2026-04-05 07:45:00 +03:00

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543 B
YAML

# Wildkeepers Rising 1.01
# BID: D91CFC777B9A6E94
ALL_FPS:
# r.DynamicRes.FrameTimeBudget
-
type: evaluate_write
address: [MAIN, 0x8098330, 0]
value_type: float
value: ["TruncDec(FRAMETIME_TARGET, 1)", "TruncDec(FRAMETIME_TARGET, 1)"]
# t.MaxFPS
-
type: evaluate_write
address: [MAIN, 0x80D9808, 0]
value_type: float
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
# r.VSync
-
type: write
address: [MAIN, 0x70C3290, 0]
value_type: uint32
value: [0, 0]
-
type: block
what: timing