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Made it_IT folder
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21
it_IT/LICENSE
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21
it_IT/LICENSE
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MIT License
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Copyright (c) 2018 atlas44
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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11
it_IT/README.md
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it_IT/README.md
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# web-cfw-loader
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Fusee Launcher, in a browser!
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# Description
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This is a port of [fusee-launcher](https://github.com/reswitched/fusee-launcher) to JavaScript using WebUSB. This has been mildly tested and appears to work on Linux, Android (unrooted), OSX and ChromeOS. Today, this only works on Chrome because only Chrome implements WebUSB. It also does NOT work on Windows because the WebUSB Windows implementation does not allow sending the required USB packet.
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# Forked
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This is also a fork of [web-fusee-launcher](https://github.com/atlas44/web-fusee-launcher), which I fixed up a bit, added hekate 5 and 4, and did some CSS stuff.
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# Try it out
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Either use a web server to host the files (must be on https!) or you can try the [demo](https://elijahzawesome.github.io/web-cfw-loader/).
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it_IT/favicon.png
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it_IT/favicon.png
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After Width: | Height: | Size: 18 KiB |
79
it_IT/index.html
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it_IT/index.html
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<!doctype html>
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<html>
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<head>
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<meta charset="utf-8">
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<link rel="stylesheet" type="text/css" href="style.css" />
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<link href="favicon.png" rel="icon" type="image/x-icon" />
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<title>Switch Payload Loader v1.2</title>
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</head>
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<body>
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<div id="title">
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<h1>Nintendo Switch Payload Loader</h1>
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<p>Fusee Launcher ported to JavaScript using WebUSB.</p>
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<div id="disclaimer">
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<p>
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Source can be found on <a href="https://github.com/ElijahZAwesome/web-cfw-loader/">GitHub</a> (or by hitting view source, there is no backend!).
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Ported from <a href="https://github.com/reswitched/fusee-launcher">fusee-launcher</a>.
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Thanks to ktemkin and ReSwitched, as well as <br><a href="https://atlas44.s3-us-west-2.amazonaws.com/web-fusee-launcher/index.html">Atlas44 and his website</a> as a beginning point for this one.
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</p>
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</div>
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</div>
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<br>
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<button class="btn" id="instructionsbutton" onclick="openInstructions();">Instructions</button>
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<button class="btn" id="infobutton" onclick="openInfo();">Info</button>
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<div id="infodiv"></div>
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<div>
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<h1>Load a Payload:</h1>
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<div>
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<form id="mainForm">
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<p>
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<input type="radio" name="payload" id="instaboot" value="instaboot" checked>
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<label for="instaboot">Instantly boot CFW (5.0.x)</label>
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</p>
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<p>
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<input type="radio" name="payload" id="hekate v5" value="hekate v5">
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<label for="hekate v5">Hekate for 5.0.x Switches</label>
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</p>
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<p>
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<input type="radio" name="payload" id="hekate v4" value="hekate v4">
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<label for="hekate v4">Hekate for 4.x Switches</label>
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</p>
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<p>
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<input type="radio" name="payload" id="fusee" value="fusee">
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<label for="fusee">(Re)Switched test payload (fusee)</label>
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</p>
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<p>
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<input type="radio" name="payload" id="uploaded" value="uploaded">
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<label for="uploaded">Upload payload:<br></label>
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<input type="file" id="payloadUpload" accept=".bin">
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</p>
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<p>
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<input type="checkbox" name="shouldDebug" id="shouldDebug">
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<label for="shouldDebug">Get payload byte array (don't sploit)</label>
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</p>
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</form>
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<button class="btn" id="goButton">Run Payload!</button>
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</div>
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</div>
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<h3>Log:</h3>
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<div id="output"></div><br>
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<button class="btn" id="clearlogsbutton" onclick="clearLog();">Clear Logs</button>
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<script src="./payloads.js"></script>
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<script src="./main.js"></script>
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</body>
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</html
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>
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it_IT/main.js
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it_IT/main.js
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const intermezzo = new Uint8Array([
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0x44, 0x00, 0x9F, 0xE5, 0x01, 0x11, 0xA0, 0xE3, 0x40, 0x20, 0x9F, 0xE5, 0x00, 0x20, 0x42, 0xE0,
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0x08, 0x00, 0x00, 0xEB, 0x01, 0x01, 0xA0, 0xE3, 0x10, 0xFF, 0x2F, 0xE1, 0x00, 0x00, 0xA0, 0xE1,
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0x2C, 0x00, 0x9F, 0xE5, 0x2C, 0x10, 0x9F, 0xE5, 0x02, 0x28, 0xA0, 0xE3, 0x01, 0x00, 0x00, 0xEB,
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0x20, 0x00, 0x9F, 0xE5, 0x10, 0xFF, 0x2F, 0xE1, 0x04, 0x30, 0x90, 0xE4, 0x04, 0x30, 0x81, 0xE4,
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0x04, 0x20, 0x52, 0xE2, 0xFB, 0xFF, 0xFF, 0x1A, 0x1E, 0xFF, 0x2F, 0xE1, 0x20, 0xF0, 0x01, 0x40,
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0x5C, 0xF0, 0x01, 0x40, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x01, 0x40
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]);
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const RCM_PAYLOAD_ADDRESS = 0x40010000;
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const INTERMEZZO_LOCATION = 0x4001F000;
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const PAYLOAD_LOAD_BLOCK = 0x40020000;
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function createRCMPayload(intermezzo, payload) {
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const rcmLength = 0x30298;
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const intermezzoAddressRepeatCount = (INTERMEZZO_LOCATION - RCM_PAYLOAD_ADDRESS) / 4;
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const rcmPayloadSize = Math.ceil((0x2A8 + (0x4 * intermezzoAddressRepeatCount) + 0x1000 + payload.byteLength) / 0x1000) * 0x1000;
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const rcmPayload = new Uint8Array(new ArrayBuffer(rcmPayloadSize))
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const rcmPayloadView = new DataView(rcmPayload.buffer);
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rcmPayloadView.setUint32(0x0, rcmLength, true);
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for (let i = 0; i < intermezzoAddressRepeatCount; i++) {
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rcmPayloadView.setUint32(0x2A8 + i * 4, INTERMEZZO_LOCATION, true);
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}
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rcmPayload.set(intermezzo, 0x2A8 + (0x4 * intermezzoAddressRepeatCount));
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rcmPayload.set(payload, 0x2A8 + (0x4 * intermezzoAddressRepeatCount) + 0x1000);
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return rcmPayload;
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}
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function bufferToHex(data) {
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let result = "";
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for (let i = 0; i < data.byteLength; i++)
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result += data.getUint8(i).toString(16).padStart(2, "0");
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return result;
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}
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async function write(device, data) {
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let length = data.length;
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let writeCount = 0;
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const packetSize = 0x1000;
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while (length) {
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const dataToTransmit = Math.min(length, packetSize);
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length -= dataToTransmit;
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const chunk = data.slice(0, dataToTransmit);
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data = data.slice(dataToTransmit);
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await device.transferOut(1, chunk);
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writeCount++;
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}
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return writeCount;
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}
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function readFileAsArrayBuffer(file) {
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return new Promise((res, rej) => {
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const reader = new FileReader();
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reader.onload = e => {
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res(e.target.result);
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}
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reader.readAsArrayBuffer(file);
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});
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}
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function logOutput(...message) {
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document.getElementById("output").innerHTML = document.getElementById("output").innerHTML + message.join(" ") + "<br>";
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}
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function clearLog() {
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document.getElementById("output").innerHTML = "";
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}
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let device;
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async function launchPayload(payload) {
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await device.open();
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logOutput(`Connected to ${device.manufacturerName} ${device.productName}`);
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await device.claimInterface(0);
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const deviceID = await device.transferIn(1, 16);
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logOutput(`Device ID: ${bufferToHex(deviceID.data)}`);
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const rcmPayload = createRCMPayload(intermezzo, payload);
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logOutput("Sending payload...");
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const writeCount = await write(device, rcmPayload);
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logOutput("Payload sent!");
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if (writeCount % 2 !== 1) {
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logOutput("Switching to higher buffer...");
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await device.transferOut(1, new ArrayBuffer(0x1000));
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}
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logOutput("Trigging vulnerability...");
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const vulnerabilityLength = 0x7000;
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const smash = await device.controlTransferIn({
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requestType: 'standard',
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recipient: 'interface',
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request: 0x00,
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value: 0x00,
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index: 0x00
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}, vulnerabilityLength);
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}
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document.getElementById("goButton").addEventListener("click", async () => {
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clearLog();
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var debugCheckbox = document.getElementById("shouldDebug");
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const payloadType = document.forms.mainForm.payload.value;
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if(debugCheckbox.checked) {
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logOutput("Logging payload bytes...");
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let payload;
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if (payloadType === "hekate v5") {
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payload = hekate5;
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} else if (payloadType === "hekate v4") {
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payload = hekate4;
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} else if (payloadType === "fusee") {
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payload = fusee;
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} else if (payloadType === "instaboot") {
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payload = instaboot;
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} else if (payloadType === "uploaded") {
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const file = document.getElementById("payloadUpload").files[0];
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if (!file) {
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alert("You need to upload a file, to use an uploaded file.");
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return;
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}
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payload = new Uint8Array(await readFileAsArrayBuffer(file));
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} else {
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logOutput("You're trying to load a payload type that doesn't exist.");
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return;
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}
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var payloadToLog = "";
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for (var i = 0; i < payload.length; i++) {
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payloadToLog += "0x" + payload[i].toString(16) + ", ".toUpperCase();
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}
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payloadToLog = payloadToLog.toUpperCase();
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logOutput(payloadToLog);
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return;
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}
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logOutput("Requesting access to device...");
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device = await navigator.usb.requestDevice({ filters: [{ vendorId: 0x0955 }] });
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logOutput(`<span style='color:blue'>Preparing to launch ${payloadType}...</span>`);
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let payload;
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if (payloadType === "hekate v5") {
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payload = hekate5;
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} else if (payloadType === "hekate v4") {
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payload = hekate4;
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} else if (payloadType === "fusee") {
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payload = fusee;
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} else if (payloadType === "instaboot") {
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payload = instaboot;
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} else if (payloadType === "uploaded") {
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const file = document.getElementById("payloadUpload").files[0];
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if (!file) {
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alert("You need to upload a file, to use an uploaded file.");
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return;
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}
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payload = new Uint8Array(await readFileAsArrayBuffer(file));
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} else {
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logOutput("<p style='color:red'>You're trying to load a payload type that doesn't exist.</p>");
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return;
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}
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launchPayload(payload);
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});
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function openInfo() {
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if(document.getElementById("infodiv").innerHTML != "") {
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document.getElementById("infodiv").innerHTML = "";
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} else {
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document.getElementById("infodiv").innerHTML = "<h4>Info:</h4><p>This is moderately tested. Although no issues have been discovered, I'm not responsible if anything goes wrong!</p><p>This does NOT work on Windows due to a limitation in the Chrome implementation of WebUSB (and probably other reasons!)</p><p>This does NOT currently work on any browser but Chrome, because they don't implement WebUSB.</p><p>On Linux, you might get an access denied error!If you do, you can try creating a file at <code>/etc/udev/rules.d/50-switch.rules</code>With the following contents:<br><code>SUBSYSTEM==\"usb\", ATTR{idVendor}==\"0955\", MODE=\"0664\", GROUP=\"plugdev\"</code></p><p>Hekate for 4.x has not been tested, as I do not have a 4.x switch. However, all other payloads will be tested as they are uploaded.</p><p>This has been tested and appears to work on Linux, OSX, Android (unrooted) and Chromebooks. Your mileage may vary.</p>";
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}
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}
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function openInstructions() {
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if(document.getElementById("infodiv").innerHTML != "") {
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document.getElementById("infodiv").innerHTML = "";
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} else {
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document.getElementById("infodiv").innerHTML = "<h4>Instructions:</h4><p>Put the Switch in RCM, and connect it to your device.</p><p>Select either the example payload, or upload one.</p><p>Press 'Run Payload!'</p><p>On the consent screen that appears, select 'APX' and hit confirm.</p><p>If all goes well, the payload will launch!</p>";
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}
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}
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document.getElementById("payloadUpload").addEventListener("change", () => document.forms.mainForm.payload.value = "uploaded");
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2397
it_IT/payloads.js
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2397
it_IT/payloads.js
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57
it_IT/style.css
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it_IT/style.css
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@import url('https://fonts.googleapis.com/css?family=Open+Sans');
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body {
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margin-top: 0px;
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margin-left: 0px;
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margin-right: auto;
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text-align: center;
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font-family: 'Open Sans', sans-serif;
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}
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#title {
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text-align: center;
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padding: 20px;
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background-color: black;
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background-image: url("https://icdn1.digitaltrends.com/image/nintendo-switch-review-photos-pdx-580.jpg");
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color: white;
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width: 100%;
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margin-top: 0px;
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top: 0px;
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}
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#output {
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margin-left: 0px;
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width: 700px;
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height: 200px;
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border: 1px solid black;
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margin-right: 0px;
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margin: auto;
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overflow: scroll;
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}
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.btn {
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background: #3498db;
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background-image: -webkit-linear-gradient(top, #3498db, #2980b9);
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background-image: -moz-linear-gradient(top, #3498db, #2980b9);
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background-image: -ms-linear-gradient(top, #3498db, #2980b9);
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background-image: -o-linear-gradient(top, #3498db, #2980b9);
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background-image: linear-gradient(to bottom, #3498db, #2980b9);
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-webkit-border-radius: 12;
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-moz-border-radius: 12;
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border-radius: 12px;
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font-family: Arial;
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color: #ffffff;
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font-size: 23px;
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padding: 12px 20px 10px 20px;
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text-decoration: none;
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}
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.btn:hover {
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background: #3cb0fd;
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background-image: -webkit-linear-gradient(top, #3cb0fd, #3498db);
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background-image: -moz-linear-gradient(top, #3cb0fd, #3498db);
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background-image: -ms-linear-gradient(top, #3cb0fd, #3498db);
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background-image: -o-linear-gradient(top, #3cb0fd, #3498db);
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background-image: linear-gradient(to bottom, #3cb0fd, #3498db);
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text-decoration: none;
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}
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Reference in New Issue
Block a user