57 lines
1.1 KiB
YAML

# SAMURAI WARRIORS 5 JAP / 戦国無双5 1.03
# BID: 9B7A3AC5AF1A3B0D
unsafeCheck: true
# Block updating FPS Lock
MASTER_WRITE:
-
type: bytes
main_offset: 0x1240DFC
value_type: uint32
value: 0xD503201F
-
type: bytes
main_offset: 0x1240E10
value_type: uint32
value: 0xD503201F
-
type: bytes
main_offset: 0x1240E1C
value_type: uint32
value: 0xD503201F
-
type: bytes
main_offset: 0x1240E24
value_type: uint32
value: 0xD503201F
-
type: bytes
main_offset: 0x1240E2C
value_type: uint32
value: 0xBD41F100
ALL_FPS:
-
type: evaluate_write
address: [MAIN, 0x1E761E0]
value_type: int32
value: VSYNC_TARGET
-
type: evaluate_write
address: [MAIN, 0x1E761E4]
value_type: float
value: FPS_TARGET
-
type: evaluate_write
address: [MAIN, 0x1E761E8]
value_type: int32
value: [VSYNC_TARGET, FPS_LOCK_TARGET]
-
type: evaluate_write
address: [MAIN, 0x1E761F0]
value_type: float
value: FPS_TARGET
-
type: block
what: timing