18.1818181818
|
||||
60FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x355DA00]
|
||||
value_type: float
|
||||
value: 16.6666666666
|
@ -0,0 +1,27 @@
|
||||
# Expeditions: A Mudrunner Game 1.6.0.0
|
||||
# BID: 8D76B30C877FED66
|
||||
# REF: 01 04 0C 5E 00 10 2E 1E
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
MASTER_WRITE:
|
||||
# Redirect DR frametime target to MAIN+0x3574A00
|
||||
-
|
||||
type: bytes
|
||||
main_offset: 0x16589E0
|
||||
value_type: uint32
|
||||
value:
|
||||
- 0x9000F8EC
|
||||
- 0xB94A018C
|
||||
# default value
|
||||
-
|
||||
type: bytes
|
||||
main_offset: 0x3574A00
|
||||
value_type: float
|
||||
value: 33.3333333333
|
||||
ALL_FPS:
|
||||
-
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x3574A00]
|
||||
value_type: float
|
||||
value: FRAMETIME_TARGET
|
@ -3,157 +3,19 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x6AFA6C8, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x6B28058, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AFA6C8, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B28058, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AFA6C8, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B28058, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AFA6C8, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default is 30)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B28058, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AFA6C8, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B28058, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AFA6C8, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B28058, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AFA6C8, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B28058, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AFA6C8, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B28058, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AFA6C8, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B28058, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6AFA6C8, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6B28058, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
|
@ -1,159 +0,0 @@
|
||||
# Gigantosaurus The Game 1.0.0
|
||||
# BID: EF7B49570430043E
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x52F20E8, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x531C300, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x52F20E8, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x531C300, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x52F20E8, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x531C300, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x52F20E8, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default is 30)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x531C300, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x52F20E8, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x531C300, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x52F20E8, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x531C300, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x52F20E8, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x531C300, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x52F20E8, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x531C300, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x52F20E8, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x531C300, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x52F20E8, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x531C300, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
@ -1,279 +0,0 @@
|
||||
# Jujutsu Kaisen Cursed Clash JP 1.0.1
|
||||
# BID: 372BF1E32FC51836
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) rounded to 2 decimals
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8013A48, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8056F50, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73980C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80567A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8013A48, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8056F50, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73980C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80567A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8013A48, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8056F50, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73980C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80567A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8013A48, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default value is 60)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8056F50, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync (default value is 1)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73980C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80567A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8013A48, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8056F50, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73980C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80567A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8013A48, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8056F50, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73980C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80567A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8013A48, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8056F50, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73980C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80567A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8013A48, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8056F50, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73980C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80567A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8013A48, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8056F50, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73980C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80567A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8013A48, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8056F50, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73980C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80567A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
@ -0,0 +1,33 @@
|
||||
# Jujutsu Kaisen Cursed Clash JP 1.1.0
|
||||
# BID: 95761555A341B190
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) rounded to 2 decimals
|
||||
-
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x8036A48, 0]
|
||||
value_type: float
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x8079F50, 0]
|
||||
value_type: float
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73BB0C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80797A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
