mirror of
https://github.com/Ultra-NX/UltraNX.git
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63 lines
1.2 KiB
YAML
63 lines
1.2 KiB
YAML
# The Legend of Heroes: Trails of Cold Steel IV 1.0.3
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# BID: 59159483CF88330F
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# Button polling is 2x more sensitive to holding any button
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unsafeCheck: true
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MASTER_WRITE:
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# Move loading FPS lock time to MAIN+0x3AF0800
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-
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type: bytes
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main_offset: 0x5F02F8
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value_type: uint32
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value:
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- 0x9001A809
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- 0xB9480129
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# Default value
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-
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type: bytes
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main_offset: 0x3AF0800
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value_type: uint32
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value: 33333333
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# Write game's loop time as float to MAIN+0x3AF0804
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-
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type: bytes
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main_offset: 0x5F0348
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value_type: uint32
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value: 0x17FFFF5B
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-
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type: bytes
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main_offset: 0x5F00B4
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value_type: uint32
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value:
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- 0xF9000660
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- 0x1E624004
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- 0x14000086
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-
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type: bytes
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main_offset: 0x5F02D4
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value_type: uint32
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value:
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- 0x9001A808
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- 0xBD080504
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- 0x1400001C
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- # Read lowest timing float factor from MAIN+0x3AF0804
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type: bytes
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main_offset: 0x65548
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value_type: uint32
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value:
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- 0xF001D448
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- 0x1E227800
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- 0xBD480502
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- # Default value
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type: bytes
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main_offset: 0x3AF0804
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value_type: float
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value: 0.0333333333
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ALL_FPS:
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-
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type: write
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address: [MAIN, 0x3AF0800]
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value_type: uint32
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value: 11111111
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