UltraNX/SaltySD/plugins/FPSLocker/patches/0100F7E00C70E000/F1AE192C465BD920.yaml
2024-01-25 04:20:59 +03:00

213 lines
3.8 KiB
YAML

# Hogwarts Legacy 1.0.2
# BID: F1AE192C465BD920
unsafeCheck: true
15FPS:
# r.DynamicRes.FrameTimeBudget ((1000/FPS) * 0.945)
-
type: write
address: [MAIN, 0xA529628, 0]
value_type: float
value: [63, 63]
# t.MaxFPS
-
type: write
address: [MAIN, 0xA55D310, 0]
value_type: float
value: [0, 0]
# r.VSync
-
type: write
address: [MAIN, 0x9D0BDC0, 0]
value_type: uint32
value: [0, 0]
20FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0xA529628, 0]
value_type: float
value: [47.25, 47.25]
# t.MaxFPS
-
type: write
address: [MAIN, 0xA55D310, 0]
value_type: float
value: [0, 0]
# r.VSync
-
type: write
address: [MAIN, 0x9D0BDC0, 0]
value_type: uint32
value: [0, 0]
25FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0xA529628, 0]
value_type: float
value: [37.8, 37.8]
# t.MaxFPS
-
type: write
address: [MAIN, 0xA55D310, 0]
value_type: float
value: [25, 25]
# r.VSync
-
type: write
address: [MAIN, 0x9D0BDC0, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing
30FPS:
# r.DynamicRes.FrameTimeBudget (default value)
-
type: write
address: [MAIN, 0xA529628, 0]
value_type: float
value: [33.33, 33.33]
# t.MaxFPS (default value)
-
type: write
address: [MAIN, 0xA55D310, 0]
value_type: float
value: [0, 0]
# r.VSync (default value is 1)
-
type: write
address: [MAIN, 0x9D0BDC0, 0]
value_type: uint32
value: [0, 0]
35FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0xA529628, 0]
value_type: float
value: [27, 27]
# t.MaxFPS
-
type: write
address: [MAIN, 0xA55D310, 0]
value_type: float
value: [35, 35]
# r.VSync
-
type: write
address: [MAIN, 0x9D0BDC0, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing
40FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0xA529628, 0]
value_type: float
value: [23.625, 23.625]
# t.MaxFPS
-
type: write
address: [MAIN, 0xA55D310, 0]
value_type: float
value: [40, 40]
# r.VSync
-
type: write
address: [MAIN, 0x9D0BDC0, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing
45FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0xA529628, 0]
value_type: float
value: [21, 21]
# t.MaxFPS
-
type: write
address: [MAIN, 0xA55D310, 0]
value_type: float
value: [45, 45]
# r.VSync
-
type: write
address: [MAIN, 0x9D0BDC0, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing
50FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0xA529628, 0]
value_type: float
value: [18.9, 18.9]
# t.MaxFPS
-
type: write
address: [MAIN, 0xA55D310, 0]
value_type: float
value: [50, 50]
# r.VSync
-
type: write
address: [MAIN, 0x9D0BDC0, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing
55FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0xA529628, 0]
value_type: float
value: [17.18, 17.18]
# t.MaxFPS
-
type: write
address: [MAIN, 0xA55D310, 0]
value_type: float
value: [55, 55]
# r.VSync
-
type: write
address: [MAIN, 0x9D0BDC0, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing
60FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0xA529628, 0]
value_type: float
value: [16.66, 16.66]
# t.MaxFPS (default value)
-
type: write
address: [MAIN, 0xA55D310, 0]
value_type: float
value: [0, 0]
# r.VSync
-
type: write
address: [MAIN, 0x9D0BDC0, 0]
value_type: uint32
value: [0, 0]