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27 lines
601 B
YAML
27 lines
601 B
YAML
# Mario & Luigi: Brothership 1.0.0
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# BID: 59874C9B530095AC
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unsafeCheck: true
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ALL_FPS:
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# r.VSync
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-
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type: write
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address: [MAIN, 0x651F708, 0]
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value_type: int32
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value: [0, 0]
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# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
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-
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type: evaluate_write
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address: [MAIN, 0x6CEC8C8, 0]
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value_type: float
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value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
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# t.MaxFPS
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-
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type: evaluate_write
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address: [MAIN, 0x6D1A498, 0]
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value_type: float
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value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
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-
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type: block
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what: timing |