@ -1,279 +0,0 @@
|
||||
# Jujutsu Kaisen Cursed Clash JP 1.0.2
|
||||
# BID: EA01C4BA969E8159
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) rounded to 2 decimals
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8014A48, 0]
|
||||
value_type: float
|
||||
value: [66.66, 66.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8057F50, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73990C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80577A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8014A48, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8057F50, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73990C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80577A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8014A48, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8057F50, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73990C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80577A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8014A48, 0]
|
||||
value_type: float
|
||||
value: [33.33, 33.33]
|
||||
# t.MaxFPS (default value is 60)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8057F50, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync (default value is 1)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73990C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80577A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8014A48, 0]
|
||||
value_type: float
|
||||
value: [28.51, 28.51]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8057F50, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73990C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80577A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8014A48, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8057F50, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73990C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80577A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8014A48, 0]
|
||||
value_type: float
|
||||
value: [22.22, 22.22]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8057F50, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73990C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80577A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8014A48, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8057F50, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73990C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80577A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8014A48, 0]
|
||||
value_type: float
|
||||
value: [18.18, 18.18]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8057F50, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73990C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80577A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8014A48, 0]
|
||||
value_type: float
|
||||
value: [16.66, 16.66]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x8057F50, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x73990C8, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x80577A8, 0x9C4]
|
||||
value_type: uint32
|
||||
value: 7
|
@ -3,73 +3,10 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x6421720, 0x48]
|
||||
value_type: float
|
||||
value: 0.0333333333
|
||||
20FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6421720, 0x48]
|
||||
value_type: float
|
||||
value: 0.0333333333
|
||||
25FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6421720, 0x48]
|
||||
value_type: float
|
||||
value: 0.0333333333
|
||||
30FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6421720, 0x48]
|
||||
value_type: float
|
||||
value: 0.0333333333
|
||||
35FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6421720, 0x48]
|
||||
value_type: float
|
||||
value: 0.0166666666
|
||||
40FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6421720, 0x48]
|
||||
value_type: float
|
||||
value: 0.0166666666
|
||||
45FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6421720, 0x48]
|
||||
value_type: float
|
||||
value: 0.0166666666
|
||||
50FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6421720, 0x48]
|
||||
value_type: float
|
||||
value: 0.0166666666
|
||||
55FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6421720, 0x48]
|
||||
value_type: float
|
||||
value: 0.0166666666
|
||||
60FPS:
|
||||
# fixedDeltaTime
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x6421720, 0x48]
|
||||
value_type: float
|
||||
value: 0.0166666666
|
||||
value: "FRAMETIME_TARGET / 1000"
|
||||
|
@ -3,73 +3,10 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x481B2F8, 0xB8, 0]
|
||||
value_type: int32
|
||||
value: 1
|
||||
20FPS:
|
||||
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x481B2F8, 0xB8, 0]
|
||||
value_type: int32
|
||||
value: 1
|
||||
25FPS:
|
||||
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x481B2F8, 0xB8, 0]
|
||||
value_type: int32
|
||||
value: 1
|
||||
30FPS:
|
||||
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo (originally it's 2, but setting it with NX-FPS interval also to 2 causes bigger input lag)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x481B2F8, 0xB8, 0]
|
||||
value_type: int32
|
||||
value: 1
|
||||
35FPS:
|
||||
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x481B2F8, 0xB8, 0]
|
||||
value_type: int32
|
||||
value: 1
|
||||
40FPS:
|
||||
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x481B2F8, 0xB8, 0]
|
||||
value_type: int32
|
||||
value: 1
|
||||
45FPS:
|
||||
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x481B2F8, 0xB8, 0]
|
||||
value_type: int32
|
||||
value: 1
|
||||
50FPS:
|
||||
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x481B2F8, 0xB8, 0]
|
||||
value_type: int32
|
||||
value: 1
|
||||
55FPS:
|
||||
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x481B2F8, 0xB8, 0]
|
||||
value_type: int32
|
||||
value: 1
|
||||
60FPS:
|
||||
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x481B2F8, 0xB8, 0]
|
||||
value_type: int32
|
||||
value: 1
|
@ -3,7 +3,7 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# Disable bUseFixedFrameRate to unlock framerate
|
||||
-
|
||||
type: write
|
||||
@ -23,10 +23,10 @@ unsafeCheck: true
|
||||
value: 0
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0xB314830, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
@ -36,249 +36,3 @@ unsafeCheck: true
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314540, 0x7F8]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# CustomTimeStep
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314540, 0x810]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314830, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAB49110, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314540, 0x7F8]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# CustomTimeStep
