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https://github.com/Ultra-NX/UltraNX.git
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42 lines
927 B
YAML
42 lines
927 B
YAML
# SONIC FORCES 1.1.0/1.2.0
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# BID: 6D9EA94F8AAC00A8
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# Game speed is tied to framerate
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MASTER_WRITE:
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# Remove double buffer
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## REF: E8 37 00 B9 E8 03 1F 32
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-
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type: asm_a64
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main_offset: 0xAD40FC
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instructions: [
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[mov, w8, 3]
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]
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# Block switching back to 30 FPS mode on loading screens
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## REF: 08 10 40 F9 48 00 00 B4, replace STR
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-
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type: asm_a64
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main_offset: 0x6173B0
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instructions: [
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[nop]
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]
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ALL_FPS:
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# Switch to 60 FPS Mode
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## REF: 7F 7E 07 A9 6A A2 01 A9, ADRP + LDR below
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-
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type: write
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address: [MAIN, 0x1CAC518, 0x28, 0x20, 0x14]
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value_type: uint32
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value: 1
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# FPS target
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## REF: 00 1D 40 BD 01 D0 37 1E, ADRP + LDR above it
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-
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type: evaluate_write
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address: [MAIN, 0x1C38C28, 0x1C]
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value_type: float
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value: FPS_TARGET
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-
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type: evaluate_write
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address: [MAIN, 0x1C38C28, 0x14C]
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value_type: float
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value: FPS_TARGET
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