Update: Super Mario 3D Land (EUR), Mario Kart 7 (EUR), Yoshi's New Island (EUR), Story of Seasons - Trio of Towns (USA), Fire Emblem - Awakening (USA), Super Smash Bros. for Nintendo 3DS (USA), Pokémon Y (GLO), Pokémon Super Mystery Dungeon (EUR)
Removed: Terraria (EUR)
Note: I was able to do this update due to the fact that I temporarely had access to a computer for a few hours, sadly I still don't have a computer myself since it's still in the repair shop and I just don't have the money for a new one :/ so updates for issue closers are still going to be on hold for futher issues until I can either get access to a computer again for a few hours or whenever my computer situation is solved..
Update: Pokémon Ultra Sun (GLO), WarioWare Gold (EUR), Super Smash Bros. for Nintendo 3DS (USA), Pokémon Red (GB VC) (GLO), Pokémon Yellow (GBC VC) (GLO), Pokémon Crystal (GBC VC) (GLO)
Add: Rune Factory 4 (JPN), Tomodachi Collection - New Life (JPN), Pokémon Gold (GBC VC) (GLO), Pokémon Silver (GBC VC) (GLO)
Note: I was able to do this update due to the fact that I temporarely had access to a computer for a few hours, sadly I still don't have a computer myself since it's still in the repair shop and I just don't have the money for a new one :/ so updates for issue closers are still going to be on hold for futher issues until I can either get access to a computer again for a few hours or whenever my computer situation is solved..
Closes#50
Follow Up Orb Hex value
*working as intended (getting Follow Up Orbs)
*equip and unequip to show true quantity (shows 40 But not 40 in quantity)
*hex decimal value for quantity not working as intended (F = 15 as quantity, not working)
Fragments
*disadvantage of fragments AR. quantity will be 15
*reworking for quantity to 99 as hex value (change F to C3)
added Thief 2, Life Gain and Assassin Orb 2
(game obtainable items and can be sold via shop)
added King's Guard
* working as intended
*shows wrong quantity (same as Follow Up Orb issue)
-Removed unneeded D200000 codes. Was putting them after each code just to be safe but they aren't nessesary.
-Added 1.0 marker for 1.0 codes
-Removed a broken moon jump code from a previous author
-Combined two lines of code into one for the working moon jump code
Add: Street Fighter II (VC Inject) (EUR) & Resident Evil - The Mercenaries 3D (USA) & DreamWorks Super Star Kartz (USA) & Cars 2 (USA) & Gunman Clive (USA) & League of Heroes (USA) & Kirby Fighters Deluxe (USA) & Mario vs. Donkey Kong - Tipping Stars (USA) & Lord of Magna - Maiden Heaven & Terraria (USA) & The Legend of Dark Witch 2 (USA) & Mighty Gunvolt Burst (USA) & The Binding of Isaac Rebirth (USA)
Closes#42
* Puzzle and Dragons Z
Added some folders
* Delete 0004000000137800.txt
* Folders
Added some folders (first test to add to github)
* Added a lot of cheats
Blue saddles had another condition, making the code inconsistent. Application of code proved pointless beyond 7 genes or with less than 5 genes, so scrapped the code
* More MHStories codes
also fixed Sc0tline's OHKO code to actually one hit kill. previously only did 999 damage (and most endgame monsters have 4000+ HP)
Figured out what 'catch eggs' did and it was crap (only affected species of the egg and not monsties' genes, thus was 99% useless)
* Added 'promised' codes
adds weapon/armor level change codes and a hatch egg 1 with blue saddle code
* MH Stories code overhaul
Broke combat to the extreme and overhauled the OHKO cheat so much it no longer contained any of Sc0tline's code except the offsets. Added egg tweaks and stat modification for most iterative action awards.
* Pokeball Code tweak
removed Light Ball (hold item) from pokeballs cheat. Reduced number to 80 to allow obtaining certain stacks of pokeballs
* Add Swamp Archery score modifier
* Synch PSMD
* More MHStories codes
also fixed Sc0tline's OHKO code to actually one hit kill. previously only did 999 damage (and most endgame monsters have 4000+ HP)
Figured out what 'catch eggs' did and it was crap (only affected species of the egg and not monsties' genes, thus was 99% useless)
* Added 'promised' codes
adds weapon/armor level change codes and a hatch egg 1 with blue saddle code