129 lines
6.4 KiB
Markdown
129 lines
6.4 KiB
Markdown
# [Database] CTRPF AR CHEAT CODES
|
|
|
|
# How to use
|
|
|
|
## Using Luma3DS with Plugin Loader
|
|
|
|
1. Download `Luma3DS 9.0 - Plugin loader.zip` & `ActionReplay.zip`
|
|
|
|
- Included in this repository or you can download from [here](http://gbatemp.net/threads/ctrpluginframework-blank-plugin.487729/)
|
|
|
|
2. Make sure you already installed the latest `Boot9strap` and `Luma CFW` and have a firmware of 11.4 or higher.
|
|
3. Rename any existing `boot.firm` in the root of your SD card to `boot.firm.bak` in case you want to go back, then drag the `boot.firm` from `Luma3DS 9.0 - Plugin loader.zip` into the root of your SD card
|
|
4. Place the conents from `ActionReplay.zip` into either
|
|
|
|
- `sd:/luma/plugins/<Title ID of the game folder>/`
|
|
- Name of the plugin must be `plugin.plg` if placed here.
|
|
- or `sd:/luma/plugins/ActionReplay/`
|
|
- Name of plugin must be `ActionReplay.plg` if placed here.
|
|
- if placed here allows loading the `plugin` for all games if no specific plugin is found.
|
|
|
|
5. Either download or clone this repository or search in the cheats folder for the game you want to cheat on and download the `.txt` file in the folder
|
|
6. Move the `.txt` file to either
|
|
|
|
- `sd:/cheats/`
|
|
- txt files are conviently already named correctly if placing here
|
|
- or place along side `plugin.plg` from #4 and rename the `.txt` to `cheats.txt`
|
|
|
|
7. Use your button combo to load up `rosalina menu` (default is usually `L+Down+select`) and enable `plugin loader` if it isn't already and then load up your game
|
|
|
|
- If you get a green screen during load then it worked
|
|
- To open CTRPluginFramework menu press `select` once in game
|
|
|
|
\--
|
|
|
|
- Note: The plugin loader is automatically enabled on Old3DS because Mode3 games needs it.
|
|
- Note: So on N3DS, you have to enable the plugin loader from Rosalina, and you can disable it too. You can't disable it for Mode3 games though.
|
|
- Note: `Luma3DS 9.0 - Plugin loader` & `ActionReplay` are .zip files in this repository for convenience of updating with [MultiUpdater](https://github.com/LiquidFenrir/MultiUpdater)
|
|
|
|
## Using BOOTNTR
|
|
|
|
- If you decide to want to use `LUMAS3DS 9.0 Plugin Loader` alongside with `BOOTNTR` follow from the first step otherwise start at the second step!
|
|
|
|
1. Make sure to disable the plugin loader from Rosalina if you're using the `boot.firm` of `Luma3DS with Plugin Loader`
|
|
2. Download `ActionReplay.zip`
|
|
|
|
- Included in this repository or you can download from [here](http://gbatemp.net/threads/ctrpluginframework-blank-plugin.487729/)
|
|
|
|
3. Make sure you already installed the latest `Boot9strap` and `Luma CFW` and have a firmware of 11.4 or higher.
|
|
4. Place the contents from `ActionReplay.zip` into `SD:/plugin/<Title ID of the game folder>/`
|
|
5. Either download or clone this repository or search in the cheats folder for the game you want to cheat on and download the `.txt` file in the folder
|
|
6. Move the `.txt` file to either
|
|
|
|
- `sd:/cheats/`
|
|
- txt files are conviently already named correctly if placing here
|
|
- or place along side `plugin.plg` from #4 and rename the `.txt` to `cheats.txt`
|
|
|
|
7. Open up BOOTNTR and let it do it's thing.
|
|
8. Load up game
|
|
|
|
- if you get a green screen during load then it worked
|
|
- To open CTRPluginFramework menu press `select` once in game
|
|
|
|
# How To Add Cheats Using CTRPF AR On 3DS
|
|
|
|
After following either of the above you can look at this [video](https://www.youtube.com/watch?v=c2258P9wKkA) to see how to use the editor and create codes and/or you can follow below.
|
|
|
|
1. Open `CTRPF AR`
|
|
|
|
- `SELECT` is default
|
|
|
|
2. Press `ActionReplay`
|
|
3. Press the `Circled Plus Icon`
|
|
4. Press `Code`
|
|
5. Name your Cheat
|
|
6. Press the `Pencil Icon` on your currently added cheat
|
|
7. Press `Code`
|
|
8. Press `L` or `R` to add a 1 line of code
|
|
|
|
- While on the currently chosen line of code, Pressing `L` will add a 1 line of code `above it`, Pressing `R` will add a 1 line of code `under it`
|
|
|
|
9. Then type the code you want to add using the `Touch Screen`
|
|
10. For `N3DS` only: Pressing `ZL` Will copy the currently chosen line of code to be pasted using the `L` or `R`, And Pressing `ZR` will `Clear the Clipboard`
|
|
|
|
- which is the code that you copied
|
|
|
|
11. When done Adding/Editing code,Press `B` to go back and Press `A` to `Mark a Check/Activate` the cheat, and leave the cheat menu and see if the cheat works
|
|
|
|
# If you wish to contribute
|
|
|
|
- codes that the CTRPF AR supports(Same as Gateshark but with more options!): [link](https://github.com/JourneyOver/CTRPF-AR-CHEAT-CODES/blob/master/ActionReplayCodeTypes.txt)
|
|
|
|
1. Fork repository
|
|
2. Add Cheats / Make changes to cheats / Other
|
|
3. Once done send a pull request back to this repository
|
|
|
|
or
|
|
|
|
1. Create an issue!
|
|
|
|
- NOTE: I didn't create these cheats, and some cheats might not work.
|
|
- If a cheat is not working, it just means that the cheat is wrong: no support will be done for cheats not working, I'm not here to fix all cheats, if you need help with broken codes either make an issue or add a comment in this [thread](https://gbatemp.net/threads/database-ctrpf-ar-cheat-codes.493220/) and somebody may be able to help you. Thank you!
|
|
|
|
# FAQS
|
|
|
|
1. Where can I put my cheat codes?
|
|
|
|
- Put them inside a text file called `cheats.txt` or `<Title ID of the game>.txt`.
|
|
|
|
2. Where should I put my `cheats.txt` or `<Title ID of the game>.txt`?
|
|
|
|
- Put them in `SD/plugin/<Title ID of the game folder>/cheats.txt`
|
|
- If your using the Luma Plugin Loader, Put them in `SD/luma/plugins/<title ID of the game folder>/cheats.txt`
|
|
- Or put them in `SD/cheats/<Title ID of the game>.txt`
|
|
|
|
3. Can I use both `cheats.txt` and `<Title ID of the game>.txt` files at the same time?
|
|
|
|
- No, you don't/shouldn't use both if you already have 1 .txt file for the game in one of the directories. You only need either a `cheats.txt` or `<Title ID of the game>.txt` for a game not both.
|
|
|
|
4. `LUMA3DS 9.0 Plugin Loader` only recognises `CTRPF (AR) Plugins` called `plugin.plg` and `ActionReplay.plg`
|
|
5. Make sure your using only 1 `CTRPF (AR) Plugin`! And No Other Plugins included alongside it! (Such as `Gateshark2NTR`, `libshark2NTR` or any other `Plugins`).
|
|
6. If it gives you error,Try Deleting the `CTRPFData.bin` if it exists.
|
|
7. If you can't find a game you are looking for, you can try [Max Cheats](https://www.max-cheats.com) or [GameHacking](https://gamehacking.org/system/3ds) and see if they possibly have it.
|
|
|
|
\--
|
|
|
|
Extra Notes to myself
|
|
|
|
- Games - Inazuma Eleven 3 (EUR), Teenage Mutant Ninja Turtles (USA) and (EUR), Shovel Knight (EUR) and (USA), LBX - Little Battlers eXperience (EUR) have 2 different `.txt` files. I Need to look into this.
|