2026-10-09 17:19:53 +03:00

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YAML

# Hyrule Warriors: Age of Calamity 1.4.1
# BID: E5F275B5D0889899
# Non-prerenderd cutscenes are tied to framerate
ALL_FPS:
# REF: 1e 00 00 00 02 00 00 00 1e 00 00 00
-
type: evaluate_write
address: [MAIN, 0x26A2280]
value_type: int32
value: [FPS_TARGET, VSYNC_TARGET, FPS_TARGET]
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type: evaluate_write
address: [MAIN, 0x26A228C]
value_type: float
value: FPS_LOCK_TARGET
-
type: block
what: timing