2025-05-10 09:41:45 +03:00

27 lines
584 B
YAML

# SWORD ART ONLINE Fractured Daydream JAP 1.3.0
# BID: C2F2C4B700B30598
unsafeCheck: true
ALL_FPS:
# r.DynamicRes.FrameTimeBudget
-
type: evaluate_write
address: [MAIN, 0x8FD6748, 0]
value_type: float
value: ["TruncDec(FRAMETIME_TARGET, 1)", "TruncDec(FRAMETIME_TARGET, 1)"]
# t.MaxFPS
-
type: evaluate_write
address: [MAIN, 0x9011290, 0]
value_type: float
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
# r.VSync
-
type: write
address: [MAIN, 0x8810F08, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing