mirror of
https://github.com/Ultra-NX/UltraNX.git
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85 lines
1.7 KiB
YAML
85 lines
1.7 KiB
YAML
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# The Legend of Heroes: Trails into Reverie 1.0.4
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# BID: 7735C8DD89D145F2
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unsafeCheck: true
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MASTER_WRITE:
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# Force FPS lock to 60
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-
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type: bytes
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main_offset: 0x81AB0
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value_type: uint32
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value: 0x72A79108
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# Force refreshing camera to 60 Hz
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-
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type: bytes
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main_offset: 0x81AE4
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value_type: uint32
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value: 0x72A79109
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# Properly scale frametime for FPS drops
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-
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type: bytes
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main_offset: 0x81AEC
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value_type: uint32
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value: 0x72B7910A
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# Read actual frametime instead of hardcoded 1/30
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# Store actual frametime as float in seconds to MAIN+0x7A52478
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# It sets minimum delta to 1/60 and maximum delta to 1/15
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-
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type: bytes
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main_offset: 0x8192C
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value_type: uint32
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value: 0x14339A82
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-
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type: bytes
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main_offset: 0xD682D0
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value_type: uint32
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value:
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- 0xD0000CE9
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- 0xBD4F0121
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- 0xBD4E0922
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- 0x97FFF941
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- 0xD0036749
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- 0xF942392A
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- 0xF9023920
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- 0xCB0A000A
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- 0x9E230143
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- 0x528F8009
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- 0x72A97249
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- 0x1E270124
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- 0x1E241864
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- 0xD0036749
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- 0x1E212080
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- 0x54000068
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- 0x1E204024
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- 0x14000004
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- 0x1E222080
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- 0x5400004B
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- 0x1E204044
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- 0xBD047924
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- 0x52835E08
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- 0xAA1403E0
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- 0x17CC6580
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- 0xAA0003F4
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- 0x17FFFFE6
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# Read actual frametime as float in seconds from MAIN+0x7A52478
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-
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type: bytes
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main_offset: 0x81B50
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value_type: uint32
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value:
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- 0xB003CE8B
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- 0xB944796B
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# Default value
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-
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type: bytes
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main_offset: 0x7A52478
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value_type: float
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value: 0.033333333333
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ALL_FPS:
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# DUMMY
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-
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type: write
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address: [MAIN, 0x7A52500]
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value_type: uint8
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value: 0
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