mirror of
https://github.com/Ultra-NX/UltraNX.git
synced 2024-12-28 03:21:54 +00:00
227 lines
4.1 KiB
YAML
227 lines
4.1 KiB
YAML
# 三國志14 with 威力加強版 1.0.10
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# BID: B067B077906C6208
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# Cursor speed is tied to framerate, main menu animations speed is not adjusted properly in range from 35 to 55 FPS
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unsafeCheck: true
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MASTER_WRITE:
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# Redirect adjusting game speed to FPS Lock stored in MAIN + 0x2B92800, REF: 20 79 68 BC 01 10 2E 1E 00 D8 21 7E
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-
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type: bytes
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main_offset: 0xB8ED98
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value_type: uint32
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value:
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- 0x90010029
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- 0x91200129
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# Redirect FPS Lock to MAIN + 0x2B92800, REF: C8 32 40 B9 E8 C2 00 B9
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-
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type: bytes
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main_offset: 0x89668C
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value_type: uint32
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value:
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- 0x900117E8
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- 0xB9480108
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# Redirect game speed to MAIN + 0x2B92808, REF: 00 28 21 1E 00 A0 00 BD C0 03 5F D6
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-
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type: bytes
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main_offset: 0x11139A0
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value_type: uint32
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value:
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- 0xF000D3E8
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- 0xBD40A000
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- 0xBD480901
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# Default FPS Targets
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-
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type: bytes
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main_offset: 0x2B92800
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value_type: uint32
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value: [30, 60]
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-
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type: bytes
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main_offset: 0x2B92808
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value_type: float
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value: 0.0333333333
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15FPS:
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-
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type: write
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address: [MAIN, 0x2B92800]
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value_type: uint32
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value: 15
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- # Adjust max delta for menus, 0 - 30 FPS, 1 - 60 FPS, REF: 20 79 68 BC 01 10 2E 1E 00 D8 21 7E
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type: write
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address: [MAIN, 0x254EA80]
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value_type: uint32
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value: 0
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-
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type: write
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address: [MAIN, 0x2B92808]
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value_type: float
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value: 0.0666666666
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-
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type: block
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what: timing
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20FPS:
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-
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type: write
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address: [MAIN, 0x2B92800]
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value_type: uint32
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value: 20
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-
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type: write
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address: [MAIN, 0x254EA80]
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value_type: uint32
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value: 0
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-
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type: write
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address: [MAIN, 0x2B92808]
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value_type: float
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value: 0.05
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-
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type: block
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what: timing
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25FPS:
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-
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type: write
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address: [MAIN, 0x2B92800]
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value_type: uint32
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value: 25
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-
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type: write
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address: [MAIN, 0x254EA80]
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value_type: uint32
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value: 0
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-
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type: write
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address: [MAIN, 0x2B92808]
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value_type: float
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value: 0.04
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-
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type: block
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what: timing
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30FPS:
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-
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type: write
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address: [MAIN, 0x2B92800]
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value_type: uint32
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value: 30
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-
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type: write
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address: [MAIN, 0x254EA80]
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value_type: uint32
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value: 0
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-
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type: write
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address: [MAIN, 0x2B92808]
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value_type: float
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value: 0.0333333333
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35FPS:
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-
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type: write
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address: [MAIN, 0x2B92800]
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value_type: uint32
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value: 35
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-
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type: write
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address: [MAIN, 0x254EA80]
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value_type: uint32
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value: 1
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-
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type: write
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address: [MAIN, 0x2B92808]
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value_type: float
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value: 0.0285714
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-
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type: block
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what: timing
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40FPS:
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-
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type: write
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address: [MAIN, 0x2B92800]
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value_type: uint32
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value: 40
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-
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type: write
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address: [MAIN, 0x254EA80]
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value_type: uint32
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value: 1
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-
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type: write
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address: [MAIN, 0x2B92808]
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value_type: float
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value: 0.025
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-
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type: block
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what: timing
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45FPS:
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-
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type: write
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address: [MAIN, 0x2B92800]
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value_type: uint32
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value: 45
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-
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type: write
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address: [MAIN, 0x254EA80]
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value_type: uint32
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value: 1
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-
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type: write
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address: [MAIN, 0x2B92808]
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value_type: float
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value: 0.0222222222
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-
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type: block
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what: timing
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50FPS:
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-
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type: write
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address: [MAIN, 0x2B92800]
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value_type: uint32
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value: 50
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-
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type: write
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address: [MAIN, 0x254EA80]
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value_type: uint32
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value: 1
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-
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type: write
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address: [MAIN, 0x2B92808]
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value_type: float
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value: 0.02
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-
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type: block
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what: timing
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55FPS:
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-
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type: write
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address: [MAIN, 0x2B92800]
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value_type: uint32
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value: 55
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-
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type: write
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address: [MAIN, 0x254EA80]
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value_type: uint32
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value: 1
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-
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type: write
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address: [MAIN, 0x2B92808]
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value_type: float
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value: 0.0181818181
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-
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type: block
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what: timing
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60FPS:
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-
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type: write
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address: [MAIN, 0x2B92800]
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value_type: uint32
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value: 60
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-
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type: write
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address: [MAIN, 0x254EA80]
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value_type: uint32
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value: 1
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-
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type: write
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address: [MAIN, 0x2B92808]
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value_type: float
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value: 0.0166666666 |