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			63 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
| # SAMURAI WARRIORS 5 1.03
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| # BID: 810CBA3D7DB83EC0
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| 
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| unsafeCheck: true
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| 
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| # Block updating FPS Lock
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| MASTER_WRITE:
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|   -
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|     type: asm_a64
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|     main_offset: 0x1240DFC
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|     instructions: [
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|       [nop]
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|     ]
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|   -
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|     type: asm_a64
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|     main_offset: 0x1240E10
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|     instructions: [
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|       [nop]
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|     ]
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|   -
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|     type: asm_a64
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|     main_offset: 0x1240E1C
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|     instructions: [
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|       [nop]
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|     ]
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|   -
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|     type: asm_a64
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|     main_offset: 0x1240E24
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|     instructions: [
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|       [nop]
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|     ]
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|   -
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|     type: asm_a64
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|     main_offset: 0x1240E2C
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|     instructions: [
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|       [ldr, s0, [x8, 0x1f0]]
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|     ]
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| ALL_FPS:
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|   -
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|     type: evaluate_write
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|     address: [MAIN, 0x1E761E0]
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|     value_type: int32
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|     value: VSYNC_TARGET
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|   -
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|     type: evaluate_write
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|     address: [MAIN, 0x1E761E4]
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|     value_type: float
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|     value: FPS_TARGET
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|   -
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|     type: evaluate_write
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|     address: [MAIN, 0x1E761E8]
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|     value_type: int32
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|     value: [VSYNC_TARGET, FPS_LOCK_TARGET]
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|   -
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|     type: evaluate_write
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|     address: [MAIN, 0x1E761F0]
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|     value_type: float
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|     value: FPS_TARGET
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|   -
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|     type: block
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|     what: timing
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| 
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