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https://github.com/Ultra-NX/UltraNX.git
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60 lines
1.6 KiB
YAML
60 lines
1.6 KiB
YAML
# 삼국지14 with 파워업키트 1.0.10
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# BID: C00AA2EBF01D3A48
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# Cursor speed is tied to framerate, main menu animations speed is not adjusted properly in range from 35 to 55 FPS
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DECLARATIONS:
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# DON'T PUT ANYTHING BETWEEN - START
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-
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type: variable
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name: fps_lock
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value_type: uint32
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default_value: 30
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evaluate: FPS_LOCK_TARGET
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-
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type: variable
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name: fps_lock2
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value_type: uint32
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default_value: 60
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evaluate: FPS_LOCK_TARGET
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# DON'T PUT ANYTHING BETWEEN - END
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type: variable
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name: game_speed
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value_type: float
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default_value: 0.0333333333
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evaluate: "1/FPS_TARGET"
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MASTER_WRITE:
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# Redirect adjusting game speed to FPS Lock, REF: 20 79 68 BC 01 10 2E 1E 00 D8 21 7E, replace ADRP+ADD above
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-
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type: asm_a64
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main_offset: 0xB8EB08
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instructions: [
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[adrp, x9, $fps_lock],
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[add, x9, x9, $fps_lock]
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]
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# Redirect FPS Lock, REF: C8 32 40 B9 E8 C2 00 B9, below replace LDR W8, [X0] + B
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type: asm_a64
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main_offset: 0x89668C
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instructions: [
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[adrp, x8, $fps_lock],
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[ldr, w8, [x8, $fps_lock]]
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]
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# Redirect game speed to MAIN + 0x2B92808, REF: 00 28 21 1E 00 A0 00 BD C0 03 5F D6, replace beginning of function
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-
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type: asm_a64
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main_offset: 0x1112670
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instructions: [
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[adrp, x8, $game_speed],
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[ldr, s0, [x0, 0xa0]],
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[ldr, s1, [x8, $game_speed]]
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]
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ALL_FPS:
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- # Adjust max delta for menus, 0 - 30 FPS, 1 - 60 FPS, REF: 20 79 68 BC 01 10 2E 1E 00 D8 21 7E, ADRP X8 + LDR W8 above
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type: evaluate_write
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address: [MAIN, 0x254DDF0]
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value_type: uint32
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value: "FPS_TARGET / 60"
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-
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type: block
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what: timing |