UltraNX/SaltySD/plugins/FPSLocker/patches/0100C1E01CDEE000/27BB06DD145F39F5.yaml
2024-03-22 03:23:55 +03:00

138 lines
3.0 KiB
YAML

# Raccoo Venture 1.0.3
# BID: 27BB06DD145F39F5
unsafeCheck: true
15FPS:
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
-
type: write
address: [MAIN, 0x3482FB0, 0xB8, 0]
value_type: int32
value: 1
# maxFixedDeltaTime, ref: UnityEngine.Time::get_timeScale
-
type: write
address: [MAIN, 0x38D2780, 0x100]
value_type: float
value: 0.0666666666
-
type: block
what: timing
20FPS:
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
-
type: write
address: [MAIN, 0x3482FB0, 0xB8, 0]
value_type: int32
value: 1
# maxFixedDeltaTime
-
type: write
address: [MAIN, 0x38D2780, 0x100]
value_type: float
value: 0.0666666666
25FPS:
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
-
type: write
address: [MAIN, 0x3482FB0, 0xB8, 0]
value_type: int32
value: 1
# maxFixedDeltaTime
-
type: write
address: [MAIN, 0x38D2780, 0x100]
value_type: float
value: 0.0666666666
30FPS:
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo (by default it's 2, but this will be locked to nvn interval by FPSLocker when active)
-
type: write
address: [MAIN, 0x3482FB0, 0xB8, 0]
value_type: int32
value: 1
# maxFixedDeltaTime (default value)
-
type: write
address: [MAIN, 0x38D2780, 0x100]
value_type: float
value: 0.0333333333
35FPS:
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
-
type: write
address: [MAIN, 0x3482FB0, 0xB8, 0]
value_type: int32
value: 1
# maxFixedDeltaTime
-
type: write
address: [MAIN, 0x38D2780, 0x100]
value_type: float
value: 0.0666666666
40FPS:
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
-
type: write
address: [MAIN, 0x3482FB0, 0xB8, 0]
value_type: int32
value: 1
# maxFixedDeltaTime
-
type: write
address: [MAIN, 0x38D2780, 0x100]
value_type: float
value: 0.0666666666
45FPS:
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
-
type: write
address: [MAIN, 0x3482FB0, 0xB8, 0]
value_type: int32
value: 1
# maxFixedDeltaTime
-
type: write
address: [MAIN, 0x38D2780, 0x100]
value_type: float
value: 0.0666666666
50FPS:
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
-
type: write
address: [MAIN, 0x3482FB0, 0xB8, 0]
value_type: int32
value: 1
# maxFixedDeltaTime
-
type: write
address: [MAIN, 0x38D2780, 0x100]
value_type: float
value: 0.0666666666
55FPS:
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
-
type: write
address: [MAIN, 0x3482FB0, 0xB8, 0]
value_type: int32
value: 1
# maxFixedDeltaTime
-
type: write
address: [MAIN, 0x38D2780, 0x100]
value_type: float
value: 0.0666666666
60FPS:
# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
-
type: write
address: [MAIN, 0x3482FB0, 0xB8, 0]
value_type: int32
value: 1
# maxFixedDeltaTime
-
type: write
address: [MAIN, 0x38D2780, 0x100]
value_type: float
value: 0.0666666666