2025-09-30 09:18:19 +03:00

26 lines
576 B
YAML

# MOBILE SUIT GUNDAM SEED BATTLE DESTINY REMASTERED 1.0.1
# BID: CABB3B5447C2F79F
ALL_FPS:
# r.DynamicRes.FrameTimeBudget
-
type: evaluate_write
address: [MAIN, 0x6CA8608, 0]
value_type: float
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
# t.MaxFPS
-
type: evaluate_write
address: [MAIN, 0x6CD62D8, 0]
value_type: float
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
# r.VSync
-
type: write
address: [MAIN, 0x64D97E8, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing