UltraNX/SaltySD/plugins/FPSLocker/patches/010020B016EF4000/7E25622D50D562BF.yaml
2023-10-25 14:42:26 +03:00

277 lines
6.8 KiB
YAML

# CONVERGENCE: A League of Legends Story 1.0.1
# BID: 7E25622D50D562BF
# Everything derived through DS.Game.Luna.NetworkTime$$Apply30FpsSettings + DS.Game.Luna.NetworkTime$$Apply60FpsSettings
unsafeCheck: true
15FPS:
# fixedDeltaTime = 1/FPS
-
type: write
address: [MAIN, 0x52BD280, 0x48]
value_type: float
value: 0.0666666666
- # maximumParticleDeltaTime = 1/FPS
type: write
address: [MAIN, 0x52BD280, 0x104]
value_type: float
value: 0.0666666666
- # maximumDeltaTime = 6 * (1/FPS)
type: write
address: [MAIN, 0x52BD280, 0x100]
value_type: float
value: 0.4
- # DS.Tech.Networking.Clock_TypeInfo = 1/FPS
type: write
address: [MAIN, 0x4EABAE0, 0xB8, 0]
value_type: float
value: 0.0666666666
- # DS.Tech.Networking.ClientInterpolator_TypeInfo => every 15 FPS jump += 1
type: write
address: [MAIN, 0x4EABA98, 0xB8, 0]
value_type: int32
value: 1
20FPS:
# fixedDeltaTime
-
type: write
address: [MAIN, 0x52BD280, 0x48]
value_type: float
value: 0.05
- # maximumParticleDeltaTime
type: write
address: [MAIN, 0x52BD280, 0x104]
value_type: float
value: 0.05
- # maximumDeltaTime
type: write
address: [MAIN, 0x52BD280, 0x100]
value_type: float
value: 0.3
- # DS.Tech.Networking.Clock_TypeInfo
type: write
address: [MAIN, 0x4EABAE0, 0xB8, 0]
value_type: float
value: 0.05
- # DS.Tech.Networking.ClientInterpolator_TypeInfo
type: write
address: [MAIN, 0x4EABA98, 0xB8, 0]
value_type: int32
value: 1
25FPS:
# fixedDeltaTime
-
type: write
address: [MAIN, 0x52BD280, 0x48]
value_type: float
value: 0.04
- # maximumParticleDeltaTime
type: write
address: [MAIN, 0x52BD280, 0x104]
value_type: float
value: 0.04
- # maximumDeltaTime
type: write
address: [MAIN, 0x52BD280, 0x100]
value_type: float
value: 0.24
- # DS.Tech.Networking.Clock_TypeInfo
type: write
address: [MAIN, 0x4EABAE0, 0xB8, 0]
value_type: float
value: 0.04
- # DS.Tech.Networking.ClientInterpolator_TypeInfo
type: write
address: [MAIN, 0x4EABA98, 0xB8, 0]
value_type: int32
value: 1
30FPS:
# fixedDeltaTime (default value)
-
type: write
address: [MAIN, 0x52BD280, 0x48]
value_type: float
value: 0.0333333333
- # maximumParticleDeltaTime (default value)
type: write
address: [MAIN, 0x52BD280, 0x104]
value_type: float
value: 0.0333333333
- # maximumDeltaTime (default value)
type: write
address: [MAIN, 0x52BD280, 0x100]
value_type: float
value: 0.2
- # DS.Tech.Networking.Clock_TypeInfo (default value)
type: write
address: [MAIN, 0x4EABAE0, 0xB8, 0]
value_type: float
value: 0.0333333333
- # DS.Tech.Networking.ClientInterpolator_TypeInfo (default value)
type: write
address: [MAIN, 0x4EABA98, 0xB8, 0]
value_type: int32
value: 2
35FPS:
# fixedDeltaTime
-
type: write
address: [MAIN, 0x52BD280, 0x48]
value_type: float
value: 0.0285714
- # maximumParticleDeltaTime
type: write
address: [MAIN, 0x52BD280, 0x104]
value_type: float
value: 0.0285714
- # maximumDeltaTime
type: write
address: [MAIN, 0x52BD280, 0x100]
value_type: float
value: 0.17142857142
- # DS.Tech.Networking.Clock_TypeInfo
