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# DRAGON QUEST TREASURES 1.0.1
# BID: 2F81A2EC9B298B37
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unsafeCheck: false
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ALL_FPS:
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# Disable bUseFixedFrameRate to untie game speed from framerate and unlock FPS
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type: write
address: [MAIN, 0x7E110D8, 0x7C0]
value_type: uint32
# Default is 0x47, bUseFixedFrameRate |= 0x40
# By writing 7 we are making sure that other flags are maintained:
# bAllowMultiThreadedAnimationUpdate |= 4
# bOptimizeAnimBlueprintMemberVariableAccess |= 2
# bCanBlueprintsTickByDefault |= 1
value: 7
# t.MaxFPS
-
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type: evaluate_write
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address: [MAIN, 0x7E119A8, 0]
value_type: float
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value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
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-
type: block
what: timing