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34 lines
1007 B
YAML
34 lines
1007 B
YAML
# ドラゴンボールZ KAKAROT + 新たなる覚醒セット 1.70
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# BID: 5F5D07376E9D78F6
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ALL_FPS:
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# Disable bUseFixedFrameRate in cutscenes to unlock framerate
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-
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type: write
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address: [MAIN, 0x9D02558, 0x810]
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address_unsafe: true
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value_type: uint32
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# Default is 0x47 in cutscenes, bUseFixedFrameRate |= 0x40
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# By writing 7 we are making sure that other flags are maintained:
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# bAllowMultiThreadedAnimationUpdate |= 4
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# bOptimizeAnimBlueprintMemberVariableAccess |= 2
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# bCanBlueprintsTickByDefault |= 1
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value: 7
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# r.DynamicRes.FrameTimeBudget
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-
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type: evaluate_write
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address: [MAIN, 0x9CCD498, 0]
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value_type: float
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value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
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# t.MaxFPS
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-
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type: evaluate_write
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address: [MAIN, 0x9D02E08, 0]
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value_type: float
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value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
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# r.VSync
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-
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type: write
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address: [MAIN, 0x916F698, 0]
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value_type: int32
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value: [0, 0] |