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83 lines
1.5 KiB
YAML
83 lines
1.5 KiB
YAML
# Assassin's Creed: The Ezio Collection - Assassin's Creed Revelations 1.3
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# BID: 0AE4D1770B196094
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# Scenes exclusively 2D are tied to framerate, so at 60 FPS they are 2x faster.
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unsafeCheck: true
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MASTER_WRITE:
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# Patch code to divide last frametime by float scale factor stored in MAIN+0x4422800
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# To match it to Dynamic Resolution calculations
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-
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type: bytes
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main_offset: 0xAD51A0
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value_type: uint32
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value:
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- 0xB001CA68
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- 0xBD480101
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# Write default dynamic resolution timing factor
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-
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type: bytes
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main_offset: 0x4422800
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value_type: float
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value: 1000
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15FPS:
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-
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type: write
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address: [MAIN, 0x4422800]
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value_type: float
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value: 2000
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20FPS:
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-
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type: write
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address: [MAIN, 0x4422800]
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value_type: float
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value: 1500
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25FPS:
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-
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type: write
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address: [MAIN, 0x4422800]
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value_type: float
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value: 1200
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30FPS:
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-
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type: write
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address: [MAIN, 0x4422800]
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value_type: float
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value: 1000
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35FPS:
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-
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type: write
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address: [MAIN, 0x4422800]
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value_type: float
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value: 857
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40FPS:
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-
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type: write
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address: [MAIN, 0x4422800]
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value_type: float
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value: 750
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45FPS:
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-
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type: write
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address: [MAIN, 0x4422800]
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value_type: float
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value: 666
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50FPS:
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-
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type: write
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address: [MAIN, 0x4422800]
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value_type: float
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value: 600
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55FPS:
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-
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type: write
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address: [MAIN, 0x4422800]
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value_type: float
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value: 545
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60FPS:
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-
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type: write
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address: [MAIN, 0x4422800]
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value_type: float
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value: 500
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