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# Ghostrunner 1.8
# BID: D3DD5B220DCEB626
unsafeCheck: true
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ALL_FPS:
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# r.DynamicRes.FrameTimeBudget = 0.93 * (1000/FPS)
-
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type: evaluate_write
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address: [MAIN, 0x6B0C480, 0]
value_type: float
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value: ["0.93 * FRAMETIME_TARGET", "0.93 * FRAMETIME_TARGET"]
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# t.MaxFPS
-
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type: evaluate_write
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address: [MAIN, 0x6B35A08, 0]
value_type: float
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value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
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-
type: block
what: timing