mirror of
https://github.com/Ultra-NX/UltraNX.git
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84 lines
1.4 KiB
YAML
84 lines
1.4 KiB
YAML
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# SONIC FORCES 1.1.0
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# BID: 6D9EA94F8AAC00A8
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# Game speed is tied to framerate
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# Above 30 FPS level 8 is harder to beat and level 20 impossible to beat
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unsafeCheck: true
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MASTER_WRITE:
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# Remove double buffer
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-
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type: bytes
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main_offset: 0xAD40FC
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value_type: uint32
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value: 0x52800068
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15FPS:
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# FPS target (FPS * 2)
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-
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type: write
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address: [MAIN, 0x1C38C28, 0x1C]
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value_type: float
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value: 30
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20FPS:
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# FPS target
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-
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type: write
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address: [MAIN, 0x1C38C28, 0x1C]
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value_type: float
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value: 40
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25FPS:
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# FPS target
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-
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type: write
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address: [MAIN, 0x1C38C28, 0x1C]
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value_type: float
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value: 50
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30FPS:
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# FPS target (default value)
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-
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type: write
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address: [MAIN, 0x1C38C28, 0x1C]
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value_type: float
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value: 60
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35FPS:
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# FPS target
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-
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type: write
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address: [MAIN, 0x1C38C28, 0x1C]
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value_type: float
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value: 70
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40FPS:
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# FPS target
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-
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type: write
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address: [MAIN, 0x1C38C28, 0x1C]
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value_type: float
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value: 80
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45FPS:
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# FPS target
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-
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type: write
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address: [MAIN, 0x1C38C28, 0x1C]
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value_type: float
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value: 90
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50FPS:
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# FPS target
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-
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type: write
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address: [MAIN, 0x1C38C28, 0x1C]
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value_type: float
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value: 100
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55FPS:
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# FPS target
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-
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type: write
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address: [MAIN, 0x1C38C28, 0x1C]
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value_type: float
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value: 110
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60FPS:
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# FPS target
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-
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type: write
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address: [MAIN, 0x1C38C28, 0x1C]
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value_type: float
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value: 120
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