mirror of
https://github.com/Ultra-NX/UltraNX.git
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78 lines
1.6 KiB
YAML
78 lines
1.6 KiB
YAML
# Tokyo Mirage Sessions #FE Encore 1.0.0
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# BID: 33463E11899166BB
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# What is still not adjusted: movement speed in cutscenes, 2D animations speed (it includes UI and 2D effects on 3D objects), none of them uses 1/30 nor 1/60 float
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unsafeCheck: true
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MASTER_WRITE:
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# Triple buffer
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-
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type: bytes
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main_offset: 0x2F3CD8
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value_type: uint32
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value: 0xE3A01003
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-
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type: bytes
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main_offset: 0x35C218
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value_type: uint32
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value: 0xE3A00003
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-
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type: bytes
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main_offset: 0x35C2C0
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value_type: uint32
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value: 0xE3A02003
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-
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type: bytes
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main_offset: 0x35C2D0
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value_type: uint32
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value: 0xE3A02003
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# Code Cave, read speed from MAIN + 0x1B1CF00
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# Animation speed
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# Jump to MAIN + 0x4EFBE0
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-
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type: bytes
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main_offset: 0x1CE4B4
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value_type: uint32
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value: 0xEA0C85C9
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-
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type: bytes
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main_offset: 0x4EFBE0
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value_type: uint32
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value:
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- 0xE28F0616
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- 0xE30D1318
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- 0xE0800001
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- 0xE3A01802
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- 0xE0800001
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- 0xED909A00
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- 0xEAF37A2E
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# Movement speed
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# Jump to MAIN + 0x4EFBFC
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-
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type: bytes
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main_offset: 0x20B750
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value_type: uint32
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value: 0xEA0B9129
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-
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type: bytes
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main_offset: 0x4EFBFC
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value_type: uint32
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value:
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- 0xE28F0616
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- 0xE30D62FC
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- 0xE0800006
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- 0xE3A06802
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- 0xE0800006
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- 0xED901A00
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- 0xEAF46ECE
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type: bytes
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main_offset: 0x1B1CF00
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value_type: float
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value: 0.0333333333
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ALL_FPS:
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-
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type: evaluate_write
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address: [MAIN, 0x1B1CF00]
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value_type: float
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value: 1 / FPS_TARGET
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