2026-10-09 17:19:53 +03:00

20 lines
564 B
YAML

# 空の軌跡 the 2nd 1.0.3
# BID: 6994C555B7D6B642
ALL_FPS:
# Min Delta
## REF: C1 03 80 52 28 4D 28 9B, first ADRP + ADD below it
# By default 60
-
type: evaluate_write
address: [MAIN, 0x877890, 0x2C]
value_type: uint32
value: FPS_TARGET
# Dynamic Resolution
## REF: First function in .init_array section, ADRP + ADD + 0x228 (default float: 2.3)
## Adding there 0.95 by myself because game seems to have issues with reaching 60 FPS without it
-
type: write
address: [MAIN, 0x8773D8]
value_type: float
value: 0.95