2026-04-05 07:45:00 +03:00

34 lines
995 B
YAML

# 드래곤볼 Z 카카로트 + 새로운 각성 편 1.70
# BID: 816A9DA975E34188
ALL_FPS:
# Disable bUseFixedFrameRate in cutscenes to unlock framerate
-
type: write
address: [MAIN, 0x9D02558, 0x810]
address_unsafe: true
value_type: uint32
# Default is 0x47 in cutscenes, bUseFixedFrameRate |= 0x40
# By writing 7 we are making sure that other flags are maintained:
# bAllowMultiThreadedAnimationUpdate |= 4
# bOptimizeAnimBlueprintMemberVariableAccess |= 2
# bCanBlueprintsTickByDefault |= 1
value: 7
# r.DynamicRes.FrameTimeBudget
-
type: evaluate_write
address: [MAIN, 0x9CCD498, 0]
value_type: float
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
# t.MaxFPS
-
type: evaluate_write
address: [MAIN, 0x9D02E08, 0]
value_type: float
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
# r.VSync
-
type: write
address: [MAIN, 0x916F698, 0]
value_type: int32
value: [0, 0]