2025-01-04 11:42:49 +03:00

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# Card-en-Ciel 1.2.0
# BID: 59C5C45EF17ACADA
# Buffers are hardcoded line by line and put into fixed size heap allocation, so getting triple buffer requires effort
unsafeCheck: true
ALL_FPS:
# Internal FPS Lock
# REF: look at nn::os::SleepThread() called in nnMain()
-
type: evaluate_write
address: [MAIN, 0x20F2248, 0x5C]
value_type: float
value: 1 / FPS_LOCK_TARGET