# MOBILE SUIT GUNDAM SEED BATTLE DESTINY REMASTERED 1.0.1 # BID: CABB3B5447C2F79F ALL_FPS: # r.DynamicRes.FrameTimeBudget - type: evaluate_write address: [MAIN, 0x6CA8608, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x6CD62D8, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] # r.VSync - type: write address: [MAIN, 0x64D97E8, 0] value_type: uint32 value: [0, 0] - type: block what: timing