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https://github.com/Ultra-NX/UltraNX.git
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75 lines
1.7 KiB
YAML
75 lines
1.7 KiB
YAML
# Advance Wars 1+2: Re-Boot Camp 1.0.0
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# BID: 320A17744AEFD67F
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unsafeCheck: true
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15FPS:
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# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
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-
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type: write
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address: [MAIN, 0x481B2F8, 0xB8, 0]
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value_type: int32
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value: 1
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20FPS:
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# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
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-
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type: write
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address: [MAIN, 0x481B2F8, 0xB8, 0]
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value_type: int32
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value: 1
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25FPS:
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# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
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-
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type: write
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address: [MAIN, 0x481B2F8, 0xB8, 0]
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value_type: int32
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value: 1
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30FPS:
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# _UnityEngine.Rendering.OnDemandRendering_TypeInfo (originally it's 2, but setting it with NX-FPS interval also to 2 causes bigger input lag)
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-
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type: write
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address: [MAIN, 0x481B2F8, 0xB8, 0]
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value_type: int32
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value: 1
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35FPS:
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# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
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-
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type: write
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address: [MAIN, 0x481B2F8, 0xB8, 0]
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value_type: int32
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value: 1
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40FPS:
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# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
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-
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type: write
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address: [MAIN, 0x481B2F8, 0xB8, 0]
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value_type: int32
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value: 1
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45FPS:
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# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
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-
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type: write
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address: [MAIN, 0x481B2F8, 0xB8, 0]
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value_type: int32
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value: 1
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50FPS:
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# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
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-
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type: write
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address: [MAIN, 0x481B2F8, 0xB8, 0]
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value_type: int32
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value: 1
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55FPS:
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# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
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-
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type: write
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address: [MAIN, 0x481B2F8, 0xB8, 0]
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value_type: int32
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value: 1
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60FPS:
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# _UnityEngine.Rendering.OnDemandRendering_TypeInfo
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-
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type: write
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address: [MAIN, 0x481B2F8, 0xB8, 0]
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value_type: int32
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value: 1 |