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https://github.com/Ultra-NX/UltraNX.git
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81 lines
1.4 KiB
YAML
81 lines
1.4 KiB
YAML
# Assassin's Creed The Rebel Collection - Assassin's Creed Rogue 1.0.0
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# BID: 3DEF0E36AA8C6592
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unsafeCheck: true
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MASTER_WRITE:
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# Patch code to divide last frametime by float scale factor stored in MAIN+0x61EE400
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# To match it to Dynamic Resolution calculations
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-
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type: bytes
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main_offset: 0x9F1DDC
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value_type: uint32
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value:
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- 0xB002BFE8
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- 0xBD440101
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# Write default dynamic resolution timing factor
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-
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type: bytes
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main_offset: 0x61EE400
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value_type: float
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value: 1000
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15FPS:
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-
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type: write
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address: [MAIN, 0x61EE400]
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value_type: float
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value: 2000
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20FPS:
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-
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type: write
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address: [MAIN, 0x61EE400]
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value_type: float
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value: 1500
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25FPS:
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-
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type: write
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address: [MAIN, 0x61EE400]
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value_type: float
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value: 1200
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30FPS:
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-
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type: write
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address: [MAIN, 0x61EE400]
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value_type: float
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value: 1000
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35FPS:
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-
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type: write
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address: [MAIN, 0x61EE400]
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value_type: float
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value: 857
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40FPS:
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-
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type: write
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address: [MAIN, 0x61EE400]
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value_type: float
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value: 750
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45FPS:
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-
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type: write
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address: [MAIN, 0x61EE400]
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value_type: float
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value: 666
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50FPS:
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-
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type: write
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address: [MAIN, 0x61EE400]
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value_type: float
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value: 600
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55FPS:
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-
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type: write
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address: [MAIN, 0x61EE400]
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value_type: float
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value: 545
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60FPS:
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-
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type: write
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address: [MAIN, 0x61EE400]
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value_type: float
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value: 500 |