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			62 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
| # Dark Souls Remastered 1.0.3
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| # BID: DF3766A2BB651A3E
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| 
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| DECLARATIONS:
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|   -
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|     type: variable
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|     name: fps_target
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|     value_type: double
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|     default_value: 30
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|     evaluate: FPS_LOCK_TARGET
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|   -
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|     type: variable
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|     name: game_speed
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|     value_type: float
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|     default_value: 0.0333333333
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|     evaluate: "1/FPS_TARGET"
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| 
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| MASTER_WRITE:
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|   # Redirect FPS target to MAIN+0x55E9A00
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|   -
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|     type: asm_a64
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|     main_offset: 0x706FA4
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|     instructions: [
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|       [adrp, x1, $fps_target]
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|     ]
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|   -
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|     type: asm_a64
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|     main_offset: 0x7070B0
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|     instructions: [
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|       [ldr, d0, [x1, $fps_target]]
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|     ]
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|   # Redirect game speed to MAIN+0x55E9A08
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|   -
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|     type: asm_a64
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|     main_offset: 0x667900
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|     instructions: [
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|       [adrp, x8, $game_speed],
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|       [ldr, s8, [x8, $game_speed]]
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|     ]
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| ALL_FPS:
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|   -
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|     type: compare
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|     compare_address: [MAIN, 0x4543788, 0x470]
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|     compare_address_unsafe: true
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|     compare_type: "=="
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|     compare_value_type: int32
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|     compare_value: 1
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|     address: [VARIABLE, fps_target]
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|     value: 30
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|   -
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|     type: compare
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|     compare_address: [MAIN, 0x4543788, 0x470]
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|     compare_address_unsafe: true
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|     compare_type: "=="
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|     compare_value_type: int32
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|     compare_value: 1
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|     address: [VARIABLE, game_speed]
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|     value: 0.0333333333
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|   -
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|     type: block
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|     what: timing
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