mirror of
https://github.com/Ultra-NX/UltraNX.git
synced 2024-12-28 03:21:54 +00:00
224 lines
4.1 KiB
YAML
224 lines
4.1 KiB
YAML
# Hot Wheels Unleashed 2 1.0.6
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# BID: 53E622E32DB8780F
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# It is recommended to disable FSR. When FSR is enabled,
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# Dynamic Resolution is also disabled and it has worse performance
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# at higher FPS, and quality wise it compares to dynamic resolution
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# set to lowest res
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unsafeCheck: true
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15FPS:
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# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
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-
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type: write
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address: [MAIN, 0xB51D278, 0]
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value_type: float
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value: [66.66, 66.66]
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# t.MaxFPS
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-
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type: write
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address: [MAIN, 0xB54B740, 0]
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value_type: float
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value: [15, 15]
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# r.VSync
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-
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type: write
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address: [MAIN, 0xAD49CF8, 0]
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value_type: uint32
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value: [0, 0]
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-
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type: block
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what: timing
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20FPS:
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# r.DynamicRes.FrameTimeBudget
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-
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type: write
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address: [MAIN, 0xB51D278, 0]
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value_type: float
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value: [50, 50]
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# t.MaxFPS
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-
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type: write
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address: [MAIN, 0xB54B740, 0]
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value_type: float
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value: [20, 20]
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# r.VSync
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-
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type: write
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address: [MAIN, 0xAD49CF8, 0]
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value_type: uint32
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value: [0, 0]
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-
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type: block
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what: timing
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25FPS:
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# r.DynamicRes.FrameTimeBudget
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-
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type: write
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address: [MAIN, 0xB51D278, 0]
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value_type: float
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value: [40, 40]
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# t.MaxFPS
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-
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type: write
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address: [MAIN, 0xB54B740, 0]
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value_type: float
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value: [25, 25]
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# r.VSync
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-
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type: write
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address: [MAIN, 0xAD49CF8, 0]
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value_type: uint32
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value: [0, 0]
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-
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type: block
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what: timing
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30FPS:
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# r.DynamicRes.FrameTimeBudget (default value)
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-
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type: write
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address: [MAIN, 0xB51D278, 0]
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value_type: float
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value: [33.33, 33.33]
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# t.MaxFPS (default value)
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-
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type: write
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address: [MAIN, 0xB54B740, 0]
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value_type: float
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value: [0, 0]
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# r.VSync (default is 1)
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-
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type: write
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address: [MAIN, 0xAD49CF8, 0]
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value_type: uint32
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value: [0, 0]
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35FPS:
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# r.DynamicRes.FrameTimeBudget
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-
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type: write
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address: [MAIN, 0xB51D278, 0]
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value_type: float
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value: [28.51, 28.51]
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# t.MaxFPS
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-
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type: write
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address: [MAIN, 0xB54B740, 0]
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value_type: float
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value: [35, 35]
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# r.VSync
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-
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type: write
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address: [MAIN, 0xAD49CF8, 0]
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value_type: uint32
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value: [0, 0]
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-
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type: block
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what: timing
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40FPS:
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# r.DynamicRes.FrameTimeBudget
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-
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type: write
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address: [MAIN, 0xB51D278, 0]
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value_type: float
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value: [25, 25]
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# t.MaxFPS
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-
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type: write
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address: [MAIN, 0xB54B740, 0]
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value_type: float
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value: [40, 40]
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# r.VSync
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-
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type: write
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address: [MAIN, 0xAD49CF8, 0]
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value_type: uint32
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value: [0, 0]
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-
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type: block
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what: timing
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45FPS:
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# r.DynamicRes.FrameTimeBudget
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-
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type: write
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address: [MAIN, 0xB51D278, 0]
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value_type: float
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value: [22.22, 22.22]
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# t.MaxFPS
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-
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type: write
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address: [MAIN, 0xB54B740, 0]
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value_type: float
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value: [45, 45]
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# r.VSync
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-
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type: write
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address: [MAIN, 0xAD49CF8, 0]
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value_type: uint32
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value: [0, 0]
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-
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type: block
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what: timing
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50FPS:
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# r.DynamicRes.FrameTimeBudget
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-
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type: write
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address: [MAIN, 0xB51D278, 0]
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value_type: float
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value: [20, 20]
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# t.MaxFPS
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-
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type: write
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address: [MAIN, 0xB54B740, 0]
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value_type: float
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value: [50, 50]
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# r.VSync
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-
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type: write
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address: [MAIN, 0xAD49CF8, 0]
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value_type: uint32
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value: [0, 0]
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-
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type: block
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what: timing
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55FPS:
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# r.DynamicRes.FrameTimeBudget
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-
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type: write
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address: [MAIN, 0xB51D278, 0]
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value_type: float
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value: [18.18, 18.18]
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# t.MaxFPS
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-
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type: write
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address: [MAIN, 0xB54B740, 0]
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value_type: float
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value: [55, 55]
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# r.VSync
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-
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type: write
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address: [MAIN, 0xAD49CF8, 0]
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value_type: uint32
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value: [0, 0]
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-
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type: block
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what: timing
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60FPS:
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# r.DynamicRes.FrameTimeBudget
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-
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type: write
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address: [MAIN, 0xB51D278, 0]
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value_type: float
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value: [16.66, 16.66]
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# t.MaxFPS
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-
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type: write
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address: [MAIN, 0xB54B740, 0]
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value_type: float
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value: [0, 0]
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# r.VSync
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-
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type: write
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address: [MAIN, 0xAD49CF8, 0]
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value_type: uint32
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value: [0, 0] |