type: write
address: [MAIN, 0x4EABAE0, 0xB8, 0]
value_type: float
value: 0.0285714
- # DS.Tech.Networking.ClientInterpolator_TypeInfo (default value)
type: write
address: [MAIN, 0x4EABA98, 0xB8, 0]
value_type: int32
value: 2
40FPS:
# fixedDeltaTime
-
type: write
address: [MAIN, 0x52BD280, 0x48]
value_type: float
value: 0.025
- # maximumParticleDeltaTime
type: write
address: [MAIN, 0x52BD280, 0x104]
value_type: float
value: 0.025
- # maximumDeltaTime
type: write
address: [MAIN, 0x52BD280, 0x100]
value_type: float
value: 0.15
- # DS.Tech.Networking.Clock_TypeInfo
type: write
address: [MAIN, 0x4EABAE0, 0xB8, 0]
value_type: float
value: 0.025
- # DS.Tech.Networking.ClientInterpolator_TypeInfo (default value)
type: write
address: [MAIN, 0x4EABA98, 0xB8, 0]
value_type: int32
value: 2
45FPS:
# fixedDeltaTime
-
type: write
address: [MAIN, 0x52BD280, 0x48]
value_type: float
value: 0.0222222222
- # maximumParticleDeltaTime
type: write
address: [MAIN, 0x52BD280, 0x104]
value_type: float
value: 0.0222222222
- # maximumDeltaTime
type: write
address: [MAIN, 0x52BD280, 0x100]
value_type: float
value: 0.1333333333
- # DS.Tech.Networking.Clock_TypeInfo
type: write
address: [MAIN, 0x4EABAE0, 0xB8, 0]
value_type: float
value: 0.0222222222
- # DS.Tech.Networking.ClientInterpolator_TypeInfo
type: write
address: [MAIN, 0x4EABA98, 0xB8, 0]
value_type: int32
value: 3
50FPS:
# fixedDeltaTime
-
type: write
address: [MAIN, 0x52BD280, 0x48]
value_type: float
value: 0.02
- # maximumParticleDeltaTime
type: write
address: [MAIN, 0x52BD280, 0x104]
value_type: float
value: 0.02
- # maximumDeltaTime
type: write
address: [MAIN, 0x52BD280, 0x100]
value_type: float
value: 0.12
- # DS.Tech.Networking.Clock_TypeInfo
type: write
address: [MAIN, 0x4EABAE0, 0xB8, 0]
value_type: float
value: 0.02
- # DS.Tech.Networking.ClientInterpolator_TypeInfo
type: write
address: [MAIN, 0x4EABA98, 0xB8, 0]
value_type: int32
value: 3
55FPS:
# fixedDeltaTime
-
type: write
address: [MAIN, 0x52BD280, 0x48]
value_type: float
value: 0.0181818181
- # maximumParticleDeltaTime
type: write
address: [MAIN, 0x52BD280, 0x104]
value_type: float
value: 0.0181818181
- # maximumDeltaTime
type: write
address: [MAIN, 0x52BD280, 0x100]
value_type: float
value: 0.109090909
- # DS.Tech.Networking.Clock_TypeInfo
type: write
address: [MAIN, 0x4EABAE0, 0xB8, 0]
value_type: float
value: 0.0181818181
- # DS.Tech.Networking.ClientInterpolator_TypeInfo
type: write
address: [MAIN, 0x4EABA98, 0xB8, 0]
value_type: int32
value: 3
60FPS:
# fixedDeltaTime
-
type: write
address: [MAIN, 0x52BD280, 0x48]
value_type: float
value: 0.0166666666
- # maximumParticleDeltaTime
type: write
address: [MAIN, 0x52BD280, 0x104]
value_type: float
value: 0.0166666666
- # maximumDeltaTime
type: write
address: [MAIN, 0x52BD280, 0x100]
value_type: float
value: 0.1
- # DS.Tech.Networking.Clock_TypeInfo
type: write
address: [MAIN, 0x4EABAE0, 0xB8, 0]
value_type: float
value: 0.0166666666
- # DS.Tech.Networking.ClientInterpolator_TypeInfo
type: write
address: [MAIN, 0x4EABA98, 0xB8, 0]
value_type: int32
value: 4