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2025-01-04 11:42:49 +03:00
# Disney Epic Mickey: Rebrushed 1.0.4
# BID: 10844A7A20C5597E
unsafeCheck: true
ALL_FPS:
# r.DynamicRes.FrameTimeBudget
-
type: evaluate_write
address: [MAIN, 0x6E35A58, 0]
value_type: float
value: ["TruncDec(FRAMETIME_TARGET, 1)", "TruncDec(FRAMETIME_TARGET, 1)"]
# t.MaxFPS
-
type: evaluate_write
address: [MAIN, 0x6E636F8, 0]
value_type: float
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
# r.VSync
-
type: write
address: [MAIN, 0x6666668, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing