diff --git a/i18n.js b/i18n.js index c4bccf8..9be93de 100644 --- a/i18n.js +++ b/i18n.js @@ -16,10 +16,10 @@ function setPageLanguage(lang) { else if (lang === "es-MX") langObj = esMX; - + else if (lang === "fr-FR") langObj = frFR; - + else if (lang === "pl-PL") langObj = plPL; @@ -42,11 +42,9 @@ function setPageLanguage(lang) { document.getElementById("liLaunch").innerHTML = langObj.liLaunch; document.getElementById("h1SetupDelivery").innerHTML = langObj.h1SetupDelivery; document.getElementById("h4SelectPayload").innerHTML = langObj.h4SelectPayload; - document.getElementById("optionInstantV5").innerHTML = langObj.optionInstantV5; - document.getElementById("optionInstantV4").innerHTML = langObj.optionInstantV4; - document.getElementById("optionHekateV5").innerHTML = langObj.optionHekateV5; - document.getElementById("optionHekateV4").innerHTML = langObj.optionHekateV4; + document.getElementById("optionCTCaerHekate").innerHTML = langObj.optionCTCaerHekate; document.getElementById("optionFusee").innerHTML = langObj.optionFusee; + document.getElementById("optionSXOS").innerHTML = langObj.optionSXOS; document.getElementById("optionUpload").innerHTML = langObj.optionUpload; document.getElementById("h4GetByteArray").innerHTML = langObj.h4GetByteArray; document.getElementById("goButton").innerHTML = langObj.goButton; diff --git a/i18n/de-DE.js b/i18n/de-DE.js index fbe11f8..fb384b3 100644 --- a/i18n/de-DE.js +++ b/i18n/de-DE.js @@ -1,7 +1,6 @@ let deDE = { "pageTitle" : "Nintendo Switch Payload Loader", "pageSubtitle" : "Fusee Launcher portiert zu JavaScript mit der Hilfe von WebUSB.", - "dangerUpload" :"Aus irgendeinem Grund funktionieren hochgeladene Payloads nicht. Wir versuchen zurzeit dies zu reparieren.", "dangerDanger" :"Es wurde einigermaßen getestet. Auch wenn bisher keine Fehler gefunden wurden, bin ich nicht schuldig, falls es zu Problemen kommt!", "warningWindows" :"Dies funktioniert nicht auf Windows durch Probleme mit Chrome und WebUSB (und wahrscheinlich anderen Gründen!)", "warningBrowser" :"Dies funktioniert bisher mit keinem Browser AUßER Chrome! Das liegt daran, dass die anderen Browser WebUSB nicht supporten!", @@ -15,11 +14,9 @@ let deDE = { "liLaunch" :"Falls alles richtig läuft, sollte das Payload gesendet sein!", "h1SetupDelivery" :"Konfiguration des Payloadversandes", "h4SelectPayload" :"Wähle ein Payload:", - "optionInstantV5" :"Boote die CFW direkt (5.0.x)", - "optionInstantV4" :"Boote die CFW direkt (4.0.x)", - "optionHekateV5" :"Hekate für 5.0.x Switches", - "optionHekateV4" :"Hekate für 4.0.x Switches", + "optionCTCaerHekate" :"CTCaer's Hekate Mod v3.0 (All Firmwares)", "optionFusee" :"(Re)Switched Test Payload (fusee)", + "optionSXOS" :"SX OS (All Firmwares)", "optionUpload" :"Eigenes Payload hochladen", "h4GetByteArray" :"Erhalte das Payload Byte-Array (nicht senden)", "goButton" :"Sende das Payload!", diff --git a/i18n/en-US.js b/i18n/en-US.js index 07bb3fd..81aeb68 100644 --- a/i18n/en-US.js +++ b/i18n/en-US.js @@ -1,7 +1,6 @@ let enUS = { "pageTitle" : "Nintendo Switch Payload Loader", "pageSubtitle" : "Fusee Launcher ported to JavaScript using WebUSB.", - "dangerUpload" :"For some reason, uploaded payloads are not working. I'm currently trying to fix this.", "dangerDanger" :"This is moderately tested. Although no issues have been discovered, I'm not responsible if anything goes wrong!", "warningWindows" :"This does NOT work on Windows due to a limitation in the Chrome implementation of WebUSB (and probably other reasons!)", "warningBrowser" :"This does NOT currently work on any browser but Chrome, because they don't implement WebUSB.", @@ -15,11 +14,9 @@ let enUS = { "liLaunch" :"If all goes well, the payload will launch!", "h1SetupDelivery" :"Setup Payload Delivery", "h4SelectPayload" :"Select Payload:", - "optionInstantV5" :"Instantly boot CFW (5.0.x)", - "optionInstantV4" :"Instantly boot CFW (4.0.x)", - "optionHekateV5" :"Hekate for 5.0.x Switches", - "optionHekateV4" :"Hekate for 4.0.x Switches", + "optionCTCaerHekate" :"CTCaer's Hekate Mod v3.0 (All Firmwares)", "optionFusee" :"(Re)Switched test payload (fusee)", + "optionSXOS" :"SX OS (All Firmwares)", "optionUpload" :"Upload Payload", "h4GetByteArray" :"Get payload byte array (don't sploit)", "goButton" :"Deliver Payload!", diff --git a/i18n/es-MX.js b/i18n/es-MX.js index 7e651fa..c76aa46 100644 --- a/i18n/es-MX.js +++ b/i18n/es-MX.js @@ -1,7 +1,6 @@ let esMX = { "pageTitle" : "Nintendo Switch Payload Loader", "pageSubtitle" : "Fusee Launcher portado a JavaScript usando WebUSB.", - "dangerUpload" :"Por alguna razón, los payloads subidos no funcionan. actualmente estoy intentando corregirlo.", "dangerDanger" :"Esto ha sido probado moderadamente. aunque no se han descubierto problemas, no soy responsable si pasa algo malo!", "warningWindows" :"Esto NO funciona en Windows debido a una limitación de la implementación de WebUSB en Chrome (y probablemente otras razones!)", "warningBrowser" :"Actualmente esto NO funciona en cualquier navegador a excepción de Chrome, porque los otros no implementan WebUSB.", @@ -15,11 +14,9 @@ let esMX = { "liLaunch" :"Si todo va bien, el payload arrancará!", "h1SetupDelivery" :"Configurar Payload a Enviar", "h4SelectPayload" :"Seleccionar Payload:", - "optionInstantV5" :"Arrancar CFW instantáneamente (5.0.x)", - "optionInstantV4" :"Arrancar CFW instantáneamente (4.0.x)", - "optionHekateV5" :"Hekate para Switch 5.0.x", - "optionHekateV4" :"Hekate para Switch 4.0.x", + "optionCTCaerHekate" :"CTCaer's Hekate Mod v3.0 (All Firmwares)", "optionFusee" :"Payload de prueba de (Re)Switched (fusee)", + "optionSXOS" :"SX OS (All Firmwares)", "optionUpload" :"Subir Payload", "h4GetByteArray" :"Obtener matriz de bytes del payload (sin exploit)", "goButton" :"Enviar Payload!", diff --git a/i18n/fr-FR.js b/i18n/fr-FR.js index dfce302..441bf3c 100644 --- a/i18n/fr-FR.js +++ b/i18n/fr-FR.js @@ -1,7 +1,6 @@ let frFR = { "pageTitle" : "Nintendo Switch Payload Loader", "pageSubtitle" : "Fusee Launcher porté sur JavaScript avec WebUSB.", - "dangerUpload" :"Pour plusieurs raisons, l'upload des payloads ne fonctionne pas. je suis en train de réparer ça.", "dangerDanger" :"Ceci est moderement testé. ainsi aucun bug non été découvert, je ne suis responsable d'aucun problème!", "warningWindows" :"Ceci ne marche pas sur windows en raison de l'implantation de WebUSB sur chrome. (et d'autres raisons probablement!)", "warningBrowser" :"Ceci ne marche sur aucun autre navigateur que chrome, Car il n'intêgre pas WebUSB.", @@ -15,11 +14,9 @@ let frFR = { "liLaunch" :"Si tout est bon le Payload va démarrer!", "h1SetupDelivery" :"Configuration envoi Payloads", "h4SelectPayload" :"Selectionner Payload:", - "optionInstantV5" :"Demarrage instantanée CFW (5.0.x)", - "optionInstantV4" :"Demarrage instantanée CFW (4.0.x)", - "optionHekateV5" :"Hekate pour 5.0.x Switches", - "optionHekateV4" :"Hekate pour 4.0.x Switches", + "optionCTCaerHekate" :"CTCaer's Hekate Mod v3.0 (All Firmwares)", "optionFusee" :"(Re)Switched test payload (fusee)", + "optionSXOS" :"SX OS (All Firmwares)", "optionUpload" :"Upload Payload", "h4GetByteArray" :"Get payload byte array (don't sploit)", "goButton" :"Chargez le Payload!", diff --git a/i18n/it-IT.js b/i18n/it-IT.js index 99c0d0d..cb58ca0 100644 --- a/i18n/it-IT.js +++ b/i18n/it-IT.js @@ -1,7 +1,6 @@ let itIT = { "pageTitle" : "Nintendo Switch Payload Loader", "pageSubtitle" : "Fusee Launcher portato a JavaScript usando WebUSB.", - "dangerUpload" :"For some reason, uploaded payloads are not working. I'm currently trying to fix this.", "dangerDanger" :"Questo è stato moderatamente testato. Anche se nessun problema è stato riportato, non sono responsabile in caso di brick!", "warningWindows" :"Questo non funziona in Windows per la implementazione scorretta di WinUSB di Chrome(E probabilmente altre ragioni)!", "warningBrowser" :"Questo non funziona attualmente su nessun browser ma Chrome perchè è l'unico con WinUSB.", @@ -15,11 +14,9 @@ let itIT = { "liLaunch" :"Se tutto funziona il payload si avvierà!", "h1SetupDelivery" :"Setup Payload Delivery", "h4SelectPayload" :"Select Payload:", - "optionInstantV5" :"Avvia istantaneamente CFW (5.0.x)", - "optionInstantV4" :"Avvia istantaneamente CFW (4.0.x)", - "optionHekateV5" :"Hekate per Switch su 5.0.X", - "optionHekateV4" :"Hekate per Switch su 4.0.X", + "optionCTCaerHekate" :"CTCaer's Hekate Mod v3.0 (All Firmwares)", "optionFusee" :"(Re)Switched payload di test (fusee)", + "optionSXOS" :"SX OS (All Firmwares)", "optionUpload" :"Carica payload", "h4GetByteArray" :"Ottieni byte array del payload (no exploit)", "goButton" :"Avvia Payload!", diff --git a/i18n/pl-PL.js b/i18n/pl-PL.js index 1265e28..c0a2e58 100644 --- a/i18n/pl-PL.js +++ b/i18n/pl-PL.js @@ -2,7 +2,6 @@ let plPL = { "pageTitle" : "Nintendo Switch Payload Loader", "pageSubtitle" : "Fusee Launcher przeportowany na JavaScript wykorzystujący WebUSB.", - "dangerUpload" :"Z jakiegoś powodu, payloady użytkownika nie działają. Pracuję nad poprawką.", "dangerDanger" :"Aplikacja została w miarę przetestowana. Nikt nie zgłosił żadnych błędów, ale nie jestem odpowiedzialny za cokolwiek, jeżeli coś pójdzie nie tak!", "warningWindows" :"Aplikacja nie działa na Windowsie, ze względu na ograniczenia w implementacji WebUSB w Chrome (pewnie z innych powodów też!)", "warningBrowser" :"Aplikacja działa tylko w Chrome, ponieważ inne przeglądarki nie implementują WebUSB.", @@ -16,11 +15,9 @@ let plPL = { "liLaunch" :"Jeżeli się udało, to payload zostanie uruchomiony!", "h1SetupDelivery" :"Wybierz konfigurację payloadu", "h4SelectPayload" :"Wybierz Payload", - "optionInstantV5" :"Uruchom CFW (5.0.x)", - "optionInstantV4" :"Uruchom CFW (4.0.x)", - "optionHekateV5" :"Hekate dla 5.0.x Switchy", - "optionHekateV4" :"Hekate dla 4.0.x Switchy", + "optionHCTCaerHekate" :"CTCaer's Hekate Mod v3.0 (All Firmwares)", "optionFusee" :"(Re)Switched testowy payload (fusee)", + "optionSXOS" :"SX OS (All Firmwares)", "optionUpload" :"Załaduj payload", "h4GetByteArray" :"Uzyskaj ciąg bajtów payloadu (nie uruchamiaj)", "goButton" :"Dostarcz payload", diff --git a/i18n/pt-BR.js b/i18n/pt-BR.js index 38cb6c8..a59fc52 100644 --- a/i18n/pt-BR.js +++ b/i18n/pt-BR.js @@ -1,7 +1,6 @@ let ptBR = { "pageTitle" : "Nintendo Switch Payload Loader", "pageSubtitle" : "Fusee Launcher portado para JavaScript usando WebUSB.", - "dangerUpload" :"Por algum motivo payloads carregados não funcionam. Estou tentando corrigir esse erro.", "dangerDanger" :"Esta ferramenta não foi completamente testada. Apesar de não ter encontrado nenhuma falha, não me responsabilizo se algo der errado!", "warningWindows" :"Isto NÃO funciona no Windows devido uma limitação do Chrome na implementação do WebUSB (e, possivelmente, outros motivos).", "warningBrowser" :"Isto NÃO funciona, atualmente, em nenhum browser além do Chrome, que é o único a implementar WebUSB.", @@ -15,11 +14,9 @@ let ptBR = { "liLaunch" :"Se tudo der certo, o payload executará!", "h1SetupDelivery" :"Configurar Entrega de Payload", "h4SelectPayload" :"Payload:", - "optionInstantV5" :"Inicialização Instantânea CFW (5.0.x)", - "optionInstantV4" :"Inicialização Instantânea CFW (4.0.x)", - "optionHekateV5" :"Hekate para Switch ver. 5.0.X", - "optionHekateV4" :"Hekate para Switch ver. 4.0.X", + "optionCTCaerHekate" :"CTCaer's Hekate Mod v3.0 (All Firmwares)", "optionFusee" :"Payload de teste (Re)Switched (fusee)", + "optionSXOS" :"SX OS (All Firmwares)", "optionUpload" :"Carregar Payload", "h4GetByteArray" :"Recuperar array de bytes do payload (favor não exploitar)", "goButton" :"Enviar Payload!", diff --git a/index.html b/index.html index 7fee8ab..0bcecf1 100644 --- a/index.html +++ b/index.html @@ -103,7 +103,7 @@