mirror of
https://github.com/Ultra-NX/UltraNX.git
synced 2024-12-28 03:21:54 +00:00
138 lines
3.0 KiB
YAML
138 lines
3.0 KiB
YAML
# Raccoo Venture 1.0.2
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# BID: 5F0C6E385D6E3F8D
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unsafeCheck: true
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15FPS:
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# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
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-
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type: write
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address: [MAIN, 0x3482FB0, 0xB8, 0]
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value_type: int32
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value: 1
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# maxFixedDeltaTime, ref: UnityEngine.Time::get_timeScale
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-
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type: write
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address: [MAIN, 0x38D2780, 0x100]
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value_type: float
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value: 0.0666666666
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-
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type: block
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what: timing
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20FPS:
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# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
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-
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type: write
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address: [MAIN, 0x3482FB0, 0xB8, 0]
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value_type: int32
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value: 1
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# maxFixedDeltaTime
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-
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type: write
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address: [MAIN, 0x38D2780, 0x100]
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value_type: float
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value: 0.0666666666
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25FPS:
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# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
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-
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type: write
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address: [MAIN, 0x3482FB0, 0xB8, 0]
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value_type: int32
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value: 1
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# maxFixedDeltaTime
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-
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type: write
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address: [MAIN, 0x38D2780, 0x100]
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value_type: float
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value: 0.0666666666
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30FPS:
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# _UnityEngine.Rendering.OnDemandRendering_TypeInfo (by default it's 2, but this will be locked to nvn interval by FPSLocker when active)
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-
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type: write
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address: [MAIN, 0x3482FB0, 0xB8, 0]
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value_type: int32
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value: 1
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# maxFixedDeltaTime (default value)
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-
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type: write
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address: [MAIN, 0x38D2780, 0x100]
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value_type: float
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value: 0.0333333333
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35FPS:
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# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
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-
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type: write
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address: [MAIN, 0x3482FB0, 0xB8, 0]
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value_type: int32
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value: 1
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# maxFixedDeltaTime
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-
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type: write
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address: [MAIN, 0x38D2780, 0x100]
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value_type: float
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value: 0.0666666666
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40FPS:
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# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
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-
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type: write
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address: [MAIN, 0x3482FB0, 0xB8, 0]
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value_type: int32
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value: 1
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# maxFixedDeltaTime
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-
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type: write
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address: [MAIN, 0x38D2780, 0x100]
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value_type: float
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value: 0.0666666666
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45FPS:
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# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
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-
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type: write
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address: [MAIN, 0x3482FB0, 0xB8, 0]
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value_type: int32
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value: 1
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# maxFixedDeltaTime
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-
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type: write
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address: [MAIN, 0x38D2780, 0x100]
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value_type: float
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value: 0.0666666666
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50FPS:
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# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
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-
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type: write
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address: [MAIN, 0x3482FB0, 0xB8, 0]
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value_type: int32
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value: 1
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# maxFixedDeltaTime
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-
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type: write
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address: [MAIN, 0x38D2780, 0x100]
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value_type: float
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value: 0.0666666666
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55FPS:
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# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
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-
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type: write
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address: [MAIN, 0x3482FB0, 0xB8, 0]
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value_type: int32
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value: 1
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# maxFixedDeltaTime
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-
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type: write
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address: [MAIN, 0x38D2780, 0x100]
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value_type: float
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value: 0.0666666666
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60FPS:
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# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
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-
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type: write
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address: [MAIN, 0x3482FB0, 0xB8, 0]
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value_type: int32
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value: 1
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# maxFixedDeltaTime
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-
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type: write
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address: [MAIN, 0x38D2780, 0x100]
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value_type: float
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value: 0.0666666666 |