UltraNX/SaltySD/plugins/FPSLocker/patches/010051B0131F0000/E0E9D0429A2458E1.yaml

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# Monster Jam Steel Titans 2 1.0.2
# BID: E0E9D0429A2458E1
unsafeCheck: true
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ALL_FPS:
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# r.DynamicRes.FrameTimeBudget (1000/FPS) rounded to 1 decimal
-
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type: evaluate_write
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address: [MAIN, 0x6DD50F8, 0]
value_type: float
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value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
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# t.MaxFPS
-
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type: evaluate_write
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address: [MAIN, 0x6DF7F90, 0]
value_type: float
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value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
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-
type: block
what: timing