mirror of
https://github.com/Ultra-NX/UltraNX.git
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90 lines
1.6 KiB
YAML
90 lines
1.6 KiB
YAML
# Astral Chain 1.0.1
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# BID: 4B159F0F7A360669
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# Thanks to MrComputerRevo for figuring out where is minimal game speed
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unsafeCheck: true
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MASTER_WRITE:
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# Change minimal game speed to half of default value
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-
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type: bytes
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main_offset: 0x91DC94
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value_type: uint32
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value: 0x1E2C1001
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-
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type: bytes
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main_offset: 0x91DCA0
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value_type: uint32
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value: 0x1E2C1001
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-
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type: bytes
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main_offset: 0x91DCAC
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value_type: uint32
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value: 0x52A7E008
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# Block cutscenes from having speed fixed to 30 FPS
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-
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type: bytes
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main_offset: 0x91DC10
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value_type: uint32
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value:
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- 0xD503201F
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15FPS:
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-
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type: write
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address: [MAIN, 0xCCB7AF0, 0x420]
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value_type: uint32
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value: 3
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20FPS:
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-
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type: write
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address: [MAIN, 0xCCB7AF0, 0x420]
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value_type: uint32
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value: 2
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25FPS:
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-
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type: write
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address: [MAIN, 0xCCB7AF0, 0x420]
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value_type: uint32
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value: 1
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30FPS:
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-
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type: write
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address: [MAIN, 0xCCB7AF0, 0x420]
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value_type: uint32
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value: 1
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35FPS:
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-
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type: write
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address: [MAIN, 0xCCB7AF0, 0x420]
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value_type: uint32
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value: 0
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40FPS:
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-
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type: write
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address: [MAIN, 0xCCB7AF0, 0x420]
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value_type: uint32
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value: 0
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45FPS:
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-
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type: write
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address: [MAIN, 0xCCB7AF0, 0x420]
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value_type: uint32
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value: 0
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50FPS:
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-
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type: write
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address: [MAIN, 0xCCB7AF0, 0x420]
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value_type: uint32
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value: 0
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55FPS:
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-
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type: write
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address: [MAIN, 0xCCB7AF0, 0x420]
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value_type: uint32
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value: 0
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60FPS:
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-
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type: write
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address: [MAIN, 0xCCB7AF0, 0x420]
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value_type: uint32
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value: 0 |