2025-05-19 23:24:52 +03:00

27 lines
560 B
YAML

# Hogwarts Legacy 1.0.5
# BID: 0C00FC37B0610FBD
unsafeCheck: true
ALL_FPS:
# r.DynamicRes.FrameTimeBudget
-
type: evaluate_write
address: [MAIN, 0xA42C688, 0]
value_type: float
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
# t.MaxFPS
-
type: evaluate_write
address: [MAIN, 0xA4603A0, 0]
value_type: float
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
# r.VSync
-
type: write
address: [MAIN, 0x9C0EED0, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing