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# Beyond Enemy Lines - Remastered Version 1.1.0
# BID: 5915CDDDC4EEA6CD
unsafeCheck: true
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ALL_FPS:
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# r.DynamicRes.FrameTimeBudget = 0.9 * (1000/FPS)
-
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type: evaluate_write
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address: [MAIN, 0x63C5618, 0]
value_type: float
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value: ["0.9 * FRAMETIME_TARGET", "0.9 * FRAMETIME_TARGET"]
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# t.MaxFPS
-
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type: evaluate_write
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address: [MAIN, 0x63F25B0, 0]
value_type: float
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value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
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-
type: block
what: timing