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314540, 0x810]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314830, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAB49110, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# Disable bUseFixedFrameRate (default is 0x47)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314540, 0x7F8]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# CustomTimeStep (by default it's 1)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314540, 0x810]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314830, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync (by default it's 1)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAB49110, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314540, 0x7F8]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# CustomTimeStep
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314540, 0x810]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314830, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAB49110, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314540, 0x7F8]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# CustomTimeStep
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314540, 0x810]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314830, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAB49110, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314540, 0x7F8]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# CustomTimeStep
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314540, 0x810]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314830, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAB49110, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314540, 0x7F8]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# CustomTimeStep
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314540, 0x810]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314830, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAB49110, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314540, 0x7F8]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# CustomTimeStep
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314540, 0x810]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314830, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAB49110, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# Disable bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314540, 0x7F8]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# CustomTimeStep
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314540, 0x810]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xB314830, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
# r.VSync
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xAB49110, 0]
|
||||
value_type: uint32
|
||||
value: [0, 0]
|
@ -1,84 +0,0 @@
|
||||
# Hammerwatch Anniversary Edition 1.0.2
|
||||
# BID: 62B999CF9D465F00
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
MASTER_WRITE:
|
||||
# Rewrite "v_fps_limit 30" to 62
|
||||
-
|
||||
type: bytes
|
||||
main_offset: 0x805BEC
|
||||
value_type: uint16
|
||||
value: 0x3236
|
||||
# Change egl Interval to lock game by default to 30 FPS
|
||||
-
|
||||
type: bytes
|
||||
main_offset: 0x1461F8
|
||||
value_type: uint32
|
||||
value: 0x52800041
|
||||
-
|
||||
type: bytes
|
||||
main_offset: 0x146220
|
||||
value_type: uint32
|
||||
value: 0x52800041
|
||||
15FPS:
|
||||
# DUMMY
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x179C0E0]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
20FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x179C0E0]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
25FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x179C0E0]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
30FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x179C0E0]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
35FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x179C0E0]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
40FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x179C0E0]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
45FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x179C0E0]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
50FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x179C0E0]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
55FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x179C0E0]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
60FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x179C0E0]
|
||||
value_type: uint8
|
||||
value: 0
|
@ -0,0 +1,30 @@
|
||||
# Hammerwatch Anniversary Edition 1.0.3
|
||||
# BID: D147CAEF2BC74574
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
MASTER_WRITE:
|
||||
# Rewrite "v_fps_limit 30" to 62
|
||||
-
|
||||
type: bytes
|
||||
main_offset: 0xE028B5
|
||||
value_type: uint16
|
||||
value: 0x3236
|
||||
# Change egl Interval to lock game by default to 30 FPS
|
||||
-
|
||||
type: bytes
|
||||
main_offset: 0x141580
|
||||
value_type: uint32
|
||||
value: 0x52800041
|
||||
-
|
||||
type: bytes
|
||||
main_offset: 0x1415A8
|
||||
value_type: uint32
|
||||
value: 0x52800041
|
||||
ALL_FPS:
|
||||
# DUMMY
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x15ABF3C0]
|
||||
value_type: uint8
|
||||
value: 0
|
@ -3,97 +3,13 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# FPS Lock
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x24924D8, 0x504C]
|
||||
value_type: float
|
||||
value: 15
|
||||
value: FPS_LOCK_TARGET
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x24924D8, 0x504C]
|
||||
value_type: float
|
||||
value: 20
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x24924D8, 0x504C]
|
||||
value_type: float
|
||||
value: 25
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x24924D8, 0x504C]
|
||||
value_type: float
|
||||
value: 30
|
||||
35FPS:
|
||||
# FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x24924D8, 0x504C]
|
||||
value_type: float
|
||||
value: 35
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x24924D8, 0x504C]
|
||||
value_type: float
|
||||
value: 40
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x24924D8, 0x504C]
|
||||
value_type: float
|
||||
value: 45
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x24924D8, 0x504C]
|
||||
value_type: float
|
||||
value: 50
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x24924D8, 0x504C]
|
||||
value_type: float
|
||||
value: 55
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# FPS Lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x24924D8, 0x504C]
|
||||
value_type: float
|
||||
value: 60
|
||||
|
@ -0,0 +1,30 @@
|
||||
# Hammerwatch 2 1.0.4
|
||||
# BID: 38896FEC1B4ADB1C
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
MASTER_WRITE:
|
||||
# Rewrite "v_fps_limit 30" to 62
|
||||
-
|
||||
type: bytes
|
||||
main_offset: 0x7C7597
|
||||
value_type: uint16
|
||||
value: 0x3236
|
||||
# Change egl Interval to lock game by default to 30 FPS
|
||||
-
|
||||
type: bytes
|
||||
main_offset: 0x135D10
|
||||
value_type: uint32
|
||||
value: 0x52800041
|
||||
-
|
||||
type: bytes
|
||||
main_offset: 0x135D38
|
||||
value_type: uint32
|
||||
value: 0x52800041
|
||||
ALL_FPS:
|
||||
# DUMMY
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x161BCF8]
|
||||
value_type: uint8
|
||||
value: 0
|
@ -1,84 +0,0 @@
|
||||
# Hammerwatch 2 1.0.2
|
||||
# BID: 77DDECED11491422
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
MASTER_WRITE:
|
||||
# Rewrite "v_fps_limit 30" to 62
|
||||
-
|
||||
type: bytes
|
||||
main_offset: 0x805B29
|
||||
value_type: uint16
|
||||
value: 0x3236
|
||||
# Change egl Interval to lock game by default to 30 FPS
|
||||
-
|
||||
type: bytes
|
||||
main_offset: 0x1461C8
|
||||
value_type: uint32
|
||||
value: 0x52800041
|
||||
-
|
||||
type: bytes
|
||||
main_offset: 0x1461F0
|
||||
value_type: uint32
|
||||
value: 0x52800041
|
||||
15FPS:
|
||||
# DUMMY
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x17F2AC8]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
20FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x17F2AC8]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
25FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x17F2AC8]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
30FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x17F2AC8]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
35FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x17F2AC8]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
40FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x17F2AC8]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
45FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x17F2AC8]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
50FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x17F2AC8]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
55FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x17F2AC8]
|
||||
value_type: uint8
|
||||
value: 0
|
||||
60FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x17F2AC8]
|
||||
value_type: uint8
|
||||
value: 0
|
@ -3,100 +3,13 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# FPS lock
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0xCF90F8, 0x4C]
|
||||
value_type: float
|
||||
value: 15
|
||||
value: FPS_LOCK_TARGET
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# FPS lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xCF90F8, 0x4C]
|
||||
value_type: float
|
||||
value: 20
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# FPS lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xCF90F8, 0x4C]
|
||||
value_type: float
|
||||
value: 25
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# FPS lock (default)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xCF90F8, 0x4C]
|
||||
value_type: float
|
||||
value: 30
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
35FPS:
|
||||
# FPS lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xCF90F8, 0x4C]
|
||||
value_type: float
|
||||
value: 35
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# FPS lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xCF90F8, 0x4C]
|
||||
value_type: float
|
||||
value: 40
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# FPS lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xCF90F8, 0x4C]
|
||||
value_type: float
|
||||
value: 45
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# FPS lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xCF90F8, 0x4C]
|
||||
value_type: float
|
||||
value: 50
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# FPS lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xCF90F8, 0x4C]
|
||||
value_type: float
|
||||
value: 55
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# FPS lock
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0xCF90F8, 0x4C]
|
||||
value_type: float
|
||||
value: 60
|
@ -3,157 +3,19 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# r.DynamicRes.FrameTimeBudget ((1000/FPS) * 0.945)
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x532B3A0, 0]
|
||||
value_type: float
|
||||
value: [63, 63]
|
||||
value: ["0.945 * FRAMETIME_TARGET", "0.945 * FRAMETIME_TARGET"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x5350858, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x532B3A0, 0]
|
||||
value_type: float
|
||||
value: [47.2, 47.2]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5350858, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x532B3A0, 0]
|
||||
value_type: float
|
||||
value: [37.8, 37.8]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5350858, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x532B3A0, 0]
|
||||
value_type: float
|
||||
value: [33.3, 33.3]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5350858, 0]
|
||||
value_type: float
|
||||
value: [30, 30]
|
||||
35FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x532B3A0, 0]
|
||||
value_type: float
|
||||
value: [27, 27]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5350858, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x532B3A0, 0]
|
||||
value_type: float
|
||||
value: [23.6, 23.6]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5350858, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x532B3A0, 0]
|
||||
value_type: float
|
||||
value: [21, 21]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5350858, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x532B3A0, 0]
|
||||
value_type: float
|
||||
value: [18.9, 18.9]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5350858, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x532B3A0, 0]
|
||||
value_type: float
|
||||
value: [17.1, 17.1]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5350858, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x532B3A0, 0]
|
||||
value_type: float
|
||||
value: [16.6, 16.6]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x5350858, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
|
@ -1,224 +0,0 @@
|
||||
# The Witcher 3 3.7
|
||||
# BID: 4FFB62F1CD9E17F8
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 63
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 63
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 15
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 47.25
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 47.25
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 20
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 37.8
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 37.8
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 25
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# DRGameTargetFrameTimeInMs (original value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 31.5
