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			31 lines
		
	
	
		
			910 B
		
	
	
	
		
			YAML
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
		
			910 B
		
	
	
	
		
			YAML
		
	
	
	
	
	
| # Warhammer 40,000: Boltgun 1.0.0.6
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| # BID: B8630C6EE3A22FE8
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| 
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| ALL_FPS:
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|   # Disable bUseFixedFrameRate to unlock framerate
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|   -
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|     type: write
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|     address: [MAIN, 0x63A69F8, 0x7A4]
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|     address_unsafe: true
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|     value_type: uint32
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|     # Default is 0x47, bUseFixedFrameRate |= 0x40 
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|     # By writing 7 we are making sure that other flags are maintained: 
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|     # bAllowMultiThreadedAnimationUpdate |= 4
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|     # bOptimizeAnimBlueprintMemberVariableAccess |= 2
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|     # bCanBlueprintsTickByDefault |= 1
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|     value: 7
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|   # r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
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|   -
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|     type: evaluate_write
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|     address: [MAIN, 0x6379638, 0]
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|     value_type: float
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|     value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
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|   # t.MaxFPS
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|   -
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|     type: evaluate_write
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|     address: [MAIN, 0x63A7318, 0]
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|     value_type: float
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|     value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
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|   -
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|     type: block
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|     what: timing |