2026-01-15 02:19:18 +03:00

16 lines
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YAML

# Fabledom 1.0.7
# BID: 6895E4F3E01808C4
ALL_FPS:
# DynamicResolution_TypeInfo
-
type: evaluate_write
address: [MAIN, 0x673C9A0, 0xB8, 0]
value_type: double
value: [FPS_TARGET, FRAMETIME_TARGET]
# UnityEngine.Time::fixedDeltaTime
-
type: evaluate_write
address: [MAIN, 0x6BFF660, 0x48]
value_type: float
value: "1 / FPS_TARGET"