mirror of
https://github.com/Ultra-NX/UltraNX.git
synced 2024-12-28 11:31:54 +00:00
245 lines
4.6 KiB
YAML
245 lines
4.6 KiB
YAML
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# Kingdom Come: Deliverance - Royal Edition 1.9.6H
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# BID: 7A450848CFDEC18E
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# Some prerendered cutscenes are still pushed at 30 FPS
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unsafeCheck: true
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MASTER_WRITE:
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# Block updating DR timings, REF: 00 01 27 1E 48 40 A8 52
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-
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type: bytes
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main_offset: 0x1CA806C
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value_type: uint32
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value: 0xD503201F
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-
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type: bytes
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main_offset: 0x1CA8074
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value_type: uint32
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value: 0xD503201F
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-
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type: bytes
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main_offset: 0x1CA8094
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value_type: uint32
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value:
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- 0xD503201F
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- 0xD503201F
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# Write default DR timings
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-
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type: bytes
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main_offset: 0x56FF9C8
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value_type: float
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value: [32.5, 30.5, 31.5, 28.5, 33.5]
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15FPS:
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# sys_MaxFPS
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-
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type: write
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address: [MAIN, 0x56FD1C8]
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value_type: int32
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value: 15
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# Renderer thread delay (default value)
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-
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type: write
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address: [MAIN, 0x5704028]
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value_type: float
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value: 0.022
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# DR timings
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-
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type: write
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address: [MAIN, 0x56FF9C8]
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value_type: float
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value: [65, 61, 63, 57, 67]
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-
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type: block
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what: timing
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20FPS:
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# sys_MaxFPS
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-
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type: write
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address: [MAIN, 0x56FD1C8]
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value_type: int32
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value: 20
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# Renderer thread delay (default value)
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-
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type: write
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address: [MAIN, 0x5704028]
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value_type: float
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value: 0.022
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# DR timings
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-
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type: write
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address: [MAIN, 0x56FF9C8]
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value_type: float
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value: [48.75, 45.75, 47.25, 42.75, 50.25]
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-
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type: block
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what: timing
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25FPS:
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# sys_MaxFPS
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-
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type: write
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address: [MAIN, 0x56FD1C8]
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value_type: int32
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value: 25
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# Renderer thread delay (default value)
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-
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type: write
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address: [MAIN, 0x5704028]
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value_type: float
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value: 0.022
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# DR timings
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-
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type: write
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address: [MAIN, 0x56FF9C8]
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value_type: float
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value: [39, 36.6, 37.8, 34.2, 40.2]
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-
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type: block
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what: timing
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30FPS:
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# sys_MaxFPS (default value)
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-
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type: write
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address: [MAIN, 0x56FD1C8]
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value_type: int32
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value: 30
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# Renderer thread delay (default value)
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-
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type: write
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address: [MAIN, 0x5704028]
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value_type: float
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value: 0.022
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# DR timings (default values)
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-
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type: write
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address: [MAIN, 0x56FF9C8]
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value_type: float
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value: [32.5, 30.5, 31.5, 28.5, 33.5]
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35FPS:
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# sys_MaxFPS
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-
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type: write
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address: [MAIN, 0x56FD1C8]
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value_type: int32
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value: 35
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# Renderer thread delay (default value)
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-
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type: write
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address: [MAIN, 0x5704028]
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value_type: float
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value: 0.022
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# DR timings
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-
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type: write
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address: [MAIN, 0x56FF9C8]
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value_type: float
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value: [27.8571, 26.1429, 27, 24.4286, 28.7143]
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-
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type: block
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what: timing
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40FPS:
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# sys_MaxFPS
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-
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type: write
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address: [MAIN, 0x56FD1C8]
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value_type: int32
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value: 40
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# Renderer thread delay (default value)
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-
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type: write
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address: [MAIN, 0x5704028]
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value_type: float
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value: 0.022
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# DR timings
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-
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type: write
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address: [MAIN, 0x56FF9C8]
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value_type: float
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value: [24.375, 22.875, 23.625, 21.375, 25.125]
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-
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type: block
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what: timing
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45FPS:
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# sys_MaxFPS
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-
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type: write
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address: [MAIN, 0x56FD1C8]
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value_type: int32
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value: 45
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# Renderer thread delay (default value)
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-
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type: write
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address: [MAIN, 0x5704028]
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value_type: float
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value: 0.022
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# DR timings
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-
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type: write
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address: [MAIN, 0x56FF9C8]
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value_type: float
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value: [21.6667, 20.3333, 21, 19, 22.3333]
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-
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type: block
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what: timing
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50FPS:
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# sys_MaxFPS
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-
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type: write
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address: [MAIN, 0x56FD1C8]
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value_type: int32
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value: 50
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# Renderer thread delay
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-
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type: write
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address: [MAIN, 0x5704028]
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value_type: float
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value: 0.015
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# DR timings
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-
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type: write
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address: [MAIN, 0x56FF9C8]
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value_type: float
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value: [19.5, 18.3, 18.9, 17.1, 20.1]
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-
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type: block
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what: timing
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55FPS:
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# sys_MaxFPS
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-
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type: write
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address: [MAIN, 0x56FD1C8]
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value_type: int32
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value: 55
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# Renderer thread delay
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-
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type: write
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address: [MAIN, 0x5704028]
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value_type: float
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value: 0.015
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# DR timings
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-
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type: write
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address: [MAIN, 0x56FF9C8]
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value_type: float
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value: [17.7273, 16.6364, 17.1818, 15.5455, 18.2727]
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-
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type: block
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what: timing
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60FPS:
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# sys_MaxFPS
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-
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type: write
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address: [MAIN, 0x56FD1C8]
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value_type: int32
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value: 60
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# Renderer thread delay
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-
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type: write
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address: [MAIN, 0x5704028]
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value_type: float
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value: 0.015
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# DR timings
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-
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type: write
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address: [MAIN, 0x56FF9C8]
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value_type: float
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value: [16.25, 15.25, 15.75, 14.25, 16.75]
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