2026-08-15 04:05:34 +03:00

18 lines
420 B
YAML

# Deer & Boy 1.3.2
# BID: 3E5F01690365FBF4
ALL_FPS:
# Vsync
# Ref: 01 00 00 00 03 00 00 00 00 00 00 08
-
type: evaluate_write
address: [MAIN, 0x9ADEAB8]
value_type: int32
value: VSYNC_TARGET
# fixedDeltaTime
# Fixes an issue with game animation targeting always 25 FPS
-
type: evaluate_write
address: [MAIN, 0x9E03A68, 0x50]
value_type: uint32
value: "141120000 / FPS_TARGET"