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 31.5
|
||||
# LimitFPS (original value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 60
|
||||
|
||||
# For 35-60 FPS check if cutscene is played. If it is, set 30 FPS lock. If not, disable it.
|
||||
35FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 27
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 27
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 35
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 23.625
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 23.625
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 40
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 21
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 21
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 45
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 18.9
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 18.9
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 50
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 17.1818181818
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 17.1818181818
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 55
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA8F4]
|
||||
value_type: float
|
||||
value: 15.75
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4FDA924]
|
||||
value_type: float
|
||||
value: 15.75
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x4C983EC]
|
||||
value_type: int32
|
||||
value: 60
|
||||
-
|
||||
type: block
|
||||
what: timing
|
@ -3,222 +3,25 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 63
|
||||
value: "0.945 * FRAMETIME_TARGET"
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 63
|
||||
value: "0.945 * FRAMETIME_TARGET"
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 15
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 47.25
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 47.25
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 20
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 37.8
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 37.8
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 25
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# DRGameTargetFrameTimeInMs (original value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 31.5
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 31.5
|
||||
# LimitFPS (original value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 60
|
||||
|
||||
# For 35-60 FPS check if cutscene is played. If it is, set 30 FPS lock. If not, disable it.
|
||||
35FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 27
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 27
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 35
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 23.625
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 23.625
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 40
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 21
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 21
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 45
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 18.9
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 18.9
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 50
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 17.1818181818
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 17.1818181818
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 55
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# DRGameTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312B4]
|
||||
value_type: float
|
||||
value: 15.75
|
||||
# DRCinematicTargetFrameTimeInMs
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x41312E4]
|
||||
value_type: float
|
||||
value: 15.75
|
||||
# LimitFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x411DCFC]
|
||||
value_type: int32
|
||||
value: 60
|
||||
value: FPS_LOCK_TARGET
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
# Disable bUseFixedFrameRate to untie game speed from framerate and unlock FPS
|
||||
-
|
||||
type: write
|
||||
@ -17,208 +17,16 @@ unsafeCheck: true
|
||||
value: 7
|
||||
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 1 decimal
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x779A0E8, 0]
|
||||
value_type: float
|
||||
value: [66.6, 66.6]
|
||||
value: ["TruncDec(FRAMETIME_TARGET, 1)", "TruncDec(FRAMETIME_TARGET, 1)"]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x77C79B8, 0]
|
||||
value_type: float
|
||||
value: [15, 15]
|
||||
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
20FPS:
|
||||
# Disable bSmoothFrameRate and bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77C7098, 0x7A4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x779A0E8, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77C79B8, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
25FPS:
|
||||
# Disable bSmoothFrameRate and bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77C7098, 0x7A4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x779A0E8, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77C79B8, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
30FPS:
|
||||
# Disable bSmoothFrameRate and bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77C7098, 0x7A4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# r.DynamicRes.FrameTimeBudget (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x779A0E8, 0]
|
||||
value_type: float
|
||||
value: [33.3, 33.3]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77C79B8, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
35FPS:
|
||||
# Disable bSmoothFrameRate and bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77C7098, 0x7A4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x779A0E8, 0]
|
||||
value_type: float
|
||||
value: [28.5, 28.5]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77C79B8, 0]
|
||||
value_type: float
|
||||
value: [35, 35]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
40FPS:
|
||||
# Disable bSmoothFrameRate and bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77C7098, 0x7A4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x779A0E8, 0]
|
||||
value_type: float
|
||||
value: [25, 25]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77C79B8, 0]
|
||||
value_type: float
|
||||
value: [40, 40]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
45FPS:
|
||||
# Disable bSmoothFrameRate and bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77C7098, 0x7A4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x779A0E8, 0]
|
||||
value_type: float
|
||||
value: [22.2, 22.2]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77C79B8, 0]
|
||||
value_type: float
|
||||
value: [45, 45]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
50FPS:
|
||||
# Disable bSmoothFrameRate and bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77C7098, 0x7A4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x779A0E8, 0]
|
||||
value_type: float
|
||||
value: [20, 20]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77C79B8, 0]
|
||||
value_type: float
|
||||
value: [50, 50]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
55FPS:
|
||||
# Disable bSmoothFrameRate and bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77C7098, 0x7A4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x779A0E8, 0]
|
||||
value_type: float
|
||||
value: [18.1, 18.1]
|
||||
# t.MaxFPS
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77C79B8, 0]
|
||||
value_type: float
|
||||
value: [55, 55]
|
||||
-
|
||||
type: block
|
||||
what: timing
|
||||
60FPS:
|
||||
# Disable bSmoothFrameRate and bUseFixedFrameRate
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77C7098, 0x7A4]
|
||||
value_type: uint32
|
||||
value: 7
|
||||
# r.DynamicRes.FrameTimeBudget
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x779A0E8, 0]
|
||||
value_type: float
|
||||
value: [16.6, 16.6]
|
||||
# t.MaxFPS (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x77C79B8, 0]
|
||||
value_type: float
|
||||
value: [0, 0]
|
||||
|
@ -40,63 +40,9 @@ MASTER_WRITE:
|
||||
main_offset: 0x3BE1200
|
||||
value_type: double
|
||||
value: [31, 29]
|
||||
15FPS:
|
||||
ALL_FPS:
|
||||
-
|
||||
type: write
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x3BE1200]
|
||||
value_type: double
|
||||
value: [62, 58]
|
||||
20FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3BE1200]
|
||||
value_type: double
|
||||
value: [46.5, 43.5]
|
||||
25FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3BE1200]
|
||||
value_type: double
|
||||
value: [37.2, 34.8]
|
||||
30FPS:
|
||||
- # Default values
|
||||
type: write
|
||||
address: [MAIN, 0x3BE1200]
|
||||
value_type: double
|
||||
value: [31, 29]
|
||||
35FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3BE1200]
|
||||
value_type: double
|
||||
value: [26.5714, 24.8571]
|
||||
40FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3BE1200]
|
||||
value_type: double
|
||||
value: [23.25, 21.75]
|
||||
45FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3BE1200]
|
||||
value_type: double
|
||||
value: [20.666666, 19.333333]
|
||||
50FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3BE1200]
|
||||
value_type: double
|
||||
value: [18.6, 17.4]
|
||||
55FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3BE1200]
|
||||
value_type: double
|
||||
value: [16.90909, 15.818181]
|
||||
60FPS:
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x3BE1200]
|
||||
value_type: double
|
||||
value: [15.5, 14.5]
|
||||
value: ["0.93 * FRAMETIME_TARGET", "0.87 * FRAMETIME_TARGET"]
|
||||
|
@ -1,82 +0,0 @@
|
||||
# Fate/Samurai Remnant 1.1.3
|
||||
# BID: 0F09DF1B3AA9E3FD
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
# Disable setting double buffer, REF: 28 63 A8 9B B8 5F 6E 29 2B F7 01 51 B9 83 57 B8
|
||||
MASTER_WRITE:
|
||||
-
|
||||
type: bytes
|
||||
main_offset: 0x5DB12C
|
||||
value_type: uint32
|
||||
value: 0x52800079
|
||||
15FPS:
|
||||
# interval, REF: 29 00 80 52 16 00 08 8B 08 A0 8C 52 28 00 A0 72
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33B26C0]
|
||||
value_type: int32
|
||||
value: 4
|
||||
20FPS:
|
||||
# interval
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33B26C0]
|
||||
value_type: int32
|
||||
value: 3
|
||||
25FPS:
|
||||
# interval
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33B26C0]
|
||||
value_type: int32
|
||||
value: 2
|
||||
30FPS:
|
||||
# interval (default value)
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33B26C0]
|
||||
value_type: int32
|
||||
value: 2
|
||||
35FPS:
|
||||
# interval
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33B26C0]
|
||||
value_type: int32
|
||||
value: 1
|
||||
40FPS:
|
||||
# interval
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33B26C0]
|
||||
value_type: int32
|
||||
value: 1
|
||||
45FPS:
|
||||
# interval
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33B26C0]
|
||||
value_type: int32
|
||||
value: 1
|
||||
50FPS:
|
||||
# interval
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33B26C0]
|
||||
value_type: int32
|
||||
value: 1
|
||||
55FPS:
|
||||
# interval
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33B26C0]
|
||||
value_type: int32
|
||||
value: 1
|
||||
60FPS:
|
||||
# interval
|
||||
-
|
||||
type: write
|
||||
address: [MAIN, 0x33B26C0]
|
||||
value_type: int32
|
||||
value: 1
|
@ -0,0 +1,19 @@
|
||||
# Fate/Samurai Remnant 1.2.1
|
||||
# BID: 85D00BDAADD369E6
|
||||
|
||||
unsafeCheck: true
|
||||
|
||||
# Disable setting double buffer, REF: 28 63 A8 9B B8 5F 6E 29 2B F7 01 51 B9 83 57 B8
|
||||
MASTER_WRITE:
|
||||
-
|
||||
type: bytes
|
||||
main_offset: 0x5DB12C
|
||||
value_type: uint32
|
||||
value: 0x52800079
|
||||
ALL_FPS:
|
||||
# interval, REF: 29 00 80 52 16 00 08 8B 08 A0 8C 52 28 00 A0 72
|
||||
-
|
||||
type: evaluate_write
|
||||
address: [MAIN, 0x33FA018]
|
||||
value_type: int32
|
||||
value: VSYNC_TARGET
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user