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https://github.com/Ultra-NX/UltraNX.git
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44 lines
1.1 KiB
YAML
44 lines
1.1 KiB
YAML
# 空の軌跡 the 1st 1.0.4
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# BID: 6DE3725465A43249
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DECLARATIONS:
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# Lock Max Handheld Resolution to 720p instead of 900p
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-
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type: code
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name: adjustDrResToNativeInHH
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instructions: [
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[cmp, w9, 1280],
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[b.le, :goto1],
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[adrp, x21, 0x65E000],
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[ldr, w21, [x21, 0x820]], ## REF: nn::oe::GetOperationMode in nnMain
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[cbnz, w21, :goto1],
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[mov, w9, 1280],
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[mov, w8, 720],
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:goto1, [stp, w9, w8, [x19, 0x10]],
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[ret]
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]
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MASTER_WRITE:
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## REF: 69 22 02 29
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-
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type: asm_a64
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main_offset: 0x237E54
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instructions: [
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[bl, _adjustDrResToNativeInHH()]
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]
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ALL_FPS:
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# Min Delta
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## REF: 88 01 80 52 C1 03 80 52 28 4D 28 9B 29 00 80 52, first ADRP + ADD below it
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-
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type: evaluate_write
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address: [MAIN, 0x65E850, 0x2C]
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value_type: uint32
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value: FPS_TARGET
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# Dynamic Resolution
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## REF: First function in .init_array section, ADRP + ADD + 0x220 (default float: 2)
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## Adding there 0.95 by myself because game seems to have issues with reaching 60 FPS with 1.0
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-
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type: write
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address: [MAIN, 0x65E368]
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value_type: float
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value: 0.95
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