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https://github.com/Ultra-NX/UltraNX.git
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75 lines
1.8 KiB
YAML
75 lines
1.8 KiB
YAML
# Oddworld Soulstorm 1.1.3
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# BID: 9510D677DCCE4447
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unsafeCheck: false # At game's boot in this chain values are occuring that are not addresses
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15FPS:
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# Dynamic Resolution frame time target in ms cutted to 1 decimal
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-
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type: write
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address: [MAIN, 0x75DA2D0, 0, 0x10, 0x90, 0x28, 0x1C]
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value_type: float
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value: 66.6
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20FPS:
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# Dynamic Resolution frame time target
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-
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type: write
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address: [MAIN, 0x75DA2D0, 0, 0x10, 0x90, 0x28, 0x1C]
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value_type: float
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value: 50
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25FPS:
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# Dynamic Resolution frame time target
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-
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type: write
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address: [MAIN, 0x75DA2D0, 0, 0x10, 0x90, 0x28, 0x1C]
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value_type: float
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value: 40
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30FPS:
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# Dynamic Resolution frame time target (Default value)
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-
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type: write
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address: [MAIN, 0x75DA2D0, 0, 0x10, 0x90, 0x28, 0x1C]
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value_type: float
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value: 33.3
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35FPS:
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# Dynamic Resolution frame time target
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-
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type: write
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address: [MAIN, 0x75DA2D0, 0, 0x10, 0x90, 0x28, 0x1C]
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value_type: float
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value: 28.5
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40FPS:
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# Dynamic Resolution frame time target
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-
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type: write
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address: [MAIN, 0x75DA2D0, 0, 0x10, 0x90, 0x28, 0x1C]
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value_type: float
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value: 25
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45FPS:
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# Dynamic Resolution frame time target
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-
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type: write
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address: [MAIN, 0x75DA2D0, 0, 0x10, 0x90, 0x28, 0x1C]
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value_type: float
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value: 22.2
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50FPS:
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# Dynamic Resolution frame time target
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-
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type: write
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address: [MAIN, 0x75DA2D0, 0, 0x10, 0x90, 0x28, 0x1C]
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value_type: float
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value: 20
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55FPS:
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# Dynamic Resolution frame time target
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-
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type: write
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address: [MAIN, 0x75DA2D0, 0, 0x10, 0x90, 0x28, 0x1C]
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value_type: float
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value: 18.1
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60FPS:
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# Dynamic Resolution frame time target
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-
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type: write
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address: [MAIN, 0x75DA2D0, 0, 0x10, 0x90, 0x28, 0x1C]
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value_type: float
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value: 16.6 |