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28 lines
606 B
YAML
28 lines
606 B
YAML
# DRAGON QUEST III HD-2D Remake 1.0.1
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# BID: 6F49452BD0B343B1
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unsafeCheck: true
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ALL_FPS:
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# r.VSync
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-
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type: write
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address: [MAIN, 0x5A9D3E8, 0]
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value_type: int32
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value: [0, 0]
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# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
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-
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type: evaluate_write
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address: [MAIN, 0x6289E28, 0]
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value_type: float
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value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
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# t.MaxFPS
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-
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type: evaluate_write
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address: [MAIN, 0x62B7B68, 0]
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value_type: float
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value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
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-
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type: block
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what: timing
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