# Deer & Boy 1.3.2 # BID: 3E5F01690365FBF4 ALL_FPS: # Vsync # Ref: 01 00 00 00 03 00 00 00 00 00 00 08 - type: evaluate_write address: [MAIN, 0x9ADEAB8] value_type: int32 value: VSYNC_TARGET # fixedDeltaTime # Fixes an issue with game animation targeting always 25 FPS - type: evaluate_write address: [MAIN, 0x9E03A68, 0x50] value_type: uint32 value: "141120000 / FPS_TARGET"