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https://github.com/Ultra-NX/UltraNX.git
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40 lines
1.1 KiB
YAML
40 lines
1.1 KiB
YAML
# MEGATON MUSASHI W: WIRED 3.0.3
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# BID: 0D28F064B3A5D030
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unsafeCheck: true
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MASTER_WRITE:
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# Redirect reading DR timing in DynamicResolution::UpdateResolution() to MAIN + 0xC88AF00
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# only for handheld (default handheld: 31.25 ms, docked: 46.875 ms - probably to block DR from working without disabling it)
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-
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type: bytes
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main_offset: 0x74F5118
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value_type: uint32
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value:
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- 0xB0029CA8
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- 0xB94F0108
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# Default handheld value
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-
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type: bytes
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main_offset: 0xC88AF00
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value_type: uint32
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value: 600000
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ALL_FPS:
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# fixedDeltaTime = 1/FPS
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-
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type: evaluate_write
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address: [MAIN, 0xC809DA0, 0x48]
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value_type: float
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value: "1 / FPS_TARGET"
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- # maximumDeltaTime = 1/15 (with this setting game will slow down below 15 FPS instead of 30 FPS)
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type: write
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address: [MAIN, 0xC809DA0, 0x100]
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value_type: float
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value: 0.0666666666
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# Dynamic Resolution Timing = (0.9375/FPS) * 19200000
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-
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type: evaluate_write
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address: [MAIN, 0xC88AF00]
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value_type: uint32
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value: "(0.9375 / FPS_TARGET) * 19200